Player Matchup

Neith
Neith
BrujoSama
Neith
Level 8
God Stats
0W - 1L
1,754 SR
Queue Stats
9W - 4L
1,765 Elo+
Solo
Tsukuyomi
Tsukuyomi
DshowZz49
Tsukuyomi
Level 29
God Stats
4W - 6L
1,679 SR
Queue Stats
75W - 52L
1,577 Elo+
Solo
Bellona
Bellona
JamDext
Bellona
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 167L
1,566 Elo+
Solo
Freya
Freya
Subzero72602
Freya
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 229L
1,535 Elo+
Solo
Ganesha
Ganesha
Vaqx
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,532 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,595 Elo+

VS

Team Averages
Level 12
1,609 SR
1,554 Elo+
King Arthur
King Arthur
BIGLITTLEGIRLBOY
King Arthur
Level 8
God Stats
65W - 64L
1,709 SR
Queue Stats
446W - 314L
1,714 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ragoholic
Tsukuyomi
Level 8
God Stats
6W - 2L
1,703 SR
Queue Stats
89W - 74L
1,506 Elo+
Solo
Anhur
Anhur
SMALLLITTLEBOY
Anhur
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
251W - 172L
1,632 Elo+
Party 1
Chaac
Chaac
SMalLLIttlEgIrL
Chaac
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 13L
1,609 Elo+
Party 1
Tiamat
Tiamat
Seitenshi
Tiamat
Level 14
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 1L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrujoSama
Neith
12
1 / 2 / 1
7,113
474
6,345
8,954
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
DshowZz49
Tsukuyomi
12
1 / 3 / 0
7,021
468
4,817
10,127
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
JamDext
Bellona
14
3 / 5 / 0
8,323
555
8,087
12,015
8,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
6,864
458
5,904
10,139
3,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Vaqx
Ganesha
10
0 / 1 / 3
6,550
437
3,524
7,208
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGLITTLEGIRLBOY
King Arthur
15
3 / 3 / 4
8,841
589
7,293
12,279
10,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Ragoholic
Tsukuyomi
15
2 / 0 / 5
8,621
575
6,535
11,414
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 1
8,809
587
7,875
8,298
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 1 / 4
8,603
574
5,108
10,485
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Seitenshi
Tiamat
13
1 / 2 / 3
8,047
536
6,944
7,118
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
14
14
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGLITTLEGIRLBOY
King Arthur
3
3
4
1.67
L
Neith
BrujoSama
Neith
1
2
1
0.75
L
Tsukuyomi
DshowZz49
Tsukuyomi
1
3
0
0.33
L
Bellona
JamDext
Bellona
3
5
0
0.6
W
Tsukuyomi
Ragoholic
Tsukuyomi
2
0
5
4.5
W
4
1
1
4.5
W
4
1
4
6
W
Tiamat
Seitenshi
Tiamat
1
2
3
1.25
L
2
3
0
0.67
L
Ganesha
Vaqx
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
33,755
48,443
Taken
49,594
23,364
Mitigated
26,667
16,729
Healing
27,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGLITTLEGIRLBOY
King Arthur
7,293
872
0
4,038
12,279
10,150
99
282
11,997
0
50,750
L
Neith
BrujoSama
Neith
6,345
2,878
0
4,024
8,954
1,946
760
597
8,317
0
44,736
L
Tsukuyomi
DshowZz49
Tsukuyomi
4,817
852
0
3,754
10,127
5,174
0
2,137
7,825
0
43,350
L
Bellona
JamDext
Bellona
8,087
3,068
0
3,289
12,015
8,677
0
604
11,153
301
50,518
W
Tsukuyomi
Ragoholic
Tsukuyomi
6,535
1,252
0
7,746
11,414
4,393
90
2,797
8,617
0
50,369
W
7,875
3,272
0
4,948
8,298
2,546
3,254
1,458
6,840
0
58,623
W
5,108
1,043
0
6,766
10,485
6,205
0
2,277
8,208
0
24,189
W
Tiamat
Seitenshi
Tiamat
6,944
656
0
3,583
7,118
3,373
766
2,894
4,224
45,275
0
L
5,904
1,518
0
4,085
10,139
3,730
0
3,085
6,780
30,300
0
L
Ganesha
Vaqx
Ganesha
3,524
325
0
1,577
7,208
3,837
299
0
7,208
21,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
42,921
415
Minions Killed
450
0
Camps Cleared
0
1,310,865
Distance Traveled
1,495,350
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,841
589
106
7
0
302,786
0
L
Neith
7,113
474
112
7
0
269,210
2
L
Tsukuyomi
7,021
468
85
6
0
292,312
5
L
Bellona
8,323
555
122
8
0
278,905
4
W
Tsukuyomi
8,621
575
109
7
0
350,074
7
W
Anhur
8,809
587
111
7
0
284,067
3
W
Chaac
8,603
574
31
2
0
298,592
0
W
Tiamat
8,047
536
93
6
0
259,831
0
L
Freya
6,864
458
90
6
0
212,655
6
L
Ganesha
6,550
437
6
0
0
257,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role