Player Matchup

Ares
Ares
Mengaman
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,628 Elo+
Party 1
Tiamat
Tiamat
NeonLeonidas
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 100L
1,603 Elo+
Solo
Thor
Thor
Sinister88
Thor
Level 8
God Stats
1W - 1L
1,505 SR
Queue Stats
5W - 5L
1,715 Elo+
Solo
He Bo
He Bo
ZiQin
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,640 Elo+
Party 1
Apollo
Apollo
kittenmittens69
Apollo
Level 29
God Stats
5W - 6L
1,518 SR
Queue Stats
40W - 36L
1,637 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,645 Elo+

VS

Team Averages
Level 24
1,434 SR
1,594 Elo+
Ymir
Ymir
Epikfeil
Ymir
Level 22
God Stats
39W - 33L
1,687 SR
Queue Stats
222W - 244L
1,541 Elo+
Solo
Thoth
Thoth
Wunzee21
Thoth
Level 18
God Stats
16W - 15L
1,293 SR
Queue Stats
121W - 114L
1,600 Elo+
Solo
Susano
Susano
mamamiazakaria
Susano
Level 24
God Stats
5W - 4L
1,656 SR
Queue Stats
168W - 165L
1,595 Elo+
Solo
Medusa
Medusa
mostlynacl
Medusa
Level 29
God Stats
2W - 1L
1,303 SR
Queue Stats
70W - 27L
1,712 Elo+
Solo
Sun Wukong
Sun Wukong
rokenperren
Sun Wukong
Level 29
God Stats
1W - 2L
1,232 SR
Queue Stats
172W - 155L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 4
6,908
406
5,251
14,998
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
14
0 / 4 / 0
7,965
469
9,374
13,486
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
2 / 3 / 2
7,662
451
3,368
11,736
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
ZiQin
He Bo
9
0 / 9 / 3
6,179
363
5,265
10,492
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 2
8,601
506
7,149
12,503
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 3 / 8
7,590
446
6,255
8,076
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Wunzee21
Thoth
16
7 / 2 / 4
10,015
589
11,503
8,740
3,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 10
9,132
537
7,859
11,638
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
mostlynacl
Medusa
16
9 / 1 / 2
9,976
587
13,902
9,195
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
rokenperren
Sun Wukong
17
3 / 0 / 2
9,912
583
8,224
16,081
8,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
24
24
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
8
2
L
Ares
1
5
4
0.6
L
Tiamat
0
4
0
0
L
2
3
2
1
W
Thoth
Wunzee21
Thoth
7
2
4
4.5
L
He Bo
ZiQin
He Bo
0
9
3
0.17
L
4
3
2
1.67
W
3
1
10
8
W
Medusa
mostlynacl
Medusa
9
1
2
10
W
Sun Wukong
rokenperren
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
47,743
63,215
Taken
53,730
34,376
Mitigated
25,003
17,543
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,255
1,263
0
1,190
8,076
5,967
261
2,643
5,377
27,390
0
L
Ares
5,251
64
0
2,406
14,998
10,049
47
5,158
9,665
12,686
0
L
Tiamat
9,374
1,786
0
6,270
13,486
13,009
0
718
12,768
58,249
0
L
3,368
426
0
2,643
11,736
3,818
560
2,817
8,919
0
29,192
W
Thoth
Wunzee21
Thoth
11,503
80
0
1,945
8,740
3,123
1,012
2,919
5,539
67,795
0
L
He Bo
ZiQin
He Bo
5,265
603
0
1,504
10,492
2,911
0
6,616
3,826
20,328
0
L
7,149
3,970
0
4,720
12,503
4,589
0
2,124
10,279
0
61,301
W
7,859
1,899
0
5,718
11,638
4,243
0
2,775
8,650
0
58,205
W
Medusa
mostlynacl
Medusa
13,902
6,785
0
4,956
9,195
2,928
1,317
1,838
7,357
0
75,728
W
Sun Wukong
rokenperren
Sun Wukong
8,224
2,710
0
7,934
16,081
8,742
890
8,502
6,917
0
70,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,315
Gold Earned
46,625
342
Minions Killed
532
0
Camps Cleared
0
1,481,429
Distance Traveled
1,603,844
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,590
446
46
3
0
313,756
2
L
Ares
6,908
406
20
1
0
330,922
0
L
Tiamat
7,965
469
114
7
0
263,552
1
L
Thor
7,662
451
55
3
0
308,157
0
W
Thoth
10,015
589
122
7
0
288,005
2
L
He Bo
6,179
363
35
2
0
277,179
1
L
Apollo
8,601
506
118
7
0
301,619
6
W
Susano
9,132
537
106
6
0
341,992
2
W
Medusa
9,976
587
114
7
0
323,455
2
W
Sun Wukong
9,912
583
144
8
0
336,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role