Player Matchup

Mercury
Mercury
DeathGiver254
Mercury
Level 27
God Stats
5W - 3L
1,743 SR
Queue Stats
82W - 87L
1,630 Elo+
Party 1
Chernobog
Chernobog
FlurpSlooper
Chernobog
Level 26
God Stats
12W - 8L
1,606 SR
Queue Stats
242W - 192L
1,603 Elo+
Party 2
Scylla
Scylla
MCKILLINGS1
Scylla
Level 86
God Stats
22W - 13L
1,576 SR
Queue Stats
221W - 245L
1,512 Elo+
Party 1
Cerberus
Cerberus
Potatoandrice
Cerberus
Level 44
God Stats
17W - 19L
1,497 SR
Queue Stats
182W - 141L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
xRaY ReloADzZ
Sun Wukong
Level 35
God Stats
39W - 30L
1,444 SR
Queue Stats
289W - 268L
1,492 Elo+
Solo
Team Averages
Level 44
1,573 SR
1,561 Elo+

VS

Team Averages
Level 51
1,609 SR
1,527 Elo+
Fenrir
Fenrir
Droliatneh
Fenrir
Level 37
God Stats
2W - 2L
1,599 SR
Queue Stats
46W - 43L
1,550 Elo+
Solo
Cernunnos
Cernunnos
FizzyMcSquizzy
Cernunnos
Level 29
God Stats
7W - 7L
1,856 SR
Queue Stats
334W - 316L
1,560 Elo+
Party 3
Geb
Geb
LunarParallax
Geb
Level 49
God Stats
15W - 8L
1,697 SR
Queue Stats
34W - 19L
1,632 Elo+
Solo
Chronos
Chronos
sansfushion
Chronos
Level 80
God Stats
10W - 3L
1,554 SR
Queue Stats
433W - 408L
1,428 Elo+
Party 3
King Arthur
King Arthur
silverxever
King Arthur
Level 62
God Stats
35W - 33L
1,337 SR
Queue Stats
418W - 406L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 3 / 1
6,180
515
3,833
8,513
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
FlurpSlooper
Chernobog
10
2 / 4 / 0
6,222
519
5,493
8,354
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
9
0 / 3 / 0
5,535
461
3,418
4,608
1,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Potatoandrice
Cerberus
7
0 / 3 / 1
5,209
434
3,746
9,623
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
xRaY ReloADzZ
Sun Wukong
11
2 / 3 / 0
6,559
547
7,087
10,752
4,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Droliatneh
Fenrir
12
6 / 1 / 7
7,356
613
5,971
7,575
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
FizzyMcSquizzy
Cernunnos
11
4 / 2 / 4
6,619
552
9,414
6,531
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 6
6,195
516
3,193
7,589
3,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
sansfushion
Chronos
11
2 / 0 / 6
6,855
571
4,065
6,572
2,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
silverxever
King Arthur
11
2 / 1 / 3
6,426
536
4,494
8,556
4,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
16
16
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
3
1
0.5
W
Fenrir
Droliatneh
Fenrir
6
1
7
9.5
W
Cernunnos
FizzyMcSquizzy
Cernunnos
4
2
4
3
L
Chernobog
FlurpSlooper
Chernobog
2
4
0
0.5
W
2
1
6
5
L
Scylla
0
3
0
0
L
Cerberus
Potatoandrice
Cerberus
0
3
1
0.17
W
Chronos
sansfushion
Chronos
2
0
6
5
W
King Arthur
silverxever
King Arthur
2
1
3
3.5
L
Sun Wukong
xRaY ReloADzZ
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
27,137
41,850
Taken
36,823
15,940
Mitigated
14,670
10,618
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,833
2,525
0
1,904
8,513
2,540
0
642
7,871
0
28,400
W
Fenrir
Droliatneh
Fenrir
5,971
2,204
0
3,940
7,575
2,607
0
1,948
5,539
0
36,745
W
Cernunnos
FizzyMcSquizzy
Cernunnos
9,414
5,210
0
2,466
6,531
1,907
834
493
6,038
0
35,851
L
Chernobog
FlurpSlooper
Chernobog
5,493
3,424
0
2,103
8,354
2,166
724
1,179
7,175
0
34,595
W
3,193
480
0
1,783
7,589
3,136
0
1,300
6,289
10,585
0
L
Scylla
3,418
490
0
527
4,608
1,280
0
2,089
2,519
21,300
0
L
Cerberus
Potatoandrice
Cerberus
3,746
253
0
3,097
9,623
5,249
0
2,266
7,357
17,794
0
W
Chronos
sansfushion
Chronos
4,065
697
0
2,640
6,572
2,269
742
2,928
3,338
31,017
0
W
King Arthur
silverxever
King Arthur
4,494
889
0
2,505
8,556
4,751
0
101
8,455
0
28,158
L
Sun Wukong
xRaY ReloADzZ
Sun Wukong
7,087
1,512
0
2,987
10,752
4,705
0
1,082
9,670
0
35,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
33,451
282
Minions Killed
266
0
Camps Cleared
0
1,167,079
Distance Traveled
1,167,427
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,180
515
66
6
0
279,586
3
W
Fenrir
7,356
613
73
6
0
262,366
2
W
Cernunnos
6,619
552
59
5
0
203,265
0
L
Chernobog
6,222
519
61
5
0
234,624
2
W
Geb
6,195
516
9
1
0
224,864
5
L
Scylla
5,535
461
50
4
0
218,053
4
L
Cerberus
5,209
434
41
3
0
233,496
3
W
Chronos
6,855
571
69
6
0
217,443
2
W
King Arthur
6,426
536
56
5
0
259,489
1
L
Sun Wukong
6,559
547
64
5
0
201,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role