Player Matchup

Ravana
Ravana
Charizard724
Ravana
Level 97
God Stats
56W - 43L
1,594 SR
Queue Stats
690W - 697L
1,441 Elo+
Solo
Medusa
Medusa
Floppa_InAgony
Medusa
Level 67
God Stats
9W - 7L
1,509 SR
Queue Stats
147W - 100L
1,548 Elo+
Party 2
Hel
Hel
YeeterMcGee
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 163L
1,499 Elo+
Party 2
Fafnir
Fafnir
cOnSuMeR_oF_bEaN
Fafnir
Level 96
God Stats
3W - 3L
1,518 SR
Queue Stats
303W - 275L
1,538 Elo+
Party 2
Bellona
Bellona
vvunq-
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,411 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,487 Elo+

VS

Team Averages
Level 93
1,553 SR
1,447 Elo+
Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
I-NooB-X
Pele
Level 77
God Stats
32W - 23L
1,502 SR
Queue Stats
155W - 152L
1,386 Elo+
Solo
Sylvanus
Sylvanus
giuseppemendez94
Sylvanus
Level 107
God Stats
7W - 10L
1,500 SR
Queue Stats
546W - 594L
1,419 Elo+
Solo
Horus
Horus
seanthsheep15
Horus
Level 103
God Stats
15W - 12L
1,577 SR
Queue Stats
472W - 479L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
xXFaTaL BACONXx
Amaterasu
Level 77
God Stats
6W - 4L
1,684 SR
Queue Stats
134W - 135L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 2 / 2
9,656
536
9,326
11,113
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 1
8,932
496
7,484
10,439
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 1
7,696
428
5,414
13,066
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
8,618
479
7,371
15,833
21,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
vvunq-
Bellona
13
0 / 5 / 2
7,756
431
4,973
12,494
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 4 / 6
10,263
570
16,233
8,116
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
3 / 3 / 2
8,970
498
6,330
10,876
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 3
9,121
507
7,601
13,937
7,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 5
9,161
509
7,177
13,688
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
xXFaTaL BACONXx
Amaterasu
17
4 / 1 / 5
10,104
561
8,257
13,010
10,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
20
20
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
4
6
2.5
L
Ravana
5
2
2
3
L
2
4
1
0.63
W
Pele
3
3
2
1.33
L
1
6
1
0.25
L
2
3
2
1
W
2
3
3
1.17
W
4
0
5
6.5
L
Bellona
vvunq-
Bellona
0
5
2
0.2
W
Amaterasu
xXFaTaL BACONXx
Amaterasu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
45,598
62,945
Taken
59,627
42,107
Mitigated
37,105
20,966
Healing
20,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,233
4,089
0
1,274
8,116
3,509
20
2,549
5,567
68,832
0
L
Ravana
9,326
1,896
0
4,448
11,113
5,262
0
5,493
5,620
0
72,471
L
7,484
3,317
0
3,018
10,439
3,173
518
5,139
5,300
0
70,533
W
Pele
6,330
415
0
3,846
10,876
4,185
0
2,132
8,744
0
58,800
L
5,414
886
2,842
4,294
13,066
4,691
29
7,334
5,732
53,578
0
L
7,371
1,972
0
3,786
15,833
21,173
150
4,974
10,859
19,425
0
W
7,601
1,997
1,654
5,145
13,937
7,607
295
2,085
11,852
60,859
0
W
7,177
2,747
944
4,141
13,688
11,205
0
5,063
8,625
0
28,830
L
Bellona
vvunq-
Bellona
4,973
1,654
0
2,578
12,494
7,808
243
894
11,600
0
34,744
W
Amaterasu
xXFaTaL BACONXx
Amaterasu
8,257
2,556
0
3,733
13,010
10,599
338
956
12,054
0
59,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
47,619
419
Minions Killed
509
0
Camps Cleared
0
1,685,737
Distance Traveled
1,700,721
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,263
570
120
7
0
335,597
3
L
Ravana
9,656
536
123
7
0
414,319
2
L
Medusa
8,932
496
112
6
0
300,816
8
W
Pele
8,970
498
100
6
0
337,891
1
L
Hel
7,696
428
104
6
0
309,150
2
L
Fafnir
8,618
479
19
1
0
318,754
1
W
Sylvanus
9,121
507
117
7
0
287,571
3
W
Horus
9,161
509
40
2
0
351,060
2
L
Bellona
7,756
431
61
3
0
342,698
1
W
Amaterasu
10,104
561
132
7
0
388,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role