Player Matchup

Hercules
Hercules
BakerHappyBoy
Hercules
Level 35
God Stats
4W - 0L
1,762 SR
Queue Stats
86W - 82L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
KarmaTz
Danzaburou
Level 16
God Stats
3W - 4L
1,415 SR
Queue Stats
4W - 9L
1,188 Elo+
Party 1
Nu Wa
Nu Wa
THICCAnimeGrills
Nu Wa
Level 63
God Stats
26W - 20L
1,623 SR
Queue Stats
164W - 162L
1,503 Elo+
Party 1
Team Averages
Level 38
1,600 SR
1,409 Elo+

VS

Team Averages
Level 41
1,409 SR
1,332 Elo+
Heimdallr
Heimdallr
Aaronwil
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Piggyeater534
Loki
Level 7
God Stats
0W - 2L
1,150 SR
Queue Stats
4W - 9L
869 Elo+
Party 2
Janus
Janus
fxrco
Janus
Level 87
God Stats
29W - 17L
1,579 SR
Queue Stats
116W - 110L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BakerHappyBoy
Hercules
12
4 / 2 / 9
8,584
780
9,982
11,998
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
KarmaTz
Danzaburou
12
4 / 2 / 7
8,376
761
5,279
6,526
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 5 / 5
8,873
807
5,724
7,111
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aaronwil
Heimdallr
10
0 / 5 / 8
7,010
637
5,709
7,883
2,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 5
7,503
682
3,538
8,262
2,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
fxrco
Janus
11
7 / 4 / 2
8,403
764
10,184
9,279
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
13
Kills
9
9
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aaronwil
Heimdallr
0
5
8
0.8
W
Hercules
BakerHappyBoy
Hercules
4
2
9
4.25
W
Danzaburou
KarmaTz
Danzaburou
4
2
7
3.75
L
2
4
5
1.13
W
5
5
5
1.5
L
Janus
fxrco
Janus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,985
Damage
19,431
25,635
Taken
25,424
14,248
Mitigated
8,067
7,073
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aaronwil
Heimdallr
5,709
1,583
0
0
7,883
2,860
0
1,835
5,642
0
22,431
W
Hercules
BakerHappyBoy
Hercules
9,982
2,330
0
4,835
11,998
9,956
85
3,706
7,930
0
18,774
W
Danzaburou
KarmaTz
Danzaburou
5,279
1,281
0
1,093
6,526
2,133
2,261
2,971
3,331
0
22,459
L
3,538
390
0
710
8,262
2,323
0
2,013
5,962
0
19,566
W
5,724
1,747
224
921
7,111
2,159
649
2,713
4,158
34,269
0
L
Janus
fxrco
Janus
10,184
286
0
2,467
9,279
2,884
0
1,416
7,485
35,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
22,916
121
Minions Killed
130
0
Camps Cleared
0
648,135
Distance Traveled
591,713
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,010
637
32
3
0
182,701
0
W
Hercules
8,584
780
34
3
0
257,865
2
W
Danzaburou
8,376
761
38
3
0
188,921
4
L
Loki
7,503
682
28
3
0
203,477
0
W
Nu Wa
8,873
807
49
4
0
201,349
3
L
Janus
8,403
764
70
6
0
205,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role