Player Matchup

Khepri
Khepri
IGotSomeGuac
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 214L
1,790 Elo+
Party 2
Discordia
Discordia
JaleaOp
Discordia
Level 126
God Stats
11W - 4L
1,558 SR
Queue Stats
44W - 32L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
MyBoySanti
Danzaburou
Level 7
God Stats
3W - 0L
1,856 SR
Queue Stats
31W - 3L
1,895 Elo+
Party 2
Nemesis
Nemesis
NozomiKim
Nemesis
Level 11
God Stats
6W - 5L
1,499 SR
Queue Stats
21W - 18L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Oasis_Girl_OwO
Sun Wukong
Level 109
God Stats
6W - 1L
1,932 SR
Queue Stats
420W - 226L
1,738 Elo+
Party 2
Team Averages
Level 56
1,669 SR
1,706 Elo+

VS

Team Averages
Level 27
1,633 SR
1,605 Elo+
Baron Samedi
Baron Samedi
Azure5577
Baron Samedi
Level 28
God Stats
20W - 15L
1,601 SR
Queue Stats
183W - 157L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
Kardot
Ratatoskr
Level 45
God Stats
9W - 6L
1,727 SR
Queue Stats
423W - 346L
1,586 Elo+
Party 3
Tiamat
Tiamat
Midlar
Tiamat
Level 16
God Stats
3W - 3L
1,514 SR
Queue Stats
65W - 43L
1,597 Elo+
Party 3
Fenrir
Fenrir
Moltev
Fenrir
Level 26
God Stats
41W - 25L
1,665 SR
Queue Stats
182W - 137L
1,651 Elo+
Party 3
Bellona
Bellona
Raldim
Bellona
Level 21
God Stats
136W - 107L
1,658 SR
Queue Stats
136W - 108L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
6 / 2 / 24
13,429
1,119
7,306
11,917
15,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
JaleaOp
Discordia
20
15 / 6 / 17
15,963
1,330
26,644
10,694
4,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MyBoySanti
Danzaburou
20
12 / 2 / 23
15,758
1,313
33,734
17,761
8,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
NozomiKim
Nemesis
19
4 / 5 / 23
12,744
1,062
14,612
17,557
8,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Oasis_Girl_OwO
Sun Wukong
19
6 / 3 / 22
13,016
1,085
19,495
14,418
18,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azure5577
Baron Samedi
18
1 / 5 / 10
11,336
945
15,367
15,655
6,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Kardot
Ratatoskr
17
4 / 10 / 7
11,700
975
10,752
21,649
11,027
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Midlar
Tiamat
18
1 / 7 / 10
12,078
1,007
10,831
17,136
7,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Moltev
Fenrir
19
7 / 11 / 9
13,531
1,128
19,108
27,012
11,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Raldim
Bellona
18
5 / 10 / 9
12,984
1,082
10,532
26,950
22,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
63
43
Kills
18
18
Deaths
43
109
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Azure5577
Baron Samedi
1
5
10
1.2
W
Khepri
6
2
24
9
W
Discordia
JaleaOp
Discordia
15
6
17
3.92
L
Ratatoskr
Kardot
Ratatoskr
4
10
7
0.75
L
Tiamat
Midlar
Tiamat
1
7
10
0.86
L
Fenrir
Moltev
Fenrir
7
11
9
1.05
W
Danzaburou
MyBoySanti
Danzaburou
12
2
23
11.75
W
Nemesis
NozomiKim
Nemesis
4
5
23
3.1
W
Sun Wukong
Oasis_Girl_OwO
Sun Wukong
6
3
22
5.67
L
Bellona
Raldim
Bellona
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,791
Damage
66,590
72,347
Taken
108,402
55,150
Mitigated
60,107
10,490
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Azure5577
Baron Samedi
15,367
989
3,987
1,537
15,655
6,604
0
4,941
10,714
36,928
0
W
Khepri
7,306
1,369
976
1,130
11,917
15,031
0
4,501
7,323
9,876
0
W
Discordia
JaleaOp
Discordia
26,644
1,150
0
0
10,694
4,662
0
2,785
7,825
50,209
0
L
Ratatoskr
Kardot
Ratatoskr
10,752
2,427
0
2,443
21,649
11,027
0
8,486
13,163
0
22,163
L
Tiamat
Midlar
Tiamat
10,831
250
0
2,643
17,136
7,982
0
3,728
13,408
48,477
0
L
Fenrir
Moltev
Fenrir
19,108
11,952
0
1,971
27,012
11,506
0
9,463
17,549
0
30,852
W
Danzaburou
MyBoySanti
Danzaburou
33,734
21,810
0
4,941
17,761
8,527
0
7,582
9,879
0
79,822
W
Nemesis
NozomiKim
Nemesis
14,612
5,880
0
2,081
17,557
8,558
0
7,024
10,069
0
29,761
W
Sun Wukong
Oasis_Girl_OwO
Sun Wukong
19,495
4,134
0
1,362
14,418
18,372
0
3,545
10,795
1,534
28,464
L
Bellona
Raldim
Bellona
10,532
4,279
0
1,501
26,950
22,988
0
8,473
18,477
0
25,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,910
Gold Earned
61,629
239
Minions Killed
201
11
Camps Cleared
6
1,147,030
Distance Traveled
1,148,599
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,336
945
43
4
0
197,936
2
W
Khepri
13,429
1,119
5
0
2
207,070
0
W
Discordia
15,963
1,330
60
5
1
206,224
0
L
Ratatoskr
11,700
975
10
1
4
255,218
0
L
Tiamat
12,078
1,007
103
9
0
208,719
0
L
Fenrir
13,531
1,128
20
2
2
247,186
0
W
Danzaburou
15,758
1,313
99
8
7
226,680
1
W
Nemesis
12,744
1,062
46
4
1
263,249
1
W
Sun Wukong
13,016
1,085
29
2
0
243,807
0
L
Bellona
12,984
1,082
25
2
0
239,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role