Player Matchup

Danzaburou
Danzaburou
DawsMan
Danzaburou
Level 43
God Stats
2W - 2L
1,486 SR
Queue Stats
43W - 27L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
ToesForSale
Nu Wa
Level 159
God Stats
0W - 3L
1,489 SR
Queue Stats
52W - 48L
1,233 Elo+
Party 2
Khepri
Khepri
VK Sav9644
Khepri
Level 140
God Stats
18W - 19L
1,556 SR
Queue Stats
123W - 112L
1,407 Elo+
Party 2
Team Averages
Level 114
1,511 SR
1,400 Elo+

VS

Team Averages
Level 74
1,554 SR
1,426 Elo+
Danzaburou
Danzaburou
Daragonius
Danzaburou
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,110 Elo+
Solo
Discordia
Discordia
The_kits_titts
Discordia
Level 87
God Stats
12W - 7L
1,661 SR
Queue Stats
202W - 175L
1,588 Elo+
Party 1
Mercury
Mercury
caeseyd
Mercury
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
206W - 188L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DawsMan
Danzaburou
14
8 / 5 / 2
11,020
689
11,895
10,865
6,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
8 / 5 / 4
11,423
714
14,194
14,464
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
VK Sav9644
Khepri
12
0 / 3 / 11
9,466
592
3,520
14,023
15,719
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daragonius
Danzaburou
14
2 / 6 / 8
10,326
645
4,736
12,152
4,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
The_kits_titts
Discordia
15
6 / 6 / 6
11,542
721
13,290
9,477
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
caeseyd
Mercury
16
5 / 4 / 7
11,432
715
11,843
16,746
7,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
16
Kills
13
13
Deaths
16
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daragonius
Danzaburou
2
6
8
1
L
Danzaburou
DawsMan
Danzaburou
8
5
2
1.8
W
Discordia
The_kits_titts
Discordia
6
6
6
1.5
L
8
5
4
2
L
Khepri
VK Sav9644
Khepri
0
3
11
1.83
W
Mercury
caeseyd
Mercury
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
29,869
39,352
Taken
38,375
27,150
Mitigated
14,425
4,198
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daragonius
Danzaburou
4,736
1,809
0
2,493
12,152
4,338
1,312
5,882
5,917
0
30,512
L
Danzaburou
DawsMan
Danzaburou
11,895
4,913
0
916
10,865
6,535
1,168
3,354
7,511
0
50,379
W
Discordia
The_kits_titts
Discordia
13,290
567
0
0
9,477
2,946
0
5,027
4,058
42,968
0
L
14,194
3,423
24
2,598
14,464
4,896
1,875
5,939
8,525
45,995
0
L
Khepri
VK Sav9644
Khepri
3,520
129
0
660
14,023
15,719
91
4,054
9,969
15,721
0
W
Mercury
caeseyd
Mercury
11,843
7,702
0
3,847
16,746
7,141
766
6,568
9,989
0
56,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
33,300
142
Minions Killed
183
0
Camps Cleared
0
769,821
Distance Traveled
850,948
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,326
645
46
3
0
267,400
0
L
Danzaburou
11,020
689
72
5
0
261,796
1
W
Discordia
11,542
721
65
4
0
260,239
3
L
Nu Wa
11,423
714
57
4
0
234,516
0
L
Khepri
9,466
592
13
1
0
273,509
2
W
Mercury
11,432
715
72
5
0
323,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role