Player Matchup

Medusa
Medusa
Kaniiky
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,620 Elo+
Party 1
Nemesis
Nemesis
PHLBulbasaur
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,620 Elo+
Party 1
Ra
Ra
PHLSquirtle
Ra
Level 4
God Stats
2W - 1L
1,679 SR
Queue Stats
27W - 21L
1,620 Elo+
Party 1
Horus
Horus
PiKPRO6
Horus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
RicaSCK
Sylvanus
Level 5
God Stats
5W - 2L
1,733 SR
Queue Stats
13W - 11L
1,620 Elo+
Party 1
Team Averages
Level 19
1,582 SR
1,610 Elo+

VS

Team Averages
Level 26
1,471 SR
1,507 Elo+
Aphrodite
Aphrodite
Anubiskta
Aphrodite
Level 28
God Stats
3W - 4L
1,423 SR
Queue Stats
82W - 87L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Caktuz
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 255L
1,495 Elo+
Party 2
Apollo
Apollo
GabrielCedraz
Apollo
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 80L
1,522 Elo+
Solo
Amaterasu
Amaterasu
Nerovaii
Amaterasu
Level 29
God Stats
42W - 48L
1,507 SR
Queue Stats
119W - 141L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
c3jo
Kukulkan
Level 18
God Stats
2W - 0L
1,425 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kaniiky
Medusa
2
0 / 0 / 0
5,266
188
0
0
0
Nemesis
PHLBulbasaur
Nemesis
16
3 / 9 / 8
11,046
395
11,662
25,527
10,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 11 / 7
12,465
445
21,163
21,371
7,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
PiKPRO6
Horus
19
7 / 9 / 6
13,127
469
14,804
29,936
26,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
RicaSCK
Sylvanus
18
4 / 11 / 9
12,273
438
24,880
30,570
15,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anubiskta
Aphrodite
19
3 / 3 / 18
13,877
496
9,920
18,460
14,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Caktuz
Ne Zha
20
7 / 3 / 9
17,636
630
13,126
26,172
12,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 3 / 12
15,392
550
19,603
27,860
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Nerovaii
Amaterasu
20
8 / 3 / 21
14,341
512
18,539
22,013
13,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
c3jo
Kukulkan
20
12 / 6 / 14
14,977
535
31,839
17,425
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
114
18
Kills
40
40
Deaths
18
30
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anubiskta
Aphrodite
3
3
18
4
W
Ne Zha
Caktuz
Ne Zha
7
3
9
3.83
W
10
3
12
5.33
L
Medusa
Kaniiky
Medusa
0
0
0
0
W
Amaterasu
Nerovaii
Amaterasu
8
3
21
6.17
L
Nemesis
PHLBulbasaur
Nemesis
3
9
8
0.78
L
4
11
7
0.68
L
Horus
PiKPRO6
Horus
7
9
6
1.11
L
Sylvanus
RicaSCK
Sylvanus
4
11
9
0.77
W
Kukulkan
c3jo
Kukulkan
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,509
Damage
93,027
107,404
Taken
111,930
60,724
Mitigated
61,507
23,999
Healing
47,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anubiskta
Aphrodite
9,920
2,951
6,602
8,626
18,460
14,440
2,203
11,183
7,059
38,757
0
W
Ne Zha
Caktuz
Ne Zha
13,126
6,417
0
13,755
26,172
12,931
0
3,362
22,760
0
212,212
W
19,603
14,006
0
12,745
27,860
13,138
8,663
11,580
16,026
0
125,743
L
Medusa
Kaniiky
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Nerovaii
Amaterasu
18,539
8,621
0
5,680
22,013
13,567
3,202
7,832
13,991
0
61,413
L
Nemesis
PHLBulbasaur
Nemesis
11,662
4,265
0
5,440
25,527
10,573
0
6,327
19,110
0
59,103
L
21,163
2,392
778
2,454
21,371
7,675
0
10,760
10,081
80,365
0
L
Horus
PiKPRO6
Horus
14,804
7,633
1,736
5,150
29,936
26,895
76
10,109
19,585
0
56,590
L
Sylvanus
RicaSCK
Sylvanus
24,880
7,690
2,743
5,698
30,570
15,581
0
13,288
16,869
58,483
4,914
W
Kukulkan
c3jo
Kukulkan
31,839
2,937
0
218
17,425
7,431
864
9,696
7,335
96,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,177
Gold Earned
76,223
371
Minions Killed
749
0
Camps Cleared
0
1,848,410
Distance Traveled
2,560,122
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,877
496
70
3
0
456,185
0
W
Ne Zha
17,636
630
259
9
0
513,759
0
W
Apollo
15,392
550
172
6
0
525,225
0
L
Medusa
5,266
188
0
0
0
0
0
W
Amaterasu
14,341
512
108
4
0
568,903
1
L
Nemesis
11,046
395
88
3
0
516,544
0
L
Ra
12,465
445
135
5
0
480,818
3
L
Horus
13,127
469
70
3
0
465,778
1
L
Sylvanus
12,273
438
78
3
0
385,270
0
W
Kukulkan
14,977
535
140
5
0
496,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role