Player Matchup

Olorun
Olorun
FallingFlames
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kouz
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 151L
1,748 Elo+
Solo
Kukulkan
Kukulkan
TKDRoss
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Ares
Ares
hawjazz
Ares
Level 24
God Stats
10W - 10L
1,622 SR
Queue Stats
109W - 88L
1,623 Elo+
Solo
Neith
Neith
llEzioAuditorell
Neith
Level 13
God Stats
6W - 4L
1,727 SR
Queue Stats
30W - 18L
1,602 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,625 Elo+

VS

Team Averages
Level 19
1,306 SR
1,339 Elo+
Jormungandr
Jormungandr
EvilCuteKitteh
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,388 Elo+
Party 1
Ymir
Ymir
MilkBandits
Ymir
Level 14
God Stats
1W - 3L
1,201 SR
Queue Stats
12W - 19L
1,310 Elo+
Party 1
Janus
Janus
PawsCuriositas
Janus
Level 20
God Stats
4W - 12L
1,185 SR
Queue Stats
31W - 36L
1,408 Elo+
Party 1
Ratatoskr
Ratatoskr
Thundarr2024
Ratatoskr
Level 11
God Stats
1W - 2L
1,270 SR
Queue Stats
6W - 16L
1,167 Elo+
Party 1
Izanami
Izanami
Zenik64
Izanami
Level 24
God Stats
2W - 5L
1,373 SR
Queue Stats
24W - 29L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
23 / 1 / 6
13,281
699
31,317
20,608
9,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
Kouz
Serqet
18
3 / 2 / 3
11,276
593
4,688
12,026
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TKDRoss
Kukulkan
11
0 / 5 / 10
7,889
415
6,053
6,851
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
hawjazz
Ares
15
12 / 2 / 15
11,091
584
12,255
17,624
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
13 / 0 / 13
11,719
617
24,101
15,406
7,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvilCuteKitteh
Jormungandr
13
1 / 9 / 1
7,931
417
10,795
23,015
14,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 9 / 2
8,548
450
4,632
19,095
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 9 / 2
8,932
470
10,657
16,837
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Thundarr2024
Ratatoskr
10
0 / 13 / 1
6,563
345
4,199
14,660
5,306
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Zenik64
Izanami
11
2 / 11 / 3
7,466
393
5,067
16,300
5,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
51
Kills
9
10
Deaths
51
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EvilCuteKitteh
Jormungandr
1
9
1
0.17
W
23
1
6
26
W
Serqet
Kouz
Serqet
3
2
3
2.25
L
3
9
2
0.44
L
3
9
2
0.44
W
Kukulkan
TKDRoss
Kukulkan
0
5
10
1
L
Ratatoskr
Thundarr2024
Ratatoskr
0
13
1
0.04
L
Izanami
Zenik64
Izanami
2
11
3
0.32
W
Ares
hawjazz
Ares
12
2
15
9.75
W
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,414
Damage
35,350
72,515
Taken
89,907
45,551
Mitigated
46,095
29,178
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EvilCuteKitteh
Jormungandr
10,795
2,298
0
4,639
23,015
14,219
120
10,341
12,397
53,409
0
W
31,317
17,941
601
11,487
20,608
9,922
7,748
8,874
11,018
109,009
0
W
Serqet
Kouz
Serqet
4,688
1,559
0
4,858
12,026
5,344
2,728
827
11,199
0
78,686
L
4,632
1,597
0
3,657
19,095
13,426
188
11,094
7,509
16,312
0
L
10,657
110
0
1,266
16,837
7,515
0
11,122
5,101
46,895
0
W
Kukulkan
TKDRoss
Kukulkan
6,053
667
0
0
6,851
2,716
702
2,594
4,207
21,934
0
L
Ratatoskr
Thundarr2024
Ratatoskr
4,199
1,489
0
2,027
14,660
5,306
0
6,900
7,760
0
25,279
L
Izanami
Zenik64
Izanami
5,067
3,149
0
725
16,300
5,629
198
9,488
6,642
0
39,650
W
Ares
hawjazz
Ares
12,255
292
652
3,058
17,624
19,872
377
7,646
9,828
31,163
0
W
24,101
13,386
231
8,291
15,406
7,697
3,991
5,603
9,378
0
84,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
39,440
517
Minions Killed
296
0
Camps Cleared
0
1,720,458
Distance Traveled
1,551,907
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,931
417
94
5
0
293,951
2
W
Olorun
13,281
699
159
8
0
338,269
1
W
Serqet
11,276
593
160
8
0
415,001
2
L
Ymir
8,548
450
24
1
0
318,461
1
L
Janus
8,932
470
67
4
0
324,795
0
W
Kukulkan
7,889
415
50
3
0
291,454
2
L
Ratatoskr
6,563
345
47
2
0
295,085
2
L
Izanami
7,466
393
64
3
0
319,615
3
W
Ares
11,091
584
30
2
0
353,394
0
W
Neith
11,719
617
118
6
0
322,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role