Player Matchup

Vamana
Vamana
KwaiChangCaine1
Vamana
Level 26
God Stats
274W - 316L
1,494 SR
Queue Stats
402W - 500L
1,356 Elo+
Party 2
Ra
Ra
NathanK2014
Ra
Level 8
God Stats
2W - 0L
1,750 SR
Queue Stats
2W - 0L
1,633 Elo+
Party 3
Cthulhu
Cthulhu
kwantinkus2
Cthulhu
Level 4
God Stats
2W - 2L
1,455 SR
Queue Stats
3W - 8L
1,169 Elo+
Party 2
Skadi
Skadi
scalpinskin
Skadi
Level 17
God Stats
28W - 25L
1,494 SR
Queue Stats
328W - 434L
1,352 Elo+
Party 2
Ratatoskr
Ratatoskr
wo1f of mibu
Ratatoskr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,593 Elo+
Party 3
Team Averages
Level 15
1,538 SR
1,421 Elo+

VS

Team Averages
Level 20
1,409 SR
1,266 Elo+
Neith
Neith
Little_Tang1
Neith
Level 4
God Stats
2W - 5L
1,261 SR
Queue Stats
4W - 14L
1,226 Elo+
Party 1
Sol
Sol
MoNeYkLiP99
Sol
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,129 Elo+
Solo
Heimdallr
Heimdallr
Trac3yFe5er
Heimdallr
Level 21
God Stats
17W - 16L
1,467 SR
Queue Stats
56W - 84L
1,213 Elo+
Party 1
Fenrir
Fenrir
Wrath1598
Fenrir
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 13L
1,387 Elo+
Solo
Scylla
Scylla
aldabas_2016
Scylla
Level 29
God Stats
7W - 14L
1,319 SR
Queue Stats
33W - 31L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 10
16,754
986
27,647
33,239
46,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 10 / 7
13,721
807
1,605
15,162
6,551
Cthulhu
kwantinkus2
Cthulhu
20
4 / 0 / 16
16,865
992
26,404
23,009
31,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 14 / 13
17,210
1,012
41,290
34,679
17,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
wo1f of mibu
Ratatoskr
20
6 / 11 / 7
16,054
944
22,130
31,165
21,708
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 13
14,133
831
16,531
16,477
6,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 4 / 15
16,430
966
28,748
27,213
11,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
Trac3yFe5er
Heimdallr
20
10 / 10 / 16
16,043
944
41,293
28,597
14,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Wrath1598
Fenrir
20
13 / 2 / 10
17,013
1,001
25,314
20,325
17,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
20
5 / 7 / 21
16,831
990
18,529
37,676
28,734
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
111
28
Kills
36
36
Deaths
28
53
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
L
1
5
13
1.5
L
7
4
15
3.63
W
0
10
7
0.35
L
Heimdallr
Trac3yFe5er
Heimdallr
10
10
16
1.8
L
Fenrir
Wrath1598
Fenrir
13
2
10
9
L
Scylla
5
7
21
2.21
W
Cthulhu
kwantinkus2
Cthulhu
4
0
16
12
W
8
14
13
1.04
W
Ratatoskr
wo1f of mibu
Ratatoskr
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,076
Damage
130,415
137,254
Taken
130,288
123,154
Mitigated
78,985
19,095
Healing
23,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,647
13,768
0
8,532
33,239
46,272
0
8,515
24,724
0
51,342
L
16,531
12,165
0
1,929
16,477
6,624
0
2,906
13,571
0
28,838
L
28,748
5,335
0
9,820
27,213
11,239
0
7,764
19,146
56,555
0
W
1,605
822
0
0
15,162
6,551
0
2,945
12,217
8,140
0
L
Heimdallr
Trac3yFe5er
Heimdallr
41,293
30,698
0
1,389
28,597
14,536
0
6,449
22,148
0
70,359
L
Fenrir
Wrath1598
Fenrir
25,314
9,935
460
2,622
20,325
17,852
0
3,130
17,195
0
36,625
L
Scylla
18,529
5,955
0
7,501
37,676
28,734
0
7,760
29,916
53,313
0
W
Cthulhu
kwantinkus2
Cthulhu
26,404
2,244
354
1,688
23,009
31,526
0
10,141
12,868
63,821
0
W
41,290
28,974
0
8,521
34,679
17,097
0
14,002
20,677
0
72,288
W
Ratatoskr
wo1f of mibu
Ratatoskr
22,130
8,184
0
0
31,165
21,708
0
11,674
19,491
0
52,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,604
Gold Earned
80,450
289
Minions Killed
269
2
Camps Cleared
4
1,566,605
Distance Traveled
1,381,635
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,754
986
63
4
0
423,901
0
L
Neith
14,133
831
29
2
0
217,765
0
L
Sol
16,430
966
67
4
2
313,361
3
W
Ra
13,721
807
23
1
0
259,474
0
L
Heimdallr
16,043
944
57
3
0
277,203
0
L
Fenrir
17,013
1,001
28
2
0
334,015
0
L
Scylla
16,831
990
88
5
2
239,291
0
W
Cthulhu
16,865
992
64
4
1
337,546
0
W
Skadi
17,210
1,012
66
4
1
249,769
0
W
Ratatoskr
16,054
944
73
4
0
295,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role