Player Matchup

Ra
Ra
Nickls-02
Ra
Level 26
God Stats
10W - 6L
1,727 SR
Queue Stats
163W - 155L
1,559 Elo+
Solo
Hou Yi
Hou Yi
SafesideSideways
Hou Yi
Level 17
God Stats
11W - 14L
1,610 SR
Queue Stats
31W - 32L
1,618 Elo+
Solo
Chang'e
Chang'e
Supermaginc
Chang'e
Level 24
God Stats
17W - 6L
1,845 SR
Queue Stats
64W - 42L
1,711 Elo+
Solo
Thor
Thor
TSImoney
Thor
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
20W - 15L
1,605 Elo+
Solo
Ymir
Ymir
Wilkins9554
Ymir
Level 7
God Stats
0W - 3L
1,317 SR
Queue Stats
9W - 12L
1,594 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,617 Elo+

VS

Team Averages
Level 42
1,622 SR
1,611 Elo+
Tiamat
Tiamat
ImaSlave4You
Tiamat
Level 27
God Stats
17W - 5L
1,961 SR
Queue Stats
74W - 41L
1,685 Elo+
Solo
Ullr
Ullr
KritiWasTaken
Ullr
Level 23
God Stats
6W - 5L
1,470 SR
Queue Stats
55W - 59L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
SaucyBlaze420
Guan Yu
Level 8
God Stats
1W - 0L
1,284 SR
Queue Stats
6W - 6L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
X-Mc_Chubbz-X
Ah Puch
Level 126
God Stats
6W - 5L
1,641 SR
Queue Stats
829W - 855L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
eloueloi
Danzaburou
Level 28
God Stats
2W - 2L
1,754 SR
Queue Stats
58W - 59L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,510
528
5,708
7,165
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 3 / 7
9,911
551
9,705
11,048
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Supermaginc
Chang'e
13
0 / 4 / 0
8,377
465
11,736
13,555
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
13
0 / 6 / 2
7,624
424
6,933
14,399
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 5 / 7
9,752
542
8,980
14,671
10,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
7 / 3 / 5
10,412
578
12,517
8,406
5,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 1
8,393
466
4,235
9,525
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
11
0 / 3 / 4
7,419
412
2,354
11,356
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
17
2 / 0 / 6
9,992
555
13,886
22,489
12,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
eloueloi
Danzaburou
16
9 / 3 / 6
10,466
581
10,513
12,199
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
14
Kills
22
22
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
3
5
3.17
W
4
5
1
0.9
L
2
4
3
0.88
L
6
3
7
3.17
W
Guan Yu
0
3
4
0.67
L
Chang'e
Supermaginc
Chang'e
0
4
0
0
L
Thor
0
6
2
0.17
L
6
5
7
1.9
W
Ah Puch
2
0
6
5
W
Danzaburou
eloueloi
Danzaburou
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
43,505
60,838
Taken
63,975
31,836
Mitigated
31,848
18,712
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,517
2,606
0
2,236
8,406
5,860
837
1,736
6,600
80,079
0
W
4,235
2,197
0
941
9,525
2,535
104
1,290
8,231
0
44,422
L
5,708
153
1,467
1,983
7,165
2,828
0
2,138
5,027
63,316
0
L
9,705
3,579
0
2,976
11,048
3,911
560
1,974
9,074
0
56,316
W
Guan Yu
2,354
312
340
3,516
11,356
7,016
163
5,724
5,612
0
19,726
L
Chang'e
Supermaginc
Chang'e
11,736
1,067
389
6,092
13,555
9,288
306
9,979
3,576
56,530
0
L
Thor
6,933
1,358
0
3,858
14,399
5,020
0
6,191
8,208
0
48,380
L
8,980
1,755
311
1,636
14,671
10,789
210
6,121
8,550
36,386
0
W
Ah Puch
13,886
1,038
269
17,505
22,489
12,069
0
13,258
9,177
66,745
0
W
Danzaburou
eloueloi
Danzaburou
10,513
3,803
0
1,350
12,199
4,368
90
3,964
7,931
0
59,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
46,682
541
Minions Killed
454
0
Camps Cleared
0
1,702,811
Distance Traveled
1,696,963
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,412
578
141
8
0
323,956
0
W
Ullr
8,393
466
72
4
0
314,594
0
L
Ra
9,510
528
144
8
0
341,472
4
L
Hou Yi
9,911
551
103
6
0
347,242
6
W
Guan Yu
7,419
412
30
2
0
363,634
0
L
Chang'e
8,377
465
133
7
0
307,073
5
L
Thor
7,624
424
83
5
0
354,530
0
L
Ymir
9,752
542
78
4
0
352,494
0
W
Ah Puch
9,992
555
124
7
0
360,946
6
W
Danzaburou
10,466
581
87
5
0
333,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role