Player Matchup

Tyr
Tyr
AaronVen
Tyr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
452W - 402L
1,656 Elo+
Party 3
Vamana
Vamana
GilbatGeist123
Vamana
Level 86
God Stats
8W - 5L
1,699 SR
Queue Stats
339W - 306L
1,453 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Zul3asa
Kumbhakarna
Level 15
God Stats
13W - 8L
1,572 SR
Queue Stats
44W - 28L
1,622 Elo+
Party 3
Eset
Eset
b00m123
Eset
Level 28
God Stats
2W - 2L
1,323 SR
Queue Stats
79W - 57L
1,544 Elo+
Solo
Medusa
Medusa
xEinfachderHuso
Medusa
Level 24
God Stats
10W - 4L
1,700 SR
Queue Stats
558W - 549L
1,450 Elo+
Party 3
Team Averages
Level 36
1,559 SR
1,545 Elo+

VS

Team Averages
Level 27
1,434 SR
1,511 Elo+
Sobek
Sobek
AreZGodZ
Sobek
Level 23
God Stats
2W - 2L
1,672 SR
Queue Stats
16W - 14L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
IntoFlames
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 2
Susano
Susano
Kaneki9
Susano
Level 32
God Stats
0W - 1L
1,218 SR
Queue Stats
31W - 26L
1,542 Elo+
Party 1
Eset
Eset
Psyduck666
Eset
Level 24
God Stats
0W - 2L
1,261 SR
Queue Stats
18W - 10L
1,486 Elo+
Party 2
Anubis
Anubis
cavaquinho12
Anubis
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
6W - 7L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
11,047
581
9,852
9,349
6,233
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 2 / 9
10,393
547
10,908
19,254
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Zul3asa
Kumbhakarna
12
0 / 5 / 4
8,072
425
2,757
13,525
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
b00m123
Eset
17
12 / 4 / 9
11,461
603
22,703
11,886
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 3
7,709
406
3,740
7,172
2,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AreZGodZ
Sobek
12
1 / 4 / 9
8,155
429
3,883
12,909
9,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
IntoFlames
Xbalanque
14
8 / 4 / 3
9,617
506
11,450
13,688
4,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Kaneki9
Susano
14
1 / 7 / 3
8,304
437
3,675
11,885
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 5
9,496
500
10,527
12,918
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
1 / 10 / 3
7,560
398
9,111
16,021
6,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
29
Kills
14
14
Deaths
29
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Sobek
AreZGodZ
Sobek
1
4
9
1.38
W
7
2
9
5.75
L
Xbalanque
IntoFlames
Xbalanque
8
4
3
2.38
L
Susano
Kaneki9
Susano
1
7
3
0.36
L
3
4
5
1.38
W
Kumbhakarna
Zul3asa
Kumbhakarna
0
5
4
0.4
W
Eset
b00m123
Eset
12
4
9
4.13
L
Anubis
1
10
3
0.25
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,960
Damage
38,646
61,186
Taken
67,421
34,740
Mitigated
29,528
18,772
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,852
2,373
0
1,910
9,349
6,233
3,092
3,345
6,004
0
51,426
L
Sobek
AreZGodZ
Sobek
3,883
535
0
3,008
12,909
9,077
854
6,832
5,749
19,368
0
W
10,908
6,788
0
8,222
19,254
10,343
1,105
5,498
13,608
0
66,908
L
Xbalanque
IntoFlames
Xbalanque
11,450
7,155
0
3,769
13,688
4,968
873
4,883
8,623
0
39,608
L
Susano
Kaneki9
Susano
3,675
695
0
1,296
11,885
4,104
378
3,334
8,433
0
35,679
L
10,527
864
989
2,799
12,918
4,574
441
4,364
8,255
54,750
0
W
Kumbhakarna
Zul3asa
Kumbhakarna
2,757
66
0
1,431
13,525
11,298
123
5,341
8,010
16,270
0
W
Eset
b00m123
Eset
22,703
1,644
801
3,825
11,886
4,394
1,446
6,430
5,157
67,875
0
L
Anubis
9,111
243
612
5,708
16,021
6,805
0
4,838
10,901
46,747
0
W
3,740
2,020
0
2,583
7,172
2,472
773
2,194
4,886
0
36,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
43,132
402
Minions Killed
362
0
Camps Cleared
0
1,732,063
Distance Traveled
1,567,656
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,047
581
112
6
0
355,380
7
L
Sobek
8,155
429
30
2
0
334,322
4
W
Vamana
10,393
547
96
5
0
404,361
1
L
Xbalanque
9,617
506
69
4
0
277,636
0
L
Susano
8,304
437
85
4
0
323,198
2
L
Eset
9,496
500
105
6
0
357,044
1
W
Kumbhakarna
8,072
425
25
1
0
330,142
7
W
Eset
11,461
603
95
5
0
356,772
1
L
Anubis
7,560
398
73
4
0
275,456
4
W
Medusa
7,709
406
74
4
0
285,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role