Player Matchup

Merlin
Merlin
DestroyerV98
Merlin
Level 29
God Stats
3W - 3L
1,429 SR
Queue Stats
234W - 211L
1,443 Elo+
Solo
Nemesis
Nemesis
elvagopiola06
Nemesis
Level 97
God Stats
4W - 8L
1,476 SR
Queue Stats
147W - 216L
1,368 Elo+
Solo
Artio
Artio
lucterror
Artio
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,362 Elo+
Solo
Team Averages
Level 45
1,468 SR
1,391 Elo+

VS

Team Averages
Level 46
1,500 SR
1,507 Elo+
Ymir
Ymir
Triplejo
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,729 Elo+
Solo
Fenrir
Fenrir
Xheir
Fenrir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
d4rito
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 8 / 2
11,281
705
15,203
12,217
4,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
14
2 / 5 / 3
10,807
675
6,204
17,680
6,369
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
lucterror
Artio
10
1 / 8 / 4
9,385
587
2,842
12,680
6,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 16
10,824
677
8,574
12,693
11,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Xheir
Fenrir
15
12 / 4 / 8
12,447
778
14,914
16,491
7,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
d4rito
Kukulkan
17
7 / 1 / 11
12,306
769
12,765
5,954
2,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
21
21
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
2
0.63
W
Ymir
2
2
16
5
W
Fenrir
Xheir
Fenrir
12
4
8
4
W
Kukulkan
d4rito
Kukulkan
7
1
11
12.5
L
Nemesis
2
5
3
0.7
L
Artio
lucterror
Artio
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
36,253
42,577
Taken
35,138
17,524
Mitigated
21,130
7,908
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,203
634
0
1,013
12,217
4,260
0
5,516
6,701
58,997
0
W
Ymir
8,574
860
0
2,500
12,693
11,207
198
8,135
4,558
17,867
0
W
Fenrir
Xheir
Fenrir
14,914
5,117
0
4,202
16,491
7,345
0
7,223
9,268
0
67,287
W
Kukulkan
d4rito
Kukulkan
12,765
1,268
463
1,568
5,954
2,578
1,262
3,122
2,832
78,986
0
L
Nemesis
6,204
3,079
0
5,415
17,680
6,369
0
8,756
8,924
0
34,987
L
Artio
lucterror
Artio
2,842
153
159
1,321
12,680
6,895
0
7,339
5,341
9,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
35,577
165
Minions Killed
219
0
Camps Cleared
0
747,368
Distance Traveled
904,904
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,281
705
91
6
0
257,532
5
W
Ymir
10,824
677
12
1
0
283,612
3
W
Fenrir
12,447
778
65
4
0
327,863
0
W
Kukulkan
12,306
769
142
9
0
293,429
1
L
Nemesis
10,807
675
63
4
0
300,671
4
L
Artio
9,385
587
11
1
0
189,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role