Player Matchup

Athena
Athena
Gold V
ElCucho09
Athena
Gold V
Level 85
God Stats
20W - 14L
1,736 SR
Queue Stats
93W - 93L
1,403 MMR
Solo
Chernobog
Chernobog
Gold V
ItzMinutO
Chernobog
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Quetzalcoatl101
Amaterasu
Bronze III
Level 59
God Stats
0W - 2L
1,445 SR
Queue Stats
5W - 10L
1,427 MMR
Solo
Fenrir
Fenrir
Silver IV
SimpleSlytherin
Fenrir
Silver IV
Level 39
God Stats
3W - 2L
1,523 SR
Queue Stats
5W - 8L
1,355 MMR
Solo
Hera
Hera
Bronze III
astroblaze606
Hera
Bronze III
Level 67
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 6L
1,414 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,503 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,522 SR
1,425 MMR
Danzaburou
Danzaburou
Gold IV
Caprtainx
Danzaburou
Gold IV
Level 125
God Stats
6W - 7L
1,420 SR
Queue Stats
222W - 222L
1,364 MMR
Solo
Ares
Ares
Gold V
ConclusionKush
Ares
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
Lealsitoo
Hercules
Silver III
Level 69
God Stats
2W - 2L
1,541 SR
Queue Stats
42W - 42L
1,377 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
NoDaddyStopIt
Erlang Shen
Gold III
Level 153
God Stats
5W - 7L
1,519 SR
Queue Stats
312W - 314L
1,438 MMR
Solo
Discordia
Discordia
Gold IV
Ravenjcm
Discordia
Gold IV
Level 129
God Stats
75W - 66L
1,630 SR
Queue Stats
417W - 399L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ElCucho09
Athena
12
0 / 3 / 7
7,989
420
5,713
16,836
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
ItzMinutO
Chernobog
17
2 / 3 / 5
10,008
527
6,337
12,907
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Quetzalcoatl101
Amaterasu
12
1 / 7 / 3
8,275
436
7,709
17,812
14,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 1 / 3
10,589
557
16,315
14,280
8,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 10 / 4
7,923
417
8,496
11,215
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetTsukuyomiApolloTiamatBacchus

VS

Bans
ScyllaCupidYmirNemesisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caprtainx
Danzaburou
18
5 / 3 / 1
11,266
593
9,713
11,926
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 4 / 9
9,522
501
8,052
15,945
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Lealsitoo
Hercules
16
3 / 2 / 7
10,040
528
9,154
18,440
19,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
NoDaddyStopIt
Erlang Shen
16
3 / 4 / 7
9,605
506
9,369
14,371
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Ravenjcm
Discordia
16
10 / 3 / 8
10,807
569
18,317
7,575
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
16
Kills
24
24
Deaths
16
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Caprtainx
Danzaburou
5
3
1
1.83
W
3
4
9
1.88
L
Athena
ElCucho09
Athena
0
3
7
1.17
L
Chernobog
ItzMinutO
Chernobog
2
3
5
1.5
W
Hercules
Lealsitoo
Hercules
3
2
7
3.25
W
Erlang Shen
NoDaddyStopIt
Erlang Shen
3
4
7
1.63
L
Amaterasu
Quetzalcoatl101
Amaterasu
1
7
3
0.36
W
Discordia
Ravenjcm
Discordia
10
3
8
4.67
L
12
1
3
13.5
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,570
Damage
54,605
73,050
Taken
68,257
45,098
Mitigated
45,627
17,358
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Caprtainx
Danzaburou
9,713
5,968
0
6,687
11,926
4,260
497
1,815
10,047
0
88,227
W
8,052
240
0
2,411
15,945
11,672
0
4,315
11,460
25,856
0
L
Athena
ElCucho09
Athena
5,713
1,609
0
1,996
16,836
13,968
0
5,971
10,570
32,931
0
L
Chernobog
ItzMinutO
Chernobog
6,337
4,729
0
3,138
12,907
4,903
0
2,003
10,837
0
77,457
W
Hercules
Lealsitoo
Hercules
9,154
3,273
149
9,693
18,440
19,891
0
1,848
16,478
0
58,065
W
Erlang Shen
NoDaddyStopIt
Erlang Shen
9,369
4,532
0
1,588
14,371
7,183
0
3,058
11,195
0
76,092
L
Amaterasu
Quetzalcoatl101
Amaterasu
7,709
3,010
0
5,410
17,812
14,131
300
5,105
11,944
230
40,697
W
Discordia
Ravenjcm
Discordia
18,317
962
0
2,549
7,575
2,621
89
2,665
4,638
65,950
0
L
16,315
6,126
0
5,711
14,280
8,084
0
5,093
8,810
0
62,321
L
8,496
1,484
0
1,103
11,215
4,012
0
7,077
3,687
43,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
51,240
442
Minions Killed
526
0
Camps Cleared
0
1,852,332
Distance Traveled
1,812,732
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,266
593
162
9
0
332,538
4
W
Ares
9,522
501
25
1
0
358,966
6
L
Athena
7,989
420
49
3
0
410,269
5
L
Chernobog
10,008
527
152
8
0
332,147
8
W
Hercules
10,040
528
115
6
0
355,650
6
W
Erlang Shen
9,605
506
109
6
0
397,246
6
L
Amaterasu
8,275
436
78
4
0
355,873
0
W
Discordia
10,807
569
115
6
0
368,332
7
L
Fenrir
10,589
557
86
5
0
443,611
3
L
Hera
7,923
417
77
4
0
310,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role