Player Matchup

Chaac
Chaac
Brando65er
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Epip94
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 4
Anubis
Anubis
R_i_n_o_2_2_2
Anubis
Level 32
God Stats
6W - 8L
1,440 SR
Queue Stats
109W - 168L
1,421 Elo+
Party 1
Da Ji
Da Ji
darthvaderchan
Da Ji
Level 16
God Stats
2W - 6L
1,585 SR
Queue Stats
26W - 32L
1,317 Elo+
Solo
Danzaburou
Danzaburou
dmaien86
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 17
1,505 SR
1,490 Elo+

VS

Team Averages
Level 13
1,502 SR
1,491 Elo+
Bacchus
Bacchus
ForrestFrenzy
Bacchus
Level 26
God Stats
14W - 8L
1,624 SR
Queue Stats
25W - 24L
1,625 Elo+
Party 3
Kukulkan
Kukulkan
Joseetee
Kukulkan
Level 10
God Stats
23W - 25L
1,386 SR
Queue Stats
249W - 252L
1,345 Elo+
Party 2
King Arthur
King Arthur
TartagIia
King Arthur
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 34L
1,500 Elo+
Solo
Danzaburou
Danzaburou
al2xuk
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Pele
Pele
jga5440
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 6 / 2
10,598
505
13,236
21,500
22,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Epip94
Yemoja
13
1 / 14 / 1
8,389
399
5,247
20,297
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 12 / 2
9,056
431
10,303
20,237
10,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 12 / 1
9,099
433
4,542
18,331
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Danzaburou
dmaien86
Danzaburou
11
0 / 12 / 0
7,534
359
3,872
14,343
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
9 / 0 / 12
10,541
502
6,658
8,913
10,064
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Joseetee
Kukulkan
16
5 / 6 / 16
11,048
526
11,961
10,809
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TartagIia
King Arthur
20
11 / 1 / 5
12,707
605
19,063
23,472
23,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
al2xuk
Danzaburou
15
5 / 1 / 17
10,821
515
8,403
6,229
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
jga5440
Pele
20
26 / 2 / 8
14,839
707
29,738
19,772
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
114
9
Kills
56
56
Deaths
10
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
6
2
0.67
L
Yemoja
Epip94
Yemoja
1
14
1
0.11
W
Bacchus
9
0
12
15
W
Kukulkan
Joseetee
Kukulkan
5
6
16
2.17
L
3
12
2
0.33
W
King Arthur
TartagIia
King Arthur
11
1
5
13.5
W
Danzaburou
al2xuk
Danzaburou
5
1
17
13.5
L
2
12
1
0.21
L
Danzaburou
dmaien86
Danzaburou
0
12
0
0
W
Pele
jga5440
Pele
26
2
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
75,823
94,708
Taken
69,195
60,941
Mitigated
48,583
15,113
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,236
2,751
0
7,155
21,500
22,376
0
2,664
18,017
0
73,580
L
Yemoja
Epip94
Yemoja
5,247
1,155
404
348
20,297
16,795
548
3,279
16,744
23,219
0
W
Bacchus
6,658
852
1,171
1,580
8,913
10,064
179
2,016
6,897
28,930
0
W
Kukulkan
Joseetee
Kukulkan
11,961
1,375
0
0
10,809
4,190
1,654
4,154
6,580
45,303
0
L
10,303
850
0
3,960
20,237
10,332
344
5,059
14,725
40,481
0
W
King Arthur
TartagIia
King Arthur
19,063
3,048
0
9,202
23,472
23,351
1,379
4,274
18,700
72
80,387
W
Danzaburou
al2xuk
Danzaburou
8,403
4,717
0
572
6,229
2,391
2,045
1,371
4,833
0
42,791
L
4,542
775
0
2,727
18,331
6,255
0
2,234
15,959
0
30,108
L
Danzaburou
dmaien86
Danzaburou
3,872
1,485
0
519
14,343
5,183
3,294
4,724
9,552
0
28,391
W
Pele
jga5440
Pele
29,738
11,628
0
6,674
19,772
8,587
2,345
3,735
15,987
0
126,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
59,956
323
Minions Killed
501
0
Camps Cleared
0
1,493,019
Distance Traveled
1,990,073
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,598
505
124
6
0
391,276
1
L
Yemoja
8,389
399
31
1
0
225,441
4
W
Bacchus
10,541
502
30
1
0
391,114
12
W
Kukulkan
11,048
526
79
4
0
381,932
0
L
Anubis
9,056
431
66
3
0
312,636
4
W
King Arthur
12,707
605
134
6
0
431,798
3
W
Danzaburou
10,821
515
78
4
0
342,943
2
L
Da Ji
9,099
433
53
3
0
300,591
0
L
Danzaburou
7,534
359
49
2
0
263,075
2
W
Pele
14,839
707
180
9
0
442,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role