Player Matchup

Hercules
Hercules
AntarcticBog41
Hercules
Level 28
God Stats
34W - 55L
1,349 SR
Queue Stats
80W - 111L
1,246 Elo+
Party 1
Anhur
Anhur
Bruhbungus
Anhur
Level 13
God Stats
3W - 18L
1,013 SR
Queue Stats
58W - 95L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
Mad Rex512
Baron Samedi
Level 20
God Stats
9W - 7L
1,276 SR
Queue Stats
25W - 25L
1,365 Elo+
Solo
Team Averages
Level 20
1,213 SR
1,293 Elo+

VS

Team Averages
Level 36
1,289 SR
1,316 Elo+
Apollo
Apollo
TGC_Punisher
Apollo
Level 34
God Stats
4W - 14L
1,097 SR
Queue Stats
285W - 360L
1,304 Elo+
Party 2
Neith
Neith
TomasMosquera
Neith
Level 46
God Stats
33W - 49L
1,345 SR
Queue Stats
487W - 577L
1,340 Elo+
Party 2
Scylla
Scylla
vallejo_1305
Scylla
Level 29
God Stats
45W - 50L
1,425 SR
Queue Stats
292W - 347L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 7 / 2
9,271
618
4,703
18,111
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
12
2 / 5 / 3
9,823
655
5,073
14,664
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Mad Rex512
Baron Samedi
12
2 / 8 / 4
9,359
624
10,176
14,558
8,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
5 / 3 / 10
10,831
722
7,594
9,932
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 10
10,925
728
15,868
10,266
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
15
8 / 1 / 8
11,075
738
14,317
6,019
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
20
20
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
7
2
0.43
L
Anhur
2
5
3
0.7
L
Baron Samedi
Mad Rex512
Baron Samedi
2
8
4
0.5
W
Apollo
5
3
10
3.33
W
7
2
10
6
W
Scylla
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
37,779
47,333
Taken
26,217
27,326
Mitigated
9,200
8,885
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,703
1,111
0
3,424
18,111
13,850
0
4,824
12,833
0
31,203
L
Anhur
5,073
2,260
0
1,970
14,664
5,076
0
5,175
9,147
0
34,818
L
Baron Samedi
Mad Rex512
Baron Samedi
10,176
1,026
1,465
2,026
14,558
8,400
0
3,344
10,988
27,681
0
W
Apollo
7,594
3,895
0
2,121
9,932
3,250
1,073
3,177
6,605
0
36,825
W
15,868
7,260
920
4,825
10,266
3,884
1,224
4,162
5,954
0
42,278
W
Scylla
14,317
230
899
2,382
6,019
2,066
630
2,917
3,077
38,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
32,831
138
Minions Killed
169
0
Camps Cleared
0
690,272
Distance Traveled
787,015
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,271
618
47
3
0
235,137
0
L
Anhur
9,823
655
65
4
0
230,486
5
L
Baron Samedi
9,359
624
26
2
0
224,649
2
W
Apollo
10,831
722
54
4
0
273,362
0
W
Neith
10,925
728
59
4
0
257,151
0
W
Scylla
11,075
738
56
4
0
256,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role