Player Matchup

Susano
Susano
BlindRumble4
Susano
Level 28
God Stats
3W - 2L
1,701 SR
Queue Stats
91W - 94L
1,589 Elo+
Solo
Neith
Neith
BossCard56
Neith
Level 7
God Stats
26W - 23L
1,761 SR
Queue Stats
55W - 57L
1,615 Elo+
Solo
Hades
Hades
FreeFrasier
Hades
Level 22
God Stats
1W - 4L
1,365 SR
Queue Stats
111W - 88L
1,664 Elo+
Solo
Sun Wukong
Sun Wukong
JaredRees7
Sun Wukong
Level 29
God Stats
3W - 1L
1,838 SR
Queue Stats
341W - 291L
1,632 Elo+
Solo
Izanami
Izanami
RaDogYourMom
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,627 Elo+
Solo
Team Averages
Level 19
1,633 SR
1,626 Elo+

VS

Team Averages
Level 30
1,464 SR
1,670 Elo+
Neith
Neith
BussinOnYou
Neith
Level 6
God Stats
2W - 1L
1,575 SR
Queue Stats
95W - 32L
1,812 Elo+
Party 1
Cthulhu
Cthulhu
Danibalistic_UwU
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
KarinAsakaUwU
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 16L
1,720 Elo+
Party 1
Bellona
Bellona
WiggSplitta-
Bellona
Level 103
God Stats
11W - 10L
1,246 SR
Queue Stats
744W - 672L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
chidibere
Danzaburou
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
664W - 648L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
1 / 7 / 1
9,887
471
4,158
18,733
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
3 / 6 / 2
9,626
458
5,204
13,585
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 7 / 4
11,211
534
12,052
21,104
17,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
JaredRees7
Sun Wukong
15
0 / 4 / 2
9,588
457
6,842
20,232
13,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RaDogYourMom
Izanami
19
7 / 6 / 4
12,416
591
14,770
17,772
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 8
13,756
655
21,179
13,597
5,438
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 5
10,077
480
6,611
15,419
9,073
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
KarinAsakaUwU
Erlang Shen
19
16 / 2 / 2
12,892
614
19,525
15,083
8,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
WiggSplitta-
Bellona
20
4 / 1 / 3
12,415
591
17,339
19,856
24,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
chidibere
Danzaburou
10
0 / 9 / 6
8,456
403
933
10,660
3,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
17
Kills
30
30
Deaths
18
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
1
7
1
0.21
L
Neith
3
6
2
0.67
W
10
1
8
14
W
0
5
5
0.5
L
6
7
4
1.14
L
Sun Wukong
JaredRees7
Sun Wukong
0
4
2
0.25
W
Erlang Shen
KarinAsakaUwU
Erlang Shen
16
2
2
8.5
L
Izanami
RaDogYourMom
Izanami
7
6
4
1.5
W
Bellona
WiggSplitta-
Bellona
4
1
3
5.5
W
Danzaburou
chidibere
Danzaburou
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,026
Damage
65,587
91,426
Taken
74,615
49,340
Mitigated
51,216
29,156
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,158
1,360
0
6,351
18,733
7,338
0
1,562
16,893
0
63,538
L
Neith
5,204
2,124
0
4,049
13,585
3,944
2,233
717
12,858
0
49,248
W
21,179
10,773
0
7,104
13,597
5,438
240
3,033
10,564
0
126,120
W
6,611
104
118
1,736
15,419
9,073
624
1,665
13,754
49,437
0
L
12,052
1,542
87
7,359
21,104
17,052
425
1,200
19,519
61,047
0
L
Sun Wukong
JaredRees7
Sun Wukong
6,842
905
0
5,470
20,232
13,315
191
242
19,435
0
53,377
W
Erlang Shen
KarinAsakaUwU
Erlang Shen
19,525
10,865
0
3,753
15,083
8,830
0
3,184
11,899
0
99,763
L
Izanami
RaDogYourMom
Izanami
14,770
11,583
0
5,840
17,772
7,691
374
3,845
13,556
0
96,739
W
Bellona
WiggSplitta-
Bellona
17,339
6,208
0
9,665
19,856
24,705
598
1,961
17,895
1,333
89,380
W
Danzaburou
chidibere
Danzaburou
933
366
0
789
10,660
3,170
114
4,196
6,464
0
10,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,728
Gold Earned
57,596
554
Minions Killed
557
0
Camps Cleared
0
1,842,908
Distance Traveled
1,831,132
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,887
471
126
6
0
376,737
2
L
Neith
9,626
458
83
4
0
322,090
3
W
Neith
13,756
655
171
8
0
378,878
9
W
Cthulhu
10,077
480
86
4
0
348,425
3
L
Hades
11,211
534
112
5
0
371,127
4
L
Sun Wukong
9,588
457
90
4
0
412,851
3
W
Erlang Shen
12,892
614
105
5
0
427,661
5
L
Izanami
12,416
591
143
7
0
360,103
1
W
Bellona
12,415
591
172
8
0
407,749
4
W
Danzaburou
8,456
403
23
1
0
268,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role