Player Matchup

Mulan
Mulan
Luke Fatney
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,450 Elo+
Party 3
Ra
Ra
MATTERS2000
Ra
Level 103
God Stats
9W - 11L
1,770 SR
Queue Stats
76W - 100L
1,460 Elo+
Party 3
Anhur
Anhur
NWO-CO_AMAZED323
Anhur
Level 60
God Stats
1W - 3L
1,464 SR
Queue Stats
10W - 14L
1,578 Elo+
Solo
Athena
Athena
OP BTW
Athena
Level 128
God Stats
14W - 27L
1,473 SR
Queue Stats
187W - 222L
1,445 Elo+
Party 3
Serqet
Serqet
ReturnSlab
Serqet
Level 144
God Stats
10W - 14L
1,268 SR
Queue Stats
204W - 261L
1,426 Elo+
Party 3
Team Averages
Level 104
1,495 SR
1,472 Elo+

VS

Team Averages
Level 116
1,446 SR
1,512 Elo+
Cernunnos
Cernunnos
ImmortalizdK
Cernunnos
Level 104
God Stats
7W - 5L
1,320 SR
Queue Stats
383W - 380L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JMSRYSX
Tsukuyomi
Level 120
God Stats
3W - 3L
1,232 SR
Queue Stats
260W - 267L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
SimplyTired
Ao Kuang
Level 146
God Stats
8W - 6L
1,621 SR
Queue Stats
906W - 834L
1,555 Elo+
Party 1
Bacchus
Bacchus
SomeDarkQueen
Bacchus
Level 123
God Stats
13W - 9L
1,496 SR
Queue Stats
503W - 491L
1,480 Elo+
Party 1
Tiamat
Tiamat
Tzushi
Tiamat
Level 85
God Stats
59W - 46L
1,560 SR
Queue Stats
222W - 259L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 9
12,304
513
15,720
27,361
21,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 7
11,771
490
14,112
10,084
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 7
11,325
472
7,624
13,980
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
OP BTW
Athena
16
3 / 6 / 12
10,963
457
12,126
31,789
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
ReturnSlab
Serqet
18
6 / 6 / 8
11,739
489
8,955
22,454
13,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImmortalizdK
Cernunnos
18
7 / 2 / 8
12,758
532
12,398
16,157
6,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
JMSRYSX
Tsukuyomi
19
3 / 5 / 12
12,533
522
13,470
19,368
9,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
SimplyTired
Ao Kuang
19
5 / 5 / 9
12,985
541
14,693
20,983
9,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
17
4 / 4 / 11
11,550
481
11,750
18,218
19,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Tzushi
Tiamat
20
9 / 6 / 7
15,380
641
30,015
19,359
18,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
75
22
Kills
28
28
Deaths
22
43
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ImmortalizdK
Cernunnos
7
2
8
5.5
W
Tsukuyomi
JMSRYSX
Tsukuyomi
3
5
12
1.8
L
4
8
9
1.06
L
6
3
7
3.17
L
3
5
7
1.3
L
Athena
OP BTW
Athena
3
6
12
1.5
L
Serqet
ReturnSlab
Serqet
6
6
8
1.67
W
Ao Kuang
SimplyTired
Ao Kuang
5
5
9
1.9
W
Bacchus
4
4
11
2.38
W
Tiamat
Tzushi
Tiamat
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,537
Damage
82,326
105,668
Taken
94,085
68,486
Mitigated
63,086
31,451
Healing
23,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ImmortalizdK
Cernunnos
12,398
5,315
0
3,590
16,157
6,099
1,825
3,393
12,052
0
89,283
W
Tsukuyomi
JMSRYSX
Tsukuyomi
13,470
3,170
0
1,314
19,368
9,457
0
6,522
12,642
0
88,917
L
15,720
2,437
0
7,884
27,361
21,956
0
14,840
12,092
0
77,869
L
14,112
772
2,810
3,022
10,084
4,617
148
5,443
4,439
72,274
0
L
7,624
2,588
159
3,374
13,980
5,492
132
7,070
6,676
0
71,186
L
Athena
OP BTW
Athena
12,126
2,818
0
8,663
31,789
23,331
98
16,460
14,643
35,114
0
L
Serqet
ReturnSlab
Serqet
8,955
676
0
5,539
22,454
13,090
0
10,701
11,249
0
75,425
W
Ao Kuang
SimplyTired
Ao Kuang
14,693
2,922
0
10,320
20,983
9,458
2,168
5,632
14,885
92,135
0
W
Bacchus
11,750
1,472
0
1,209
18,218
19,616
0
5,186
12,110
31,389
0
W
Tiamat
Tzushi
Tiamat
30,015
6,384
408
6,626
19,359
18,456
1,883
4,882
13,518
121,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,102
Gold Earned
65,206
596
Minions Killed
570
0
Camps Cleared
0
2,268,926
Distance Traveled
2,239,556
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,758
532
126
5
0
447,249
9
W
Tsukuyomi
12,533
522
110
5
0
490,937
3
L
Mulan
12,304
513
163
7
0
419,238
4
L
Ra
11,771
490
165
7
0
477,189
2
L
Anhur
11,325
472
102
4
0
439,680
0
L
Athena
10,963
457
47
2
0
458,588
4
L
Serqet
11,739
489
119
5
0
474,231
0
W
Ao Kuang
12,985
541
118
5
0
441,533
3
W
Bacchus
11,550
481
38
2
0
447,545
1
W
Tiamat
15,380
641
178
7
0
412,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role