Player Matchup

Izanami
Izanami
Baaskar
Izanami
Level 21
God Stats
6W - 1L
1,573 SR
Queue Stats
66W - 63L
1,482 Elo+
Solo
Fenrir
Fenrir
Gabbsssssss
Fenrir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
213W - 252L
1,362 Elo+
Solo
Discordia
Discordia
GotiqueAPoc
Discordia
Level 10
God Stats
3W - 3L
1,571 SR
Queue Stats
6W - 13L
1,344 Elo+
Solo
Sobek
Sobek
Paaino
Sobek
Level 16
God Stats
8W - 7L
1,694 SR
Queue Stats
33W - 28L
1,482 Elo+
Solo
Athena
Athena
killersprem
Athena
Level 20
God Stats
56W - 34L
1,596 SR
Queue Stats
89W - 70L
1,479 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,430 Elo+

VS

Team Averages
Level 14
1,510 SR
1,401 Elo+
Ravana
Ravana
Almightу
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Awdrenn
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Tiamat
Tiamat
GabryellDJ
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,584 Elo+
Party 1
Hel
Hel
MaravilhaAlice
Hel
Level 25
God Stats
5W - 6L
1,737 SR
Queue Stats
178W - 205L
1,425 Elo+
Party 1
Nemesis
Nemesis
Maverickzxc
Nemesis
Level 5
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baaskar
Izanami
13
12 / 6 / 2
8,444
563
11,439
10,017
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
1 / 4 / 2
7,161
477
3,468
10,611
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
GotiqueAPoc
Discordia
10
4 / 8 / 1
6,801
453
2,971
8,693
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
Paaino
Sobek
12
1 / 0 / 5
7,357
490
2,579
3,757
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
11
6 / 3 / 8
7,458
497
6,493
8,578
5,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Almightу
Ravana
18
20 / 0 / 1
11,097
740
14,525
5,909
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Awdrenn
Khepri
5
0 / 10 / 2
4,861
324
400
8,933
4,904
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
GabryellDJ
Tiamat
9
1 / 10 / 3
5,774
385
6,140
11,922
5,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 5
5,560
371
3,268
8,600
1,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Maverickzxc
Nemesis
4
0 / 0 / 1
4,892
326
541
2,720
548
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
24
Kills
21
21
Deaths
26
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
Almightу
Ravana
20
0
1
20.5
L
Khepri
Awdrenn
Khepri
0
10
2
0.1
W
Izanami
Baaskar
Izanami
12
6
2
2.17
W
Fenrir
1
4
2
0.5
L
Tiamat
GabryellDJ
Tiamat
1
10
3
0.25
W
Discordia
GotiqueAPoc
Discordia
4
8
1
0.56
L
0
6
5
0.42
L
Nemesis
Maverickzxc
Nemesis
0
0
1
0.5
W
Sobek
Paaino
Sobek
1
0
5
3.5
W
Athena
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
24,874
41,656
Taken
38,084
18,443
Mitigated
15,154
8,170
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Almightу
Ravana
14,525
4,687
0
2,906
5,909
2,406
0
1,154
4,650
0
78,384
L
Khepri
Awdrenn
Khepri
400
111
0
0
8,933
4,904
0
2,850
5,778
8,598
0
W
Izanami
Baaskar
Izanami
11,439
7,017
0
1,655
10,017
4,339
2,586
2,772
7,245
0
59,338
W
Fenrir
3,468
1,150
0
3,656
10,611
4,084
0
892
9,719
0
36,596
L
Tiamat
GabryellDJ
Tiamat
6,140
1,727
0
1,530
11,922
5,523
140
4,410
7,467
23,897
0
W
Discordia
GotiqueAPoc
Discordia
2,971
710
0
310
8,693
1,870
164
336
8,357
18,741
0
L
3,268
475
1,417
1,787
8,600
1,773
35
2,558
6,017
10,517
0
L
Nemesis
Maverickzxc
Nemesis
541
251
0
820
2,720
548
0
114
2,581
0
8,024
W
Sobek
Paaino
Sobek
2,579
226
0
1,885
3,757
3,130
413
1,161
2,596
23,558
0
W
Athena
6,493
2,686
0
664
8,578
5,020
485
4,647
3,931
20,390
1,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
32,184
276
Minions Killed
224
0
Camps Cleared
0
1,273,690
Distance Traveled
1,174,242
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,097
740
146
10
0
329,305
1
L
Khepri
4,861
324
5
0
0
214,745
0
W
Izanami
8,444
563
82
5
0
221,120
1
W
Fenrir
7,161
477
75
5
0
274,519
0
L
Tiamat
5,774
385
35
2
0
241,895
1
W
Discordia
6,801
453
40
3
0
229,493
1
L
Hel
5,560
371
20
1
0
258,189
2
L
Nemesis
4,892
326
18
1
0
130,108
0
W
Sobek
7,357
490
47
3
0
270,489
2
W
Athena
7,458
497
32
2
0
278,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role