Player Matchup

Cthulhu
Cthulhu
EkajB
Cthulhu
Level 126
God Stats
3W - 2L
2,162 SR
Queue Stats
304W - 279L
1,509 Elo+
Solo
Ares
Ares
M3XCA5A1N
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 2
Baba Yaga
Baba Yaga
iSmeeth
Baba Yaga
Level 45
God Stats
6W - 5L
1,483 SR
Queue Stats
249W - 184L
1,596 Elo+
Party 4
Olorun
Olorun
qubertothethird
Olorun
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,567 Elo+
Party 2
Agni
Agni
xRomago
Agni
Level 103
God Stats
8W - 1L
2,035 SR
Queue Stats
439W - 348L
1,627 Elo+
Party 4
Team Averages
Level 92
1,736 SR
1,572 Elo+

VS

Team Averages
Level 129
1,521 SR
1,642 Elo+
Ares
Ares
MCHers
Ares
Level 156
God Stats
6W - 5L
1,655 SR
Queue Stats
355W - 372L
1,543 Elo+
Party 3
Vamana
Vamana
Pawlee60
Vamana
Level 136
God Stats
2W - 1L
1,671 SR
Queue Stats
137W - 92L
1,774 Elo+
Party 1
Skadi
Skadi
ScottieRippen
Skadi
Level 145
God Stats
5W - 7L
1,281 SR
Queue Stats
336W - 355L
1,530 Elo+
Party 3
Hercules
Hercules
TheBrickNose
Hercules
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 68L
1,756 Elo+
Party 1
Merlin
Merlin
collectorofsoul
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EkajB
Cthulhu
18
3 / 4 / 15
9,971
831
11,765
19,033
18,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
15
1 / 7 / 13
9,115
760
7,829
22,193
25,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
iSmeeth
Baba Yaga
19
7 / 1 / 15
11,180
932
15,576
10,745
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 18
10,167
847
12,933
16,752
10,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
xRomago
Agni
17
11 / 6 / 9
10,894
908
15,762
11,424
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MCHers
Ares
16
3 / 5 / 15
9,990
833
15,584
19,959
29,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Pawlee60
Vamana
17
4 / 5 / 11
9,800
817
13,386
17,209
16,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 4 / 9
10,781
898
22,064
12,629
7,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
TheBrickNose
Hercules
14
2 / 6 / 8
8,408
701
7,692
20,044
25,690
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 7 / 11
8,673
723
8,804
10,690
5,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
74
27
Kills
20
20
Deaths
27
70
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EkajB
Cthulhu
3
4
15
2.63
W
Ares
1
7
13
1.07
L
Ares
MCHers
Ares
3
5
15
2.1
L
Vamana
Pawlee60
Vamana
4
5
11
1.9
L
9
4
9
3.38
L
Hercules
TheBrickNose
Hercules
2
6
8
1
L
2
7
11
1.07
W
Baba Yaga
iSmeeth
Baba Yaga
7
1
15
14.5
W
5
2
18
7
W
Agni
xRomago
Agni
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,865
Damage
67,530
80,147
Taken
80,531
67,286
Mitigated
84,594
22,997
Healing
29,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EkajB
Cthulhu
11,765
177
2,748
3,763
19,033
18,516
489
6,043
12,990
20,860
0
W
Ares
7,829
231
0
2,793
22,193
25,874
483
6,124
16,069
13,584
0
L
Ares
MCHers
Ares
15,584
907
608
4,607
19,959
29,485
83
13,859
6,100
18,620
0
L
Vamana
Pawlee60
Vamana
13,386
6,626
3,046
6,259
17,209
16,205
160
12,551
4,658
0
26,036
L
22,064
11,486
626
2,771
12,629
7,719
1,704
11,398
1,231
0
39,616
L
Hercules
TheBrickNose
Hercules
7,692
2,212
1,391
7,485
20,044
25,690
0
16,769
3,275
0
16,152
L
8,804
903
1,924
973
10,690
5,495
188
9,288
1,402
22,174
0
W
Baba Yaga
iSmeeth
Baba Yaga
15,576
929
162
3,249
10,745
6,405
1,326
2,986
7,494
40,985
0
W
12,933
5,252
3,129
5,834
16,752
10,778
1,942
5,052
11,700
19,148
0
W
Agni
xRomago
Agni
15,762
1,426
544
775
11,424
5,713
913
3,787
7,506
27,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,327
Gold Earned
47,652
122
Minions Killed
120
0
Camps Cleared
0
1,193,669
Distance Traveled
1,114,679
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,971
831
21
2
0
245,068
0
W
Ares
9,115
760
10
1
0
224,738
0
L
Ares
9,990
833
4
0
0
235,594
0
L
Vamana
9,800
817
27
2
0
242,545
0
L
Skadi
10,781
898
51
4
0
204,791
0
L
Hercules
8,408
701
10
1
0
232,590
0
L
Merlin
8,673
723
28
2
0
199,159
1
W
Baba Yaga
11,180
932
49
4
0
261,616
0
W
Olorun
10,167
847
12
1
0
235,983
0
W
Agni
10,894
908
30
3
0
226,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role