Player Matchup

Ares
Ares
Platinum III
Bærwolf
Ares
Platinum III
Level 88
God Stats
10W - 3L
1,697 SR
Queue Stats
154W - 129L
1,863 MMR
Party 3
Tiamat
Tiamat
Platinum I
Chøri
Tiamat
Platinum I
Level 160
God Stats
8W - 6L
1,669 SR
Queue Stats
212W - 211L
2,004 MMR
Party 4
Tsukuyomi
Tsukuyomi
Platinum I
Dante021
Tsukuyomi
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Jing Wei
Jing Wei
Platinum I
SoulKillerxX
Jing Wei
Platinum I
Level 160
God Stats
5W - 3L
2,027 SR
Queue Stats
158W - 144L
2,003 MMR
Solo
Set
Set
Diamond III
únity
Set
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,678 SR
1,774 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,614 SR
1,896 MMR
Danzaburou
Danzaburou
Diamond V
Aíesha
Danzaburou
Diamond V
Level 155
God Stats
30W - 25L
1,699 SR
Queue Stats
104W - 96L
1,999 MMR
Party 2
Fenrir
Fenrir
Platinum III
BuckXypk
Fenrir
Platinum III
Level 56
God Stats
11W - 7L
1,630 SR
Queue Stats
85W - 82L
1,906 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
Incapitated
Cabrakan
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
JCarter27
Agni
Diamond V
Level 147
God Stats
22W - 17L
1,635 SR
Queue Stats
231W - 234L
2,026 MMR
Party 1
King Arthur
King Arthur
Diamond IV
SupersonicInc
King Arthur
Diamond IV
Level 128
God Stats
33W - 36L
1,607 SR
Queue Stats
441W - 428L
2,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
6 / 2 / 11
11,699
585
9,857
14,152
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Chøri
Tiamat
18
3 / 1 / 6
11,534
577
9,256
6,909
6,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Dante021
Tsukuyomi
18
7 / 3 / 6
11,823
591
12,769
16,337
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
SoulKillerxX
Jing Wei
20
3 / 2 / 7
12,374
619
9,908
14,918
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
únity
Set
20
6 / 0 / 5
13,501
675
14,859
16,317
15,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangGuan YuPersephoneAphroditeScylla

VS

Bans
AthenaApolloJanusCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aíesha
Danzaburou
18
2 / 4 / 1
10,831
542
6,055
14,239
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BuckXypk
Fenrir
17
4 / 3 / 1
10,412
521
7,253
16,876
9,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Incapitated
Cabrakan
13
1 / 5 / 3
8,941
447
7,647
17,693
23,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
17
1 / 5 / 2
9,975
499
8,210
10,364
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SupersonicInc
King Arthur
16
0 / 8 / 0
9,762
488
8,054
16,755
14,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
25
Kills
8
8
Deaths
25
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aíesha
Danzaburou
2
4
1
0.63
L
Fenrir
BuckXypk
Fenrir
4
3
1
1.5
W
Ares
6
2
11
5.75
W
Tiamat
Chøri
Tiamat
3
1
6
6
W
Tsukuyomi
Dante021
Tsukuyomi
7
3
6
3.33
L
Cabrakan
Incapitated
Cabrakan
1
5
3
0.5
L
Agni
1
5
2
0.4
W
Jing Wei
SoulKillerxX
Jing Wei
3
2
7
3.25
L
King Arthur
SupersonicInc
King Arthur
0
8
0
0
W
Set
únity
Set
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,649
Damage
37,219
68,633
Taken
75,927
50,712
Mitigated
58,409
32,422
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aíesha
Danzaburou
6,055
1,458
0
5,699
14,239
6,019
716
281
13,958
0
86,103
L
Fenrir
BuckXypk
Fenrir
7,253
2,027
0
3,916
16,876
9,181
0
6,476
10,400
0
75,943
W
Ares
9,857
372
0
5,099
14,152
15,122
162
3,518
10,634
19,681
0
W
Tiamat
Chøri
Tiamat
9,256
1,716
339
3,247
6,909
6,592
25
3,597
3,312
85,350
0
W
Tsukuyomi
Dante021
Tsukuyomi
12,769
3,150
0
7,225
16,337
7,725
1,044
4,727
11,610
0
84,650
L
Cabrakan
Incapitated
Cabrakan
7,647
957
0
1,941
17,693
23,989
0
5,814
11,879
31,498
0
L
Agni
8,210
533
0
2,277
10,364
4,803
0
3,229
7,135
87,194
0
W
Jing Wei
SoulKillerxX
Jing Wei
9,908
7,172
0
8,415
14,918
5,832
3,001
3,699
11,219
0
104,271
L
King Arthur
SupersonicInc
King Arthur
8,054
903
0
1,378
16,755
14,417
0
3,313
13,442
0
73,652
W
Set
únity
Set
14,859
7,247
0
8,097
16,317
15,441
1,562
838
15,215
0
118,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,931
Gold Earned
49,921
713
Minions Killed
655
0
Camps Cleared
0
2,052,996
Distance Traveled
1,859,498
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,831
542
148
7
0
325,182
6
L
Fenrir
10,412
521
129
6
0
440,803
6
W
Ares
11,699
585
13
1
0
417,999
3
W
Tiamat
11,534
577
172
9
0
399,624
6
W
Tsukuyomi
11,823
591
114
6
0
431,880
7
L
Cabrakan
8,941
447
36
2
0
360,929
6
L
Agni
9,975
499
193
10
0
365,701
5
W
Jing Wei
12,374
619
180
9
0
398,114
10
L
King Arthur
9,762
488
149
7
0
366,883
5
W
Set
13,501
675
234
12
0
405,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role