Player Matchup

Cthulhu
Cthulhu
BarcelWTF7W7
Cthulhu
Level 29
God Stats
8W - 10L
1,606 SR
Queue Stats
40W - 47L
1,459 Elo+
Solo
Cupid
Cupid
BrasilBarca1123
Cupid
Level 25
God Stats
220W - 213L
1,562 SR
Queue Stats
223W - 215L
1,466 Elo+
Solo
Jing Wei
Jing Wei
ElerosXD1315
Jing Wei
Level 26
God Stats
22W - 21L
1,666 SR
Queue Stats
558W - 543L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
Elnachosmlg
Baron Samedi
Level 8
God Stats
7W - 7L
1,409 SR
Queue Stats
12W - 19L
1,318 Elo+
Party 1
Heimdallr
Heimdallr
Emulus1
Heimdallr
Level 29
God Stats
8W - 23L
1,488 SR
Queue Stats
58W - 68L
1,428 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,450 Elo+

VS

Team Averages
Level 15
1,540 SR
1,487 Elo+
Tiamat
Tiamat
FODWhitehawk109
Tiamat
Level 9
God Stats
23W - 22L
1,521 SR
Queue Stats
47W - 55L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
GanNing1189
Ao Kuang
Level 28
God Stats
3W - 4L
1,619 SR
Queue Stats
31W - 23L
1,537 Elo+
Solo
Guan Yu
Guan Yu
KingsauceYT-_-
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,315 Elo+
Solo
Chernobog
Chernobog
UVA_Cavs13
Chernobog
Level 24
God Stats
10W - 13L
1,474 SR
Queue Stats
215W - 225L
1,434 Elo+
Solo
Neith
Neith
taebiss
Neith
Level 8
God Stats
4W - 3L
1,585 SR
Queue Stats
8W - 8L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarcelWTF7W7
Cthulhu
20
7 / 2 / 23
15,928
1,062
23,176
22,957
22,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 5 / 18
15,735
1,049
30,687
13,811
4,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ElerosXD1315
Jing Wei
20
12 / 4 / 16
15,093
1,006
22,052
16,594
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Elnachosmlg
Baron Samedi
20
3 / 9 / 18
14,398
960
16,377
22,746
8,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Emulus1
Heimdallr
15
0 / 0 / 1
10,799
720
0
446
205
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 5
11,633
776
851
1,141
1,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
GanNing1189
Ao Kuang
20
17 / 8 / 3
18,305
1,220
35,161
31,542
16,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
0 / 17 / 5
11,965
798
6,732
28,641
34,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
UVA_Cavs13
Chernobog
20
1 / 9 / 11
14,185
946
17,202
28,632
14,644
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
taebiss
Neith
20
2 / 2 / 10
15,026
1,002
11,407
15,022
7,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
36
Kills
20
20
Deaths
36
76
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BarcelWTF7W7
Cthulhu
7
2
23
9.25
W
14
5
18
4.6
W
Jing Wei
ElerosXD1315
Jing Wei
12
4
16
5
W
Baron Samedi
Elnachosmlg
Baron Samedi
3
9
18
1.33
W
Heimdallr
Emulus1
Heimdallr
0
0
1
0.5
L
0
0
5
2.5
L
Ao Kuang
GanNing1189
Ao Kuang
17
8
3
2.31
L
0
17
5
0.15
L
Chernobog
UVA_Cavs13
Chernobog
1
9
11
0.72
L
Neith
taebiss
Neith
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,292
Damage
71,353
76,554
Taken
104,978
41,628
Mitigated
73,230
19,266
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BarcelWTF7W7
Cthulhu
23,176
1,527
753
6,117
22,957
22,813
0
7,609
15,348
79,925
0
W
30,687
16,230
1,848
2,966
13,811
4,542
0
8,655
5,156
0
53,210
W
Jing Wei
ElerosXD1315
Jing Wei
22,052
19,664
0
2,526
16,594
5,543
0
8,663
7,931
0
45,151
W
Baron Samedi
Elnachosmlg
Baron Samedi
16,377
2,465
1,370
3,686
22,746
8,525
0
11,085
11,661
23,368
0
W
Heimdallr
Emulus1
Heimdallr
0
0
0
0
446
205
0
0
446
0
0
L
851
56
0
848
1,141
1,069
0
390
751
5,629
0
L
Ao Kuang
GanNing1189
Ao Kuang
35,161
13,503
0
5,975
31,542
16,068
0
10,527
20,913
65,453
0
L
6,732
1,522
414
1,292
28,641
34,321
0
9,895
18,610
0
16,993
L
Chernobog
UVA_Cavs13
Chernobog
17,202
15,096
0
5,853
28,632
14,644
0
11,706
16,813
0
45,593
L
Neith
taebiss
Neith
11,407
6,078
0
1,441
15,022
7,128
0
6,587
8,338
0
55,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,953
Gold Earned
71,114
259
Minions Killed
267
5
Camps Cleared
3
1,341,860
Distance Traveled
1,003,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,928
1,062
141
9
1
267,687
0
W
Cupid
15,735
1,049
60
4
1
216,923
0
W
Jing Wei
15,093
1,006
38
3
2
278,192
0
W
Baron Samedi
14,398
960
20
1
1
232,928
0
W
Heimdallr
10,799
720
0
0
0
346,130
0
L
Tiamat
11,633
776
7
0
0
24,869
0
L
Ao Kuang
18,305
1,220
90
6
1
292,109
0
L
Guan Yu
11,965
798
21
1
1
208,058
0
L
Chernobog
14,185
946
62
4
1
232,706
2
L
Neith
15,026
1,002
87
6
0
246,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role