Player Matchup

Cerberus
Cerberus
Jaader2Ton
Cerberus
Level 63
God Stats
2W - 1L
1,494 SR
Queue Stats
154W - 154L
1,572 Elo+
Solo
Zeus
Zeus
MolesworthPies
Zeus
Level 89
God Stats
5W - 1L
1,685 SR
Queue Stats
80W - 74L
1,632 Elo+
Solo
Guan Yu
Guan Yu
dekhex
Guan Yu
Level 137
God Stats
7W - 2L
1,607 SR
Queue Stats
362W - 379L
1,495 Elo+
Solo
Neith
Neith
hickey3000
Neith
Level 102
God Stats
54W - 45L
1,563 SR
Queue Stats
119W - 127L
1,520 Elo+
Solo
Ah Puch
Ah Puch
kennnyorellana
Ah Puch
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
69W - 81L
1,524 Elo+
Solo
Team Averages
Level 91
1,570 SR
1,549 Elo+

VS

Team Averages
Level 119
1,542 SR
1,566 Elo+
Scylla
Scylla
ARenegadeCrow
Scylla
Level 118
God Stats
49W - 46L
1,471 SR
Queue Stats
226W - 217L
1,567 Elo+
Solo
Ah Puch
Ah Puch
Benny-Hunna
Ah Puch
Level 67
God Stats
1W - 6L
1,455 SR
Queue Stats
376W - 378L
1,593 Elo+
Solo
Tyr
Tyr
DreVinity
Tyr
Level 142
God Stats
4W - 2L
1,695 SR
Queue Stats
198W - 194L
1,582 Elo+
Solo
Neith
Neith
Giba-DNGX
Neith
Level 108
God Stats
4W - 9L
1,586 SR
Queue Stats
161W - 164L
1,574 Elo+
Solo
Mercury
Mercury
karlomite3000
Mercury
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
326W - 350L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jaader2Ton
Cerberus
16
0 / 2 / 7
9,882
898
7,815
12,645
12,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 1 / 2
10,688
972
7,847
3,166
1,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
dekhex
Guan Yu
17
3 / 1 / 5
10,311
937
9,150
9,322
8,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
17
0 / 0 / 6
10,626
966
12,408
4,887
2,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 2
10,553
959
8,265
5,086
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

270

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
10,408
946
6,840
4,176
1,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Benny-Hunna
Ah Puch
13
0 / 1 / 0
8,610
783
0
785
275
Shoes

Shoes

+6%
Movement Speed

15
2 / 0 / 2
9,887
899
7,222
13,899
9,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Giba-DNGX
Neith
17
0 / 3 / 3
10,281
935
10,304
15,218
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
16
3 / 5 / 0
10,367
942
3,892
14,499
4,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
9
Kills
6
6
Deaths
9
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
Ah Puch
Benny-Hunna
Ah Puch
0
1
0
0
L
2
0
2
3
L
Neith
Giba-DNGX
Neith
0
3
3
0.5
W
Cerberus
Jaader2Ton
Cerberus
0
2
7
1.75
W
3
1
2
4
W
Guan Yu
dekhex
Guan Yu
3
1
5
5.5
W
Neith
0
0
6
3
L
Mercury
3
5
0
0.6
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
28,258
35,106
Taken
48,577
27,051
Mitigated
19,961
9,229
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,840
203
0
288
4,176
1,226
0
2,409
1,767
32,233
0
L
Ah Puch
Benny-Hunna
Ah Puch
0
0
0
0
785
275
0
785
0
416
0
L
7,222
579
0
849
13,899
9,298
0
6,256
7,643
0
14,004
L
Neith
Giba-DNGX
Neith
10,304
4,677
0
1,047
15,218
4,718
0
7,930
7,288
0
39,795
W
Cerberus
Jaader2Ton
Cerberus
7,815
176
0
722
12,645
12,922
0
2,517
9,922
23,957
0
W
7,847
726
0
1,382
3,166
1,210
0
379
2,761
35,653
0
W
Guan Yu
dekhex
Guan Yu
9,150
517
2,250
1,618
9,322
8,767
0
2,271
5,976
406
12,995
W
Neith
12,408
5,706
0
2,593
4,887
2,244
0
539
4,301
0
53,511
L
Mercury
3,892
1,099
0
575
14,499
4,444
0
6,893
7,606
0
14,729
W
8,265
470
171
493
5,086
1,908
0
600
4,436
14,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
49,553
238
Minions Killed
207
9
Camps Cleared
5
1,051,590
Distance Traveled
798,155
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,408
946
78
7
0
171,911
0
L
Ah Puch
8,610
783
0
0
0
8,716
0
L
Tyr
9,887
899
17
2
2
195,452
1
L
Neith
10,281
935
76
7
2
186,671
0
W
Cerberus
9,882
898
49
4
1
216,414
1
W
Zeus
10,688
972
67
6
2
216,563
0
W
Guan Yu
10,311
937
9
1
1
244,625
1
W
Neith
10,626
966
102
9
3
190,291
2
L
Mercury
10,367
942
36
3
1
235,405
0
W
Ah Puch
10,553
959
11
1
2
183,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role