Player Matchup

Ah Puch
Ah Puch
MeExpluci
Ah Puch
Level 30
God Stats
2W - 4L
1,520 SR
Queue Stats
3W - 7L
1,349 Elo+
Solo
Neith
Neith
Nrk28
Neith
Level 22
God Stats
4W - 4L
1,482 SR
Queue Stats
87W - 81L
1,495 Elo+
Party 2
Pele
Pele
Team5PILL
Pele
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,492 Elo+
Solo
Nox
Nox
Xiranyxxx
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,475 Elo+
Solo
Izanami
Izanami
rpt700
Izanami
Level 18
God Stats
10W - 12L
1,494 SR
Queue Stats
61W - 65L
1,458 Elo+
Party 2
Team Averages
Level 25
1,499 SR
1,454 Elo+

VS

Team Averages
Level 29
1,606 SR
1,543 Elo+
Ymir
Ymir
Andufala
Ymir
Level 27
God Stats
36W - 36L
1,679 SR
Queue Stats
301W - 229L
1,558 Elo+
Party 1
Medusa
Medusa
Claigor91
Medusa
Level 78
God Stats
41W - 30L
1,676 SR
Queue Stats
211W - 202L
1,527 Elo+
Party 1
Izanami
Izanami
DebtiArmil
Izanami
Level 26
God Stats
50W - 48L
1,613 SR
Queue Stats
174W - 166L
1,575 Elo+
Party 1
Ra
Ra
Puppi_Zuddas
Ra
Level 8
God Stats
6W - 2L
1,860 SR
Queue Stats
19W - 9L
1,553 Elo+
Party 1
Anubis
Anubis
average-voyage
Anubis
Level 4
God Stats
2W - 3L
1,203 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MeExpluci
Ah Puch
19
9 / 3 / 10
14,189
1,182
30,306
9,947
3,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nrk28
Neith
16
2 / 5 / 7
10,787
899
5,232
6,776
2,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
19
4 / 16 / 11
12,639
1,053
17,199
27,218
11,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 13
11,990
999
10,064
16,823
7,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
rpt700
Izanami
18
4 / 8 / 11
12,723
1,060
12,419
13,585
5,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
10 / 6 / 20
13,743
1,145
14,582
20,353
19,964
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Claigor91
Medusa
19
6 / 1 / 16
12,737
1,061
15,925
17,029
6,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
DebtiArmil
Izanami
20
16 / 5 / 16
15,031
1,253
25,241
20,139
7,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 1 / 23
13,139
1,095
8,260
10,397
4,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 8 / 16
11,580
965
5,268
11,355
5,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
21
Kills
38
38
Deaths
21
52
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ymir
10
6
20
3.33
W
Medusa
Claigor91
Medusa
6
1
16
14
W
Izanami
DebtiArmil
Izanami
16
5
16
4.8
L
Ah Puch
MeExpluci
Ah Puch
9
3
10
4.67
L
Neith
Nrk28
Neith
2
5
7
1.1
W
5
1
23
16.5
L
Pele
4
16
11
0.59
L
2
6
13
1.42
W
1
8
16
1.13
L
Izanami
rpt700
Izanami
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,220
Damage
69,276
74,349
Taken
79,273
30,203
Mitigated
43,523
2,587
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,582
2,311
693
255
20,353
19,964
0
8,524
11,829
27,070
0
W
Medusa
Claigor91
Medusa
15,925
6,855
0
913
17,029
6,395
0
8,462
8,567
0
35,423
W
Izanami
DebtiArmil
Izanami
25,241
19,993
0
2,641
20,139
7,437
0
11,731
8,408
0
59,088
L
Ah Puch
MeExpluci
Ah Puch
30,306
799
0
308
9,947
3,698
0
3,588
6,359
55,223
0
L
Neith
Nrk28
Neith
5,232
3,236
0
58
6,776
2,573
0
1,560
5,216
0
10,962
W
8,260
958
538
1,183
10,397
4,422
0
5,943
4,454
23,564
0
L
Pele
17,199
7,647
0
1,269
27,218
11,458
0
9,664
17,554
0
48,438
L
10,064
914
0
0
16,823
7,102
0
8,500
8,323
21,728
0
W
5,268
220
0
0
11,355
5,305
0
5,710
5,645
21,142
0
L
Izanami
rpt700
Izanami
12,419
7,839
331
621
13,585
5,372
0
4,798
8,787
0
33,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,328
Gold Earned
66,230
197
Minions Killed
252
6
Camps Cleared
5
826,727
Distance Traveled
1,044,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,743
1,145
25
2
0
204,073
0
W
Medusa
12,737
1,061
51
4
2
231,785
0
W
Izanami
15,031
1,253
107
9
0
222,220
0
L
Ah Puch
14,189
1,182
58
5
1
195,531
1
L
Neith
10,787
899
21
2
0
94,737
0
W
Ra
13,139
1,095
37
3
1
236,390
0
L
Pele
12,639
1,053
45
4
2
201,834
0
L
Nox
11,990
999
27
2
1
194,995
1
W
Anubis
11,580
965
32
3
2
149,916
2
L
Izanami
12,723
1,060
46
4
2
139,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role