Player Matchup

Athena
Athena
 
Athena
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
A0r1
Scylla
Level 128
God Stats
1W - 1L
1,313 SR
Queue Stats
33W - 38L
1,471 Elo+
Solo
Apollo
Apollo
KITTENS R CUTE
Apollo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 68L
1,404 Elo+
Solo
Nu Wa
Nu Wa
NoirBush
Nu Wa
Level 65
God Stats
1W - 1L
1,443 SR
Queue Stats
58W - 50L
1,547 Elo+
Party 1
Odin
Odin
Sasuke8253
Odin
Level 82
God Stats
1W - 1L
1,452 SR
Queue Stats
69W - 59L
1,547 Elo+
Party 1
Team Averages
Level 107
1,442 SR
1,494 Elo+

VS

Team Averages
Level 111
1,430 SR
1,487 Elo+
Cthulhu
Cthulhu
CaosReptante
Cthulhu
Level 118
God Stats
5W - 5L
1,173 SR
Queue Stats
314W - 323L
1,488 Elo+
Solo
Scylla
Scylla
IAsianSensationI
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 176L
1,533 Elo+
Solo
Pele
Pele
Sylvaaris
Pele
Level 128
God Stats
0W - 1L
1,477 SR
Queue Stats
123W - 112L
1,472 Elo+
Solo
Ravana
Ravana
memo_gta5
Ravana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 352L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
twiztedemon
Zhong Kui
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
1 / 4 / 20
11,309
754
10,918
19,177
22,009
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
A0r1
Scylla
19
11 / 5 / 8
12,197
813
21,179
10,568
5,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 8 / 11
10,022
668
16,605
15,383
7,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
NoirBush
Nu Wa
19
5 / 4 / 14
11,933
796
18,431
11,616
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 4 / 12
12,771
851
15,753
19,397
19,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaosReptante
Cthulhu
17
3 / 6 / 9
10,864
724
11,783
19,279
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 12
10,863
724
13,237
14,346
6,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
19
9 / 5 / 10
12,312
821
16,319
19,490
8,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
memo_gta5
Ravana
18
6 / 6 / 8
11,229
749
8,188
16,436
15,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
twiztedemon
Zhong Kui
17
4 / 8 / 6
10,630
709
14,408
22,252
14,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
32
Kills
25
25
Deaths
32
65
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
20
2.75
W
Scylla
A0r1
Scylla
11
5
8
3
L
Cthulhu
CaosReptante
Cthulhu
3
6
9
1.25
L
3
7
12
1.29
W
2
8
11
0.94
W
Nu Wa
NoirBush
Nu Wa
5
4
14
3
W
13
4
12
4.75
L
Pele
9
5
10
2.8
L
Ravana
memo_gta5
Ravana
6
6
8
1.67
L
Zhong Kui
twiztedemon
Zhong Kui
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,886
Damage
63,935
76,141
Taken
91,803
60,995
Mitigated
63,059
23,327
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,918
2,165
2,105
2,914
19,177
22,009
382
9,750
9,427
28,052
0
W
Scylla
A0r1
Scylla
21,179
1,315
1,022
2,001
10,568
5,919
1,233
5,129
5,439
34,713
0
L
Cthulhu
CaosReptante
Cthulhu
11,783
266
1,734
1,948
19,279
19,107
438
9,352
9,747
35,783
0
L
13,237
1,468
1,565
1,097
14,346
6,177
350
8,678
5,593
31,987
0
W
16,605
8,274
2,119
2,642
15,383
7,774
1,820
9,895
5,488
0
29,001
W
Nu Wa
NoirBush
Nu Wa
18,431
6,560
1,579
1,290
11,616
6,258
463
6,913
4,703
44,276
0
W
15,753
3,737
2,618
5,037
19,397
19,035
1,630
7,741
11,656
0
23,561
L
Pele
16,319
3,252
674
4,722
19,490
8,265
1,421
11,971
7,319
0
35,107
L
Ravana
memo_gta5
Ravana
8,188
2,171
2,992
2,456
16,436
15,232
574
8,926
7,369
0
14,451
L
Zhong Kui
twiztedemon
Zhong Kui
14,408
494
1,077
5,788
22,252
14,278
508
11,601
10,451
35,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,232
Gold Earned
55,898
150
Minions Killed
203
0
Camps Cleared
0
1,273,570
Distance Traveled
1,182,256
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,309
754
28
2
0
286,441
3
W
Scylla
12,197
813
29
2
0
228,527
0
L
Cthulhu
10,864
724
45
3
0
239,726
2
L
Scylla
10,863
724
53
4
0
219,144
0
W
Apollo
10,022
668
32
2
0
245,403
3
W
Nu Wa
11,933
796
41
3
0
250,025
6
W
Odin
12,771
851
20
1
0
263,174
2
L
Pele
12,312
821
32
2
0
270,014
1
L
Ravana
11,229
749
12
1
0
258,607
1
L
Zhong Kui
10,630
709
61
4
0
194,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role