Player Matchup

Yemoja
Yemoja
ADRAWD_BRpegador
Yemoja
Level 29
God Stats
5W - 3L
1,665 SR
Queue Stats
240W - 261L
1,460 Elo+
Solo
Cthulhu
Cthulhu
GabryellDJ
Cthulhu
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 22L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
MaravilhaAlice
Aphrodite
Level 25
God Stats
25W - 24L
1,605 SR
Queue Stats
178W - 205L
1,398 Elo+
Party 1
Artemis
Artemis
iSnoWvy
Artemis
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
95W - 97L
1,450 Elo+
Solo
Awilix
Awilix
kuramayoukobr
Awilix
Level 29
God Stats
24W - 22L
1,497 SR
Queue Stats
231W - 243L
1,505 Elo+
Solo
Team Averages
Level 25
1,593 SR
1,469 Elo+

VS

Team Averages
Level 16
1,461 SR
1,468 Elo+
Ra
Ra
AedesSama
Ra
Level 10
God Stats
1W - 2L
1,479 SR
Queue Stats
25W - 24L
1,733 Elo+
Solo
Odin
Odin
Aiendir
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,498 Elo+
Solo
Scylla
Scylla
Paaino
Scylla
Level 15
God Stats
12W - 6L
1,503 SR
Queue Stats
33W - 28L
1,500 Elo+
Solo
Neith
Neith
RafaRochaa
Neith
Level 16
God Stats
11W - 21L
1,384 SR
Queue Stats
48W - 66L
1,291 Elo+
Party 2
Pele
Pele
marcelo9
Pele
Level 17
God Stats
12W - 13L
1,439 SR
Queue Stats
22W - 31L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,248
483
3,102
11,179
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
GabryellDJ
Cthulhu
13
3 / 2 / 7
7,895
526
9,389
14,080
11,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
MaravilhaAlice
Aphrodite
12
3 / 2 / 3
7,218
481
4,592
10,202
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iSnoWvy
Artemis
13
5 / 1 / 6
7,550
503
7,521
6,160
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 0 / 5
8,512
567
8,705
10,163
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,675
445
5,358
8,555
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Aiendir
Odin
11
1 / 4 / 1
7,065
471
6,415
10,699
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Paaino
Scylla
12
0 / 1 / 2
7,197
480
8,962
3,588
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
0 / 4 / 2
6,185
412
6,377
9,187
2,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
12
1 / 5 / 0
7,328
489
5,868
11,522
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
4
5
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
2
5
0
0.4
L
Odin
Aiendir
Odin
1
4
1
0.38
W
Cthulhu
GabryellDJ
Cthulhu
3
2
7
3.25
W
Aphrodite
MaravilhaAlice
Aphrodite
3
2
3
2.25
L
Scylla
Paaino
Scylla
0
1
2
1
L
Neith
0
4
2
0.25
W
Artemis
iSnoWvy
Artemis
5
1
6
8
W
7
0
5
9.5
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
32,980
51,784
Taken
43,551
27,241
Mitigated
17,667
14,856
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,102
1,086
2,416
2,212
11,179
6,198
411
2,836
8,208
20,685
0
L
5,358
128
1,406
2,505
8,555
2,556
184
2,825
5,610
36,740
0
L
Odin
Aiendir
Odin
6,415
3,063
0
1,733
10,699
7,884
303
5,997
4,300
0
23,104
W
Cthulhu
GabryellDJ
Cthulhu
9,389
1,448
118
584
14,080
11,217
0
2,500
11,074
39,170
0
W
Aphrodite
MaravilhaAlice
Aphrodite
4,592
226
2,171
4,050
10,202
3,559
0
5,137
4,663
29,686
0
L
Scylla
Paaino
Scylla
8,962
409
0
521
3,588
1,265
0
1,958
1,520
38,637
0
L
Neith
6,377
2,670
0
1,475
9,187
2,571
622
3,097
6,007
0
26,526
W
Artemis
iSnoWvy
Artemis
7,521
3,615
0
171
6,160
2,561
899
829
5,306
0
35,336
W
8,705
3,224
0
3,134
10,163
3,706
1,216
2,330
7,666
0
55,156
L
Pele
5,868
1,293
0
2,874
11,522
3,391
1,064
2,345
9,031
0
45,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
34,450
339
Minions Killed
324
0
Camps Cleared
0
1,440,198
Distance Traveled
1,441,084
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,248
483
28
2
0
264,973
6
L
Ra
6,675
445
65
4
0
268,626
4
L
Odin
7,065
471
45
3
0
262,525
2
W
Cthulhu
7,895
526
64
4
0
299,652
1
W
Aphrodite
7,218
481
81
5
0
249,936
4
L
Scylla
7,197
480
81
5
0
295,512
11
L
Neith
6,185
412
44
3
0
280,713
0
W
Artemis
7,550
503
72
5
0
272,023
3
W
Awilix
8,512
567
94
6
0
353,614
2
L
Pele
7,328
489
89
6
0
333,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role