Player Matchup

Sun Wukong
Sun Wukong
BloodDemonio
Sun Wukong
Level 17
God Stats
6W - 12L
1,300 SR
Queue Stats
6W - 16L
1,270 Elo+
Solo
Hera
Hera
Falsetta
Hera
Level 20
God Stats
1W - 6L
1,290 SR
Queue Stats
55W - 64L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
OldManRemy
Jormungandr
Level 26
God Stats
1W - 5L
1,423 SR
Queue Stats
108W - 116L
1,555 Elo+
Party 1
Anhur
Anhur
SeaJaggles
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,542 Elo+
Party 1
Olorun
Olorun
worelddestroyer
Olorun
Level 5
God Stats
1W - 2L
1,725 SR
Queue Stats
1W - 2L
1,702 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,527 Elo+

VS

Team Averages
Level 26
1,569 SR
1,514 Elo+
Khepri
Khepri
BillsoDaClown
Khepri
Level 38
God Stats
4W - 2L
1,491 SR
Queue Stats
43W - 49L
1,438 Elo+
Party 2
Cerberus
Cerberus
HALOBOSS2092
Cerberus
Level 28
God Stats
87W - 53L
1,667 SR
Queue Stats
290W - 259L
1,548 Elo+
Solo
Chang'e
Chang'e
Itchyness4319
Chang'e
Level 25
God Stats
41W - 19L
1,776 SR
Queue Stats
289W - 271L
1,687 Elo+
Solo
Medusa
Medusa
RoccDaGreat
Medusa
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,414 Elo+
Party 2
Bellona
Bellona
lojion1591
Bellona
Level 19
God Stats
5W - 4L
1,410 SR
Queue Stats
42W - 36L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodDemonio
Sun Wukong
17
0 / 6 / 3
10,852
835
14,750
23,571
23,559
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
18
0 / 5 / 4
11,353
873
15,578
9,624
2,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
OldManRemy
Jormungandr
18
2 / 0 / 3
11,837
911
9,932
19,780
30,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
17
3 / 5 / 1
11,687
899
18,252
16,048
4,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 18 / 0
10,718
824
7,115
24,519
7,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
11,767
905
9,680
16,767
14,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
HALOBOSS2092
Cerberus
20
8 / 0 / 22
15,053
1,158
21,742
17,395
21,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
20
6 / 1 / 22
13,075
1,006
29,678
14,747
5,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
5 / 0 / 16
12,679
975
14,739
9,266
3,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
lojion1591
Bellona
20
11 / 1 / 17
12,933
995
10,732
13,414
10,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
125
5
Kills
34
34
Deaths
5
11
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Sun Wukong
BloodDemonio
Sun Wukong
0
6
3
0.25
L
Hera
0
5
4
0.4
W
Cerberus
HALOBOSS2092
Cerberus
8
0
22
19
W
Chang'e
6
1
22
17
L
Jormungandr
OldManRemy
Jormungandr
2
0
3
3.5
W
Medusa
5
0
16
13
L
Anhur
3
5
1
0.7
W
Bellona
lojion1591
Bellona
11
1
17
19.5
L
0
18
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,627
Damage
86,571
93,542
Taken
71,589
69,833
Mitigated
56,174
7,337
Healing
33,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,680
1,495
383
602
16,767
14,922
0
6,736
10,031
20,051
0
L
Sun Wukong
BloodDemonio
Sun Wukong
14,750
861
0
1,566
23,571
23,559
0
14,116
9,455
0
29,651
L
Hera
15,578
4,681
159
875
9,624
2,929
0
7,537
2,087
48,935
0
W
Cerberus
HALOBOSS2092
Cerberus
21,742
2,695
895
6,149
17,395
21,100
0
7,005
10,390
49,930
0
W
Chang'e
29,678
1,969
11,345
8,598
14,747
5,930
0
7,514
7,233
69,606
0
L
Jormungandr
OldManRemy
Jormungandr
9,932
2,555
473
656
19,780
30,739
0
8,596
11,184
36,849
0
W
Medusa
14,739
6,177
0
1,170
9,266
3,822
0
4,885
4,381
0
36,554
L
Anhur
18,252
11,247
0
1,929
16,048
4,866
0
13,565
2,483
0
35,580
W
Bellona
lojion1591
Bellona
10,732
2,560
2,234
1,958
13,414
10,400
0
6,485
6,929
0
29,232
L
7,115
3,967
115
1,564
24,519
7,740
0
17,286
7,233
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
65,507
231
Minions Killed
287
9
Camps Cleared
3
1,055,897
Distance Traveled
1,183,559
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,767
905
20
2
0
155,230
0
L
Sun Wukong
10,852
835
38
3
1
232,288
0
L
Hera
11,353
873
92
7
1
224,625
1
W
Cerberus
15,053
1,158
51
4
0
269,473
0
W
Chang'e
13,075
1,006
125
10
1
254,610
1
L
Jormungandr
11,837
911
48
4
0
199,972
1
W
Medusa
12,679
975
55
4
1
202,379
0
L
Anhur
11,687
899
30
2
2
210,972
0
W
Bellona
12,933
995
36
3
1
301,867
0
L
Olorun
10,718
824
23
2
5
188,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role