Player Matchup

Vulcan
Vulcan
CrackedWarrior4
Vulcan
Level 23
God Stats
17W - 10L
1,601 SR
Queue Stats
24W - 23L
1,450 Elo+
Party 1
Freya
Freya
CrusadeWard
Freya
Level 28
God Stats
5W - 2L
1,792 SR
Queue Stats
55W - 43L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
NotVeryCool2886
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,495 Elo+
Party 1
Artio
Artio
TybeeDave
Artio
Level 22
God Stats
3W - 2L
1,226 SR
Queue Stats
46W - 32L
1,515 Elo+
Party 1
Ares
Ares
leicker 2
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,777 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,557 Elo+

VS

Team Averages
Level 14
1,536 SR
1,253 Elo+
Artemis
Artemis
DarkStar4817
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,062 Elo+
Party 2
Cthulhu
Cthulhu
Sgt HairyGma88
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,201 Elo+
Party 2
King Arthur
King Arthur
Sgt Mcmuffin416
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,201 Elo+
Party 2
Kali
Kali
pikeyrama
Kali
Level 26
God Stats
15W - 11L
1,610 SR
Queue Stats
87W - 87L
1,387 Elo+
Party 3
Merlin
Merlin
terriariaking
Merlin
Level 27
God Stats
11W - 15L
1,571 SR
Queue Stats
83W - 78L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 7
10,802
540
14,827
11,805
4,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 5
11,099
555
12,117
16,931
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
16
6 / 1 / 9
10,576
529
8,053
12,037
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
TybeeDave
Artio
16
14 / 0 / 12
11,455
573
12,127
14,635
11,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
20
10 / 0 / 10
12,505
625
11,298
10,151
9,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkStar4817
Artemis
12
2 / 9 / 2
8,102
405
7,604
12,986
3,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 14 / 2
6,276
314
4,452
18,013
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Sgt Mcmuffin416
King Arthur
6
0 / 8 / 0
6,081
304
1,521
8,583
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
14
3 / 7 / 2
9,295
465
6,609
17,645
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 9 / 4
9,253
463
15,936
16,176
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
47
Kills
8
9
Deaths
47
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
W
10
2
5
6.25
L
Artemis
DarkStar4817
Artemis
2
9
2
0.33
W
Hun Batz
6
1
9
10.5
L
0
14
2
0.07
L
King Arthur
Sgt Mcmuffin416
King Arthur
0
8
0
0
W
Artio
TybeeDave
Artio
14
0
12
20
W
Ares
10
0
10
15
L
Kali
3
7
2
0.57
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,422
Damage
36,122
65,559
Taken
73,403
37,554
Mitigated
24,836
24,892
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,827
5,642
0
1,101
11,805
4,950
2,164
6,307
4,954
73,598
0
W
12,117
4,560
0
7,265
16,931
6,698
4,747
4,041
12,780
52,318
0
L
Artemis
DarkStar4817
Artemis
7,604
4,219
0
1,322
12,986
3,312
0
11,371
1,615
0
23,818
W
Hun Batz
8,053
2,974
0
3,808
12,037
4,652
1,334
2,026
9,826
0
61,395
L
4,452
391
0
267
18,013
5,018
0
13,060
4,953
15,897
0
L
King Arthur
Sgt Mcmuffin416
King Arthur
1,521
796
0
285
8,583
4,593
0
4,423
4,160
0
10,781
W
Artio
TybeeDave
Artio
12,127
1,306
797
7,359
14,635
11,938
833
6,337
8,142
38,415
0
W
Ares
11,298
1,124
378
4,184
10,151
9,316
2,000
689
9,294
78,024
0
L
Kali
6,609
3,062
0
2,343
17,645
6,889
0
10,499
7,146
0
48,883
L
15,936
223
0
0
16,176
5,024
596
11,016
5,160
55,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,437
Gold Earned
39,007
557
Minions Killed
259
0
Camps Cleared
0
1,867,852
Distance Traveled
1,475,694
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,802
540
126
6
0
345,929
0
W
Freya
11,099
555
107
5
0
313,930
1
L
Artemis
8,102
405
39
2
0
280,628
0
W
Hun Batz
10,576
529
101
5
0
418,569
0
L
Cthulhu
6,276
314
27
1
0
296,910
1
L
King Arthur
6,081
304
21
1
0
203,350
3
W
Artio
11,455
573
52
3
0
383,059
2
W
Ares
12,505
625
171
9
0
406,365
4
L
Kali
9,295
465
76
4
0
399,785
0
L
Merlin
9,253
463
96
5
0
295,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role