Player Matchup

Tsukuyomi
Tsukuyomi
Banzinni10
Tsukuyomi
Level 13
God Stats
3W - 6L
1,267 SR
Queue Stats
32W - 26L
1,441 Elo+
Party 1
Izanami
Izanami
Lost_Sinner_-_
Izanami
Level 24
God Stats
9W - 12L
1,479 SR
Queue Stats
41W - 37L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
MatiasBlu
Sun Wukong
Level 8
God Stats
0W - 2L
1,267 SR
Queue Stats
11W - 16L
1,329 Elo+
Party 1
Ares
Ares
cl4yde011
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
javiisalasss-jav
Tiamat
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Solo
Team Averages
Level 12
1,402 SR
1,401 Elo+

VS

Team Averages
Level 23
1,538 SR
1,452 Elo+
Heimdallr
Heimdallr
ManuXhao
Heimdallr
Level 28
God Stats
7W - 5L
1,490 SR
Queue Stats
149W - 176L
1,454 Elo+
Solo
Khepri
Khepri
Qendalf
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
mariasinha022
Sol
Level 29
God Stats
4W - 1L
1,730 SR
Queue Stats
123W - 113L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
tgds_claytinho
Tsukuyomi
Level 29
God Stats
15W - 14L
1,581 SR
Queue Stats
104W - 129L
1,420 Elo+
Solo
Anubis
Anubis
trolledbytias
Anubis
Level 21
God Stats
5W - 5L
1,391 SR
Queue Stats
23W - 25L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Banzinni10
Tsukuyomi
13
8 / 4 / 1
9,101
607
8,550
11,116
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 9 / 6
6,193
413
5,221
11,131
3,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
MatiasBlu
Sun Wukong
10
0 / 6 / 2
6,542
436
3,837
9,194
4,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
1 / 7 / 5
7,086
472
2,829
10,682
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 9 / 1
5,900
393
2,486
11,646
6,036
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ManuXhao
Heimdallr
13
12 / 3 / 1
8,901
593
9,795
9,218
3,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Qendalf
Khepri
11
1 / 2 / 10
7,184
479
3,308
7,199
3,981
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
15 / 1 / 2
11,025
735
15,645
10,208
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
tgds_claytinho
Tsukuyomi
14
6 / 1 / 5
8,904
594
6,909
8,125
3,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 4
8,338
556
4,427
5,551
2,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
35
35
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Banzinni10
Tsukuyomi
8
4
1
2.13
L
0
9
6
0.33
W
Heimdallr
ManuXhao
Heimdallr
12
3
1
4.17
L
Sun Wukong
MatiasBlu
Sun Wukong
0
6
2
0.17
W
Khepri
Qendalf
Khepri
1
2
10
3
L
Ares
1
7
5
0.5
L
0
9
1
0.06
W
15
1
2
16
W
Tsukuyomi
tgds_claytinho
Tsukuyomi
6
1
5
8.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
40,084
53,769
Taken
40,301
23,983
Mitigated
18,063
5,703
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Banzinni10
Tsukuyomi
8,550
1,963
0
3,431
11,116
4,060
0
1,609
9,465
0
45,297
L
5,221
3,722
0
1,186
11,131
3,397
137
4,228
6,821
0
28,076
W
Heimdallr
ManuXhao
Heimdallr
9,795
6,561
342
2,910
9,218
3,249
1,630
1,336
7,882
0
38,019
L
Sun Wukong
MatiasBlu
Sun Wukong
3,837
638
0
0
9,194
4,415
614
4,842
4,352
0
24,612
W
Khepri
Qendalf
Khepri
3,308
688
0
260
7,199
3,981
519
1,055
6,144
16,408
0
L
Ares
2,829
174
0
640
10,682
6,075
0
4,028
6,618
15,117
0
L
2,486
341
0
446
11,646
6,036
0
7,776
3,848
18,493
0
W
15,645
6,844
0
4,215
10,208
4,599
7,264
2,088
8,120
62,304
2,321
W
Tsukuyomi
tgds_claytinho
Tsukuyomi
6,909
1,967
0
3,478
8,125
3,456
292
381
7,744
0
48,695
W
4,427
770
0
1,981
5,551
2,778
1,338
455
5,096
39,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
44,352
216
Minions Killed
351
0
Camps Cleared
0
1,272,603
Distance Traveled
1,342,936
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,101
607
69
5
0
326,753
3
L
Izanami
6,193
413
47
3
0
227,179
0
W
Heimdallr
8,901
593
56
4
0
231,144
1
L
Sun Wukong
6,542
436
58
4
0
210,895
1
W
Khepri
7,184
479
22
1
0
272,268
1
L
Ares
7,086
472
12
1
0
265,829
0
L
Tiamat
5,900
393
30
2
0
241,947
6
W
Sol
11,025
735
116
8
0
255,186
1
W
Tsukuyomi
8,904
594
85
6
0
322,497
3
W
Anubis
8,338
556
72
5
0
261,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role