Player Matchup

Set
Set
Mira323
Set
Level 25
God Stats
6W - 4L
1,542 SR
Queue Stats
35W - 33L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
Themulaitor
Kuzenbo
Level 33
God Stats
7W - 2L
1,663 SR
Queue Stats
68W - 73L
1,436 Elo+
Party 1
Ra
Ra
Whiskondelaisla
Ra
Level 3
God Stats
2W - 1L
1,691 SR
Queue Stats
7W - 14L
1,402 Elo+
Party 1
Apollo
Apollo
fenix15100
Apollo
Level 89
God Stats
31W - 27L
1,544 SR
Queue Stats
206W - 219L
1,436 Elo+
Party 1
Ymir
Ymir
tiodelpratsemete
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,508 Elo+
Party 1
Team Averages
Level 34
1,588 SR
1,433 Elo+

VS

Team Averages
Level 24
1,463 SR
1,401 Elo+
Bastet
Bastet
Karloval
Bastet
Level 28
God Stats
3W - 3L
1,782 SR
Queue Stats
133W - 173L
1,466 Elo+
Solo
Yemoja
Yemoja
TheGreatVonDerp
Yemoja
Level 25
God Stats
8W - 19L
1,225 SR
Queue Stats
41W - 72L
1,228 Elo+
Solo
Hel
Hel
l4ikovsk11
Hel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,457 Elo+
Party 2
Bellona
Bellona
loreytatué
Bellona
Level 25
God Stats
0W - 3L
1,306 SR
Queue Stats
56W - 54L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Щегол
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
6 / 3 / 6
13,670
547
11,950
18,714
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Themulaitor
Kuzenbo
16
4 / 1 / 17
12,304
492
9,152
16,264
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 8 / 9
11,801
472
11,669
13,137
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
fenix15100
Apollo
20
12 / 3 / 10
14,194
568
21,604
21,622
10,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 1 / 10
14,171
567
24,450
19,033
12,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Karloval
Bastet
17
6 / 7 / 1
11,065
443
10,070
22,184
8,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 3
11,135
445
13,413
17,589
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 9 / 5
9,261
370
4,917
17,460
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
loreytatué
Bellona
16
0 / 7 / 5
9,810
392
8,739
22,703
20,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Щегол
Danzaburou
17
2 / 10 / 4
10,970
439
14,949
23,909
11,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
35
Kills
14
16
Deaths
36
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
Karloval
Bastet
6
7
1
0.93
W
Set
6
3
6
3
L
5
3
3
2.17
W
Kuzenbo
Themulaitor
Kuzenbo
4
1
17
12.5
W
3
8
9
0.94
W
Apollo
fenix15100
Apollo
12
3
10
5.67
L
1
9
5
0.39
L
Bellona
loreytatué
Bellona
0
7
5
0.36
W
10
1
10
15
L
Danzaburou
Щегол
Danzaburou
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,825
Damage
52,088
88,770
Taken
103,845
59,209
Mitigated
61,325
27,593
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Karloval
Bastet
10,070
3,966
0
3,860
22,184
8,021
826
5,501
16,421
0
62,163
W
Set
11,950
5,415
0
6,540
18,714
8,810
5,274
3,622
15,067
0
88,221
L
13,413
1,026
2,184
2,783
17,589
14,533
0
9,374
8,089
54,545
0
W
Kuzenbo
Themulaitor
Kuzenbo
9,152
3,836
0
2,015
16,264
21,573
194
3,302
12,962
25,933
0
W
11,669
880
1,158
2,584
13,137
5,366
1,763
3,410
9,652
60,312
0
W
Apollo
fenix15100
Apollo
21,604
12,676
0
12,673
21,622
10,701
5,137
3,773
16,568
0
108,991
L
4,917
575
4,387
3,399
17,460
7,193
0
11,634
5,692
33,846
0
L
Bellona
loreytatué
Bellona
8,739
1,943
0
2,776
22,703
20,184
0
7,708
14,887
0
59,105
W
24,450
3,883
150
2,473
19,033
12,759
668
4,223
14,334
98,673
2,581
L
Danzaburou
Щегол
Danzaburou
14,949
9,224
0
3,947
23,909
11,394
82
10,107
13,684
0
72,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,140
Gold Earned
52,241
593
Minions Killed
450
0
Camps Cleared
0
2,300,202
Distance Traveled
1,999,454
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,065
443
110
4
0
447,754
3
W
Set
13,670
547
164
7
0
524,098
4
L
Yemoja
11,135
445
65
3
0
396,367
4
W
Kuzenbo
12,304
492
23
1
0
449,569
7
W
Ra
11,801
472
96
4
0
442,114
4
W
Apollo
14,194
568
164
7
0
463,361
4
L
Hel
9,261
370
49
2
0
404,451
0
L
Bellona
9,810
392
102
4
0
361,538
1
W
Ymir
14,171
567
146
6
0
421,060
0
L
Danzaburou
10,970
439
124
5
0
389,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role