Player Matchup

Apollo
Apollo
Becania
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,551 Elo+
Party 1
Khepri
Khepri
Supersmiteboi
Khepri
Level 28
God Stats
2W - 4L
1,390 SR
Queue Stats
7W - 7L
1,598 Elo+
Party 1
Hera
Hera
Thecocoboy
Hera
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,625 Elo+
Party 1
Team Averages
Level 38
1,463 SR
1,591 Elo+

VS

Team Averages
Level 66
1,489 SR
1,445 Elo+
Artemis
Artemis
Beclab
Artemis
Level 107
God Stats
21W - 13L
1,505 SR
Queue Stats
239W - 250L
1,530 Elo+
Party 2
Bakasura
Bakasura
Yetmisliqhue
Bakasura
Level 25
God Stats
5W - 2L
1,657 SR
Queue Stats
23W - 21L
1,331 Elo+
Party 2
Chang'e
Chang'e
luferk
Chang'e
Level 65
God Stats
1W - 3L
1,304 SR
Queue Stats
294W - 319L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Becania
Apollo
12
2 / 6 / 2
10,236
602
7,054
14,106
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 4
10,825
637
4,726
7,996
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 7 / 3
10,062
592
7,921
8,417
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beclab
Artemis
14
4 / 3 / 9
11,257
662
9,727
9,256
3,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Yetmisliqhue
Bakasura
16
7 / 1 / 7
12,386
729
11,087
11,885
4,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
luferk
Chang'e
16
4 / 1 / 7
11,324
666
5,254
8,672
2,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
15
15
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
Becania
Apollo
2
6
2
0.5
W
Artemis
Beclab
Artemis
4
3
9
2.83
L
1
2
4
1.5
L
2
7
3
0.5
W
Bakasura
Yetmisliqhue
Bakasura
7
1
7
10.5
W
Chang'e
luferk
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,701
Damage
26,068
30,519
Taken
29,813
22,762
Mitigated
11,561
1,750
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Becania
Apollo
7,054
5,515
0
1,053
14,106
7,175
0
2,751
11,195
0
52,357
W
Artemis
Beclab
Artemis
9,727
5,228
0
550
9,256
3,587
858
5,284
3,676
0
45,845
L
4,726
386
0
354
7,996
11,153
0
1,411
6,304
18,063
0
L
7,921
1,364
0
343
8,417
4,434
42
1,099
7,248
29,472
0
W
Bakasura
Yetmisliqhue
Bakasura
11,087
9,755
0
2,374
11,885
4,986
858
3,808
7,993
0
51,105
W
Chang'e
luferk
Chang'e
5,254
329
1,962
3,554
8,672
2,988
570
3,042
5,352
48,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
34,967
141
Minions Killed
219
0
Camps Cleared
0
863,430
Distance Traveled
1,002,221
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,236
602
69
4
0
282,093
5
W
Artemis
11,257
662
76
4
0
294,149
1
L
Khepri
10,825
637
24
1
0
313,533
6
L
Hera
10,062
592
48
3
0
267,804
5
W
Bakasura
12,386
729
81
5
0
343,337
1
W
Chang'e
11,324
666
62
4
0
364,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role