Player Matchup

Merlin
Merlin
ChrisHaggs
Merlin
Level 66
God Stats
6W - 5L
1,659 SR
Queue Stats
375W - 372L
1,537 Elo+
Party 3
Cupid
Cupid
Complete Hoss
Cupid
Level 131
God Stats
10W - 12L
1,649 SR
Queue Stats
208W - 201L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
FunkyTown817EBK
Baron Samedi
Level 56
God Stats
1W - 1L
1,760 SR
Queue Stats
61W - 54L
1,569 Elo+
Solo
Bakasura
Bakasura
RobbyShoes
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 162L
1,645 Elo+
Party 3
Erlang Shen
Erlang Shen
Shadepr1nce
Erlang Shen
Level 157
God Stats
0W - 4L
1,265 SR
Queue Stats
411W - 394L
1,579 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,599 Elo+

VS

Team Averages
Level 128
1,636 SR
1,580 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Chiwita
Danzaburou
Level 112
God Stats
44W - 28L
1,679 SR
Queue Stats
340W - 324L
1,601 Elo+
Party 2
Ymir
Ymir
DDylaxn
Ymir
Level 128
God Stats
22W - 17L
1,546 SR
Queue Stats
529W - 440L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
TurningTheStorm
The Morrigan
Level 148
God Stats
35W - 18L
1,686 SR
Queue Stats
283W - 258L
1,613 Elo+
Party 2
Bellona
Bellona
lHctrollerl
Bellona
Level 156
God Stats
13W - 11L
1,767 SR
Queue Stats
143W - 154L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChrisHaggs
Merlin
10
1 / 4 / 2
6,125
471
2,547
6,623
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 6 / 0
5,742
442
3,146
8,040
2,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
FunkyTown817EBK
Baron Samedi
8
0 / 3 / 2
5,501
423
3,797
5,717
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
RobbyShoes
Bakasura
13
4 / 3 / 1
7,584
583
9,172
13,014
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Shadepr1nce
Erlang Shen
9
0 / 5 / 1
5,174
398
6,494
9,150
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
0 / 3 / 2
5,459
420
1,942
8,270
2,507
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Chiwita
Danzaburou
13
4 / 0 / 4
7,667
590
6,727
6,531
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
DDylaxn
Ymir
14
5 / 1 / 1
8,364
643
9,138
12,701
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
TurningTheStorm
The Morrigan
14
6 / 2 / 4
8,581
660
9,748
4,860
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
lHctrollerl
Bellona
13
6 / 2 / 4
7,717
594
5,847
9,737
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
21
21
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
0
3
2
0.33
W
Danzaburou
Chiwita
Danzaburou
4
0
4
6
L
Merlin
ChrisHaggs
Merlin
1
4
2
0.5
L
2
6
0
0.33
W
Ymir
DDylaxn
Ymir
5
1
1
5.5
L
Baron Samedi
FunkyTown817EBK
Baron Samedi
0
3
2
0.33
L
Bakasura
RobbyShoes
Bakasura
4
3
1
1.5
L
Erlang Shen
Shadepr1nce
Erlang Shen
0
5
1
0.1
W
The Morrigan
TurningTheStorm
The Morrigan
6
2
4
4
W
Bellona
lHctrollerl
Bellona
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
33,402
42,544
Taken
42,099
21,274
Mitigated
18,339
10,072
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
1,942
286
0
1,126
8,270
2,507
0
1,219
6,580
0
20,001
W
Danzaburou
Chiwita
Danzaburou
6,727
2,159
0
1,164
6,531
2,304
540
2,253
4,260
0
54,723
L
Merlin
ChrisHaggs
Merlin
2,547
0
0
393
6,623
2,338
0
4,125
2,336
27,050
0
L
3,146
1,831
119
1,596
8,040
2,257
0
1,808
6,102
0
29,187
W
Ymir
DDylaxn
Ymir
9,138
4,870
0
7,365
12,701
5,854
1,337
0
11,183
49,947
0
L
Baron Samedi
FunkyTown817EBK
Baron Samedi
3,797
304
406
2,109
5,717
4,660
0
460
5,182
19,390
0
L
Bakasura
RobbyShoes
Bakasura
9,172
5,454
0
4,087
13,014
5,607
0
4,130
8,794
0
34,423
L
Erlang Shen
Shadepr1nce
Erlang Shen
6,494
2,907
0
1,362
9,150
6,412
0
6,826
2,324
0
22,163
W
The Morrigan
TurningTheStorm
The Morrigan
9,748
2,433
0
295
4,860
1,534
725
1,463
2,885
56,162
1,708
W
Bellona
lHctrollerl
Bellona
5,847
2,481
0
1,135
9,737
6,140
1,321
1,003
7,748
0
46,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
37,788
248
Minions Killed
430
0
Camps Cleared
0
1,193,443
Distance Traveled
1,218,299
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,459
420
26
2
0
284,870
3
W
Danzaburou
7,667
590
106
8
0
244,893
0
L
Merlin
6,125
471
55
4
0
219,869
3
L
Cupid
5,742
442
70
5
0
225,315
3
W
Ymir
8,364
643
104
8
0
195,096
5
L
Baron Samedi
5,501
423
22
2
0
233,281
4
L
Bakasura
7,584
583
79
6
0
273,940
1
L
Erlang Shen
5,174
398
22
2
0
241,038
4
W
The Morrigan
8,581
660
105
8
0
244,822
2
W
Bellona
7,717
594
89
7
0
248,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role