Player Matchup

Medusa
Medusa
Emxima76
Medusa
Level 80
God Stats
2W - 0L
1,422 SR
Queue Stats
15W - 12L
1,615 Elo+
Solo
Athena
Athena
LaceratedHunter
Athena
Level 154
God Stats
22W - 18L
1,858 SR
Queue Stats
318W - 281L
1,552 Elo+
Party 1
Nike
Nike
MajorVengeance
Nike
Level 155
God Stats
13W - 6L
1,869 SR
Queue Stats
397W - 360L
1,554 Elo+
Party 1
Chronos
Chronos
The_Malteserman
Chronos
Level 115
God Stats
4W - 1L
1,464 SR
Queue Stats
357W - 318L
1,565 Elo+
Party 1
Awilix
Awilix
amano_lll
Awilix
Level 117
God Stats
13W - 3L
1,729 SR
Queue Stats
401W - 405L
1,698 Elo+
Solo
Team Averages
Level 124
1,668 SR
1,597 Elo+

VS

Team Averages
Level 113
1,647 SR
1,571 Elo+
Aphrodite
Aphrodite
A-Greekgod-A
Aphrodite
Level 54
God Stats
18W - 14L
1,647 SR
Queue Stats
100W - 99L
1,601 Elo+
Solo
Sobek
Sobek
GNuggz93
Sobek
Level 125
God Stats
23W - 22L
1,631 SR
Queue Stats
587W - 628L
1,569 Elo+
Solo
Scylla
Scylla
Kev-Solo7
Scylla
Level 158
God Stats
11W - 8L
1,700 SR
Queue Stats
212W - 210L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
SelberSchuld962
Tsukuyomi
Level 121
God Stats
3W - 2L
1,548 SR
Queue Stats
219W - 211L
1,525 Elo+
Solo
Izanami
Izanami
ZackSherman
Izanami
Level 108
God Stats
5W - 2L
1,711 SR
Queue Stats
60W - 48L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emxima76
Medusa
20
3 / 1 / 4
12,079
575
9,603
9,900
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 9
9,339
445
9,037
16,495
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 10
10,874
518
14,748
18,801
15,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 0 / 6
11,370
541
9,208
9,836
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
amano_lll
Awilix
17
6 / 2 / 4
10,701
510
9,222
14,351
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A-Greekgod-A
Aphrodite
15
0 / 6 / 3
8,987
428
10,189
18,387
12,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
GNuggz93
Sobek
14
1 / 2 / 3
9,327
444
8,546
19,227
23,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Kev-Solo7
Scylla
18
2 / 1 / 2
10,865
517
8,935
8,981
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SelberSchuld962
Tsukuyomi
15
1 / 7 / 2
9,264
441
8,788
17,592
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ZackSherman
Izanami
18
2 / 3 / 0
10,922
520
6,444
11,833
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
6
7
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
A-Greekgod-A
Aphrodite
0
6
3
0.25
W
Medusa
Emxima76
Medusa
3
1
4
5
L
Sobek
GNuggz93
Sobek
1
2
3
1.25
L
Scylla
Kev-Solo7
Scylla
2
1
2
3
W
3
2
9
3.75
W
5
2
10
5
L
Tsukuyomi
SelberSchuld962
Tsukuyomi
1
7
2
0.29
W
1
0
6
4
L
Izanami
ZackSherman
Izanami
2
3
0
0.67
W
Awilix
amano_lll
Awilix
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,818
Damage
42,902
69,383
Taken
76,020
40,872
Mitigated
52,870
22,263
Healing
32,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
A-Greekgod-A
Aphrodite
10,189
1,008
1,259
11,164
18,387
12,479
520
4,017
14,370
61,409
0
W
Medusa
Emxima76
Medusa
9,603
5,425
0
3,888
9,900
3,638
1,114
849
9,027
0
105,957
L
Sobek
GNuggz93
Sobek
8,546
1,042
0
6,372
19,227
23,432
0
8,300
10,927
32,479
0
L
Scylla
Kev-Solo7
Scylla
8,935
781
204
2,641
8,981
4,007
0
2,955
6,026
88,675
0
W
9,037
3,302
1,160
2,866
16,495
12,279
27
9,999
6,414
23,972
0
W
14,748
2,891
0
4,925
18,801
15,316
0
7,426
11,279
1,122
63,373
L
Tsukuyomi
SelberSchuld962
Tsukuyomi
8,788
2,367
0
6,131
17,592
7,417
0
2,265
15,327
0
67,487
W
9,208
4,233
0
5,392
9,836
3,841
0
3,983
5,747
93,730
0
L
Izanami
ZackSherman
Izanami
6,444
3,926
0
4,580
11,833
5,535
0
1,016
10,817
0
105,676
W
Awilix
amano_lll
Awilix
9,222
4,164
0
4,032
14,351
5,798
0
5,009
9,246
0
74,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,363
Gold Earned
49,365
635
Minions Killed
667
0
Camps Cleared
0
2,111,463
Distance Traveled
1,831,707
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,987
428
115
5
0
330,552
11
W
Medusa
12,079
575
180
9
0
396,621
4
L
Sobek
9,327
444
51
2
0
398,369
5
L
Scylla
10,865
517
191
9
0
346,060
11
W
Athena
9,339
445
38
2
0
446,368
7
W
Nike
10,874
518
110
5
0
399,133
3
L
Tsukuyomi
9,264
441
113
5
0
417,105
1
W
Chronos
11,370
541
190
9
0
392,300
5
L
Izanami
10,922
520
197
9
0
339,621
6
W
Awilix
10,701
510
117
6
0
477,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role