Player Matchup

King Arthur
King Arthur
JunRose
King Arthur
Level 26
God Stats
14W - 24L
1,500 SR
Queue Stats
24W - 41L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
Neonpenguin007
Danzaburou
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 97L
1,387 Elo+
Party 1
Olorun
Olorun
XxWckD
Olorun
Level 16
God Stats
3W - 4L
1,461 SR
Queue Stats
34W - 41L
1,325 Elo+
Party 1
Bacchus
Bacchus
elmillin
Bacchus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 72L
1,377 Elo+
Solo
Da Ji
Da Ji
senpaicarter
Da Ji
Level 8
God Stats
3W - 3L
1,594 SR
Queue Stats
45W - 41L
1,475 Elo+
Party 1
Team Averages
Level 33
1,511 SR
1,389 Elo+

VS

Team Averages
Level 35
1,515 SR
1,461 Elo+
Ullr
Ullr
Calebzueira2
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ravana
Ravana
PesProva1
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,521 Elo+
Solo
Aphrodite
Aphrodite
RolinhoDePapel
Aphrodite
Level 90
God Stats
46W - 39L
1,490 SR
Queue Stats
208W - 253L
1,330 Elo+
Party 2
Pele
Pele
RustSplash47641
Pele
Level 20
God Stats
10W - 4L
1,421 SR
Queue Stats
84W - 99L
1,443 Elo+
Solo
Da Ji
Da Ji
mrleborgne
Da Ji
Level 28
God Stats
6W - 5L
1,665 SR
Queue Stats
100W - 92L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JunRose
King Arthur
15
6 / 4 / 7
9,216
542
10,216
18,383
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Neonpenguin007
Danzaburou
15
5 / 0 / 4
10,026
590
7,940
9,333
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
XxWckD
Olorun
13
0 / 4 / 4
7,724
454
3,124
10,073
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
elmillin
Bacchus
14
2 / 4 / 3
8,011
471
5,250
12,501
11,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
11 / 2 / 1
9,781
575
12,583
11,268
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,254
486
7,344
13,138
4,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
PesProva1
Ravana
11
1 / 3 / 3
7,442
438
4,363
8,130
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
RolinhoDePapel
Aphrodite
13
5 / 4 / 2
8,700
512
12,696
14,231
8,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
4 / 11 / 1
7,479
440
6,827
13,784
4,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
15
2 / 3 / 2
8,688
511
6,525
10,034
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
24
Kills
14
14
Deaths
24
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
King Arthur
JunRose
King Arthur
6
4
7
2.38
W
Danzaburou
Neonpenguin007
Danzaburou
5
0
4
7
L
Ravana
PesProva1
Ravana
1
3
3
0.83
L
Aphrodite
RolinhoDePapel
Aphrodite
5
4
2
1.5
L
4
11
1
0.41
W
Olorun
XxWckD
Olorun
0
4
4
0.5
W
Bacchus
elmillin
Bacchus
2
4
3
0.88
L
Da Ji
2
3
2
1
W
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
37,755
61,558
Taken
59,317
35,807
Mitigated
28,968
16,309
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
5,018
0
5,515
13,138
4,819
1,596
2,385
10,353
0
45,128
W
King Arthur
JunRose
King Arthur
10,216
1,813
0
7,455
18,383
13,010
452
1,095
17,288
0
45,074
W
Danzaburou
Neonpenguin007
Danzaburou
7,940
3,413
0
2,813
9,333
3,562
3,522
1,570
7,610
0
54,097
L
Ravana
PesProva1
Ravana
4,363
1,399
0
2,536
8,130
5,715
742
755
7,375
0
30,031
L
Aphrodite
RolinhoDePapel
Aphrodite
12,696
608
311
7,732
14,231
8,987
567
2,620
11,561
46,086
0
L
6,827
2,330
0
1,105
13,784
4,326
360
2,034
11,474
0
34,220
W
Olorun
XxWckD
Olorun
3,124
1,602
131
3,537
10,073
3,701
194
6,171
3,902
32,620
0
W
Bacchus
elmillin
Bacchus
5,250
1,021
147
1,374
12,501
11,000
1,279
245
12,069
30,617
0
L
Da Ji
6,525
1,494
0
2,068
10,034
5,121
0
580
9,454
0
61,779
W
12,583
3,606
0
852
11,268
4,534
0
3,615
7,638
0
53,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
40,563
359
Minions Killed
385
0
Camps Cleared
0
1,553,784
Distance Traveled
1,345,286
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,254
486
99
6
0
238,487
1
W
King Arthur
9,216
542
74
4
0
341,891
1
W
Danzaburou
10,026
590
102
6
0
297,109
0
L
Ravana
7,442
438
58
3
0
210,603
0
L
Aphrodite
8,700
512
69
4
0
306,421
1
L
Pele
7,479
440
42
2
0
311,093
0
W
Olorun
7,724
454
71
4
0
284,955
0
W
Bacchus
8,011
471
44
3
0
280,729
0
L
Da Ji
8,688
511
117
7
0
278,682
0
W
Da Ji
9,781
575
68
4
0
349,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role