Player Matchup

Set
Set
AR_Bryan_21
Set
Level 26
God Stats
6W - 5L
1,439 SR
Queue Stats
25W - 20L
1,435 Elo+
Solo
Sobek
Sobek
AllFatherGuideMe
Sobek
Level 20
God Stats
6W - 2L
1,553 SR
Queue Stats
125W - 153L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
LeoTheGreek117
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Y90000FatMen
Ah Muzen Cab
Level 28
God Stats
0W - 3L
1,281 SR
Queue Stats
159W - 178L
1,357 Elo+
Party 1
Vamana
Vamana
iPraised
Vamana
Level 18
God Stats
38W - 21L
1,509 SR
Queue Stats
223W - 226L
1,359 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,445 Elo+

VS

Team Averages
Level 22
1,592 SR
1,353 Elo+
Tsukuyomi
Tsukuyomi
Leo_karas10
Tsukuyomi
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 46L
1,311 Elo+
Solo
Nu Wa
Nu Wa
MrMagic22
Nu Wa
Level 26
God Stats
12W - 9L
1,780 SR
Queue Stats
107W - 138L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
Paanda16
Danzaburou
Level 23
God Stats
17W - 10L
1,591 SR
Queue Stats
43W - 58L
1,299 Elo+
Party 2
Hachiman
Hachiman
TheRealSpielburg
Hachiman
Level 18
God Stats
2W - 1L
1,591 SR
Queue Stats
5W - 2L
1,455 Elo+
Solo
Geb
Geb
Xkevin321
Geb
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 61L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
7,923
248
0
3,246
692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 6 / 19
13,957
436
15,129
34,672
35,462
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
LeoTheGreek117
Jormungandr
18
1 / 12 / 3
12,059
377
11,568
24,583
14,226
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Y90000FatMen
Ah Muzen Cab
20
6 / 8 / 10
13,770
430
20,882
26,765
16,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
iPraised
Vamana
20
28 / 3 / 7
19,336
604
48,639
39,423
44,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Leo_karas10
Tsukuyomi
6
0 / 5 / 0
9,267
290
652
6,079
1,470
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
MrMagic22
Nu Wa
20
8 / 13 / 9
14,583
456
37,457
27,072
11,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Paanda16
Danzaburou
20
9 / 9 / 9
16,043
501
25,037
28,354
12,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 9 / 4
16,458
514
20,382
24,239
12,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 5 / 11
13,256
414
11,579
36,986
27,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
62
39
Kills
29
29
Deaths
41
39
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
4
6
19
2.25
L
Jormungandr
LeoTheGreek117
Jormungandr
1
12
3
0.21
W
Tsukuyomi
Leo_karas10
Tsukuyomi
0
5
0
0
W
Nu Wa
MrMagic22
Nu Wa
8
13
9
0.96
W
Danzaburou
Paanda16
Danzaburou
9
9
9
1.5
W
8
9
4
1.11
W
4
5
11
1.9
L
Ah Muzen Cab
Y90000FatMen
Ah Muzen Cab
6
8
10
1.38
L
Vamana
iPraised
Vamana
28
3
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,218
Damage
95,107
128,689
Taken
122,730
110,890
Mitigated
64,993
34,604
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
3,246
692
0
2,995
63
0
632
L
15,129
1,476
1,850
10,265
34,672
35,462
246
11,373
22,707
57,550
0
L
Jormungandr
LeoTheGreek117
Jormungandr
11,568
2,241
0
0
24,583
14,226
0
10,582
13,453
71,710
0
W
Tsukuyomi
Leo_karas10
Tsukuyomi
652
0
0
416
6,079
1,470
0
128
5,951
0
13,020
W
Nu Wa
MrMagic22
Nu Wa
37,457
10,934
191
6,358
27,072
11,237
2,319
8,647
18,425
89,899
0
W
Danzaburou
Paanda16
Danzaburou
25,037
14,888
0
7,974
28,354
12,588
5,731
5,019
23,335
0
78,527
W
20,382
15,397
0
0
24,239
12,267
3,931
7,533
16,706
0
101,233
W
11,579
2,181
459
11,973
36,986
27,431
607
6,494
30,492
40,945
0
L
Ah Muzen Cab
Y90000FatMen
Ah Muzen Cab
20,882
10,333
1,981
8,390
26,765
16,000
2,274
10,427
15,962
0
88,158
L
Vamana
iPraised
Vamana
48,639
26,157
0
12,118
39,423
44,510
2,929
11,397
27,468
1,228
142,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,045
Gold Earned
69,607
443
Minions Killed
468
0
Camps Cleared
0
2,115,327
Distance Traveled
2,284,658
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,923
248
0
0
0
19,827
0
L
Sobek
13,957
436
50
2
0
583,259
7
L
Jormungandr
12,059
377
93
3
0
381,421
4
W
Tsukuyomi
9,267
290
20
1
0
156,010
0
W
Nu Wa
14,583
456
114
4
0
473,997
0
W
Danzaburou
16,043
501
125
4
0
546,269
0
W
Hachiman
16,458
514
167
5
0
574,275
0
W
Geb
13,256
414
42
1
0
534,107
0
L
Ah Muzen Cab
13,770
430
116
4
0
471,427
1
L
Vamana
19,336
604
184
6
0
659,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role