Player Matchup

Chronos
Chronos
AvalynsWish
Chronos
Level 127
God Stats
1W - 4L
1,348 SR
Queue Stats
353W - 358L
1,484 Elo+
Party 2
Bellona
Bellona
ButtholeBong
Bellona
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
20W - 31L
1,367 Elo+
Party 1
Aphrodite
Aphrodite
Greenjaides
Aphrodite
Level 100
God Stats
35W - 23L
1,669 SR
Queue Stats
424W - 421L
1,481 Elo+
Party 2
Cupid
Cupid
Tox_antwone
Cupid
Level 17
God Stats
3W - 8L
1,159 SR
Queue Stats
94W - 106L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
beefyboi1st
Ne Zha
Level 40
God Stats
0W - 2L
1,525 SR
Queue Stats
17W - 27L
1,317 Elo+
Party 1
Team Averages
Level 63
1,402 SR
1,408 Elo+

VS

Team Averages
Level 54
1,550 SR
1,442 Elo+
Jormungandr
Jormungandr
CigsForDinner
Jormungandr
Level 17
God Stats
3W - 4L
1,536 SR
Queue Stats
16W - 12L
1,467 Elo+
Party 4
Arachne
Arachne
JTOOR11
Arachne
Level 109
God Stats
13W - 11L
1,570 SR
Queue Stats
31W - 35L
1,448 Elo+
Party 3
Scylla
Scylla
ShabbaFrankss
Scylla
Level 16
God Stats
9W - 8L
1,463 SR
Queue Stats
37W - 42L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
WhosYou-_-
Sun Wukong
Level 94
God Stats
9W - 9L
1,434 SR
Queue Stats
58W - 39L
1,521 Elo+
Party 4
Skadi
Skadi
mario1509
Skadi
Level 35
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 13L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AvalynsWish
Chronos
20
11 / 5 / 6
16,904
604
30,153
37,016
20,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
ButtholeBong
Bellona
20
5 / 5 / 3
13,933
498
15,016
22,808
21,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Greenjaides
Aphrodite
20
9 / 6 / 13
14,167
506
28,325
27,243
22,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 10 / 9
12,912
461
12,731
28,939
10,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
19
5 / 9 / 7
13,307
475
9,921
23,410
10,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CigsForDinner
Jormungandr
18
5 / 8 / 13
12,628
451
24,403
23,733
10,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
JTOOR11
Arachne
20
6 / 12 / 4
14,088
503
15,237
32,411
13,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 7
13,445
480
23,122
15,818
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WhosYou-_-
Sun Wukong
20
8 / 3 / 5
15,775
563
23,639
25,290
30,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
mario1509
Skadi
20
10 / 13 / 8
14,954
534
20,963
27,477
10,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
36
Kills
35
35
Deaths
40
38
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chronos
AvalynsWish
Chronos
11
5
6
2.8
L
Bellona
ButtholeBong
Bellona
5
5
3
1.3
W
Jormungandr
CigsForDinner
Jormungandr
5
8
13
1.44
L
Aphrodite
Greenjaides
Aphrodite
9
6
13
2.58
W
Arachne
JTOOR11
Arachne
6
12
4
0.67
W
6
4
7
2.38
L
6
10
9
1.05
W
Sun Wukong
WhosYou-_-
Sun Wukong
8
3
5
3.5
L
Ne Zha
5
9
7
0.94
W
Skadi
mario1509
Skadi
10
13
8
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,146
Damage
107,364
139,416
Taken
124,729
84,721
Mitigated
71,401
55,914
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AvalynsWish
Chronos
30,153
10,322
0
17,786
37,016
20,093
6,125
13,454
22,972
142,207
0
L
Bellona
ButtholeBong
Bellona
15,016
4,830
0
1,568
22,808
21,686
675
1,941
20,820
69
87,220
W
Jormungandr
CigsForDinner
Jormungandr
24,403
3,415
304
1,651
23,733
10,236
61
11,937
11,796
62,657
0
L
Aphrodite
Greenjaides
Aphrodite
28,325
4,123
11,334
14,102
27,243
22,051
1,992
13,656
13,381
85,667
0
W
Arachne
JTOOR11
Arachne
15,237
11,142
315
11,940
32,411
13,346
3,049
15,055
17,356
0
94,154
W
23,122
1,132
1,560
4,290
15,818
6,398
838
9,764
6,054
80,409
0
L
12,731
4,422
0
5,730
28,939
10,546
1,356
15,115
13,676
0
66,835
W
Sun Wukong
WhosYou-_-
Sun Wukong
23,639
5,089
0
6,492
25,290
30,478
1,166
4,933
20,357
2,037
103,682
L
Ne Zha
9,921
4,008
0
5,394
23,410
10,345
0
2,806
20,515
0
77,049
W
Skadi
mario1509
Skadi
20,963
11,227
0
5,369
27,477
10,943
2,984
16,858
10,619
0
76,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,223
Gold Earned
70,890
728
Minions Killed
574
0
Camps Cleared
0
2,439,480
Distance Traveled
2,457,537
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
16,904
604
225
8
0
477,043
1
L
Bellona
13,933
498
160
6
0
514,394
1
W
Jormungandr
12,628
451
66
2
0
514,373
4
L
Aphrodite
14,167
506
130
5
0
473,379
0
W
Arachne
14,088
503
117
4
0
475,352
0
W
Scylla
13,445
480
112
4
0
490,124
1
L
Cupid
12,912
461
101
4
0
462,972
0
W
Sun Wukong
15,775
563
186
7
0
515,757
6
L
Ne Zha
13,307
475
112
4
0
511,692
4
W
Skadi
14,954
534
93
3
0
461,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role