Player Matchup

Pele
Pele
JoylessPuppy179
Pele
Level 3
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Ares
Ares
Morenitop19
Ares
Level 6
God Stats
2W - 1L
1,841 SR
Queue Stats
26W - 27L
1,839 Elo+
Party 2
Loki
Loki
atillerrr420
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
lugiordanino98
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,364 Elo+
Solo
Hera
Hera
noncholas07_KYZ
Hera
Level 72
God Stats
8W - 7L
1,815 SR
Queue Stats
136W - 137L
1,661 Elo+
Party 2
Team Averages
Level 22
1,604 SR
1,611 Elo+

VS

Team Averages
Level 21
1,481 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrackedWarrior4
Vulcan
Level 22
God Stats
17W - 10L
1,581 SR
Queue Stats
24W - 23L
1,435 Elo+
Party 3
Poseidon
Poseidon
CrusadeWard
Poseidon
Level 28
God Stats
1W - 2L
1,324 SR
Queue Stats
55W - 43L
1,538 Elo+
Party 3
Jing Wei
Jing Wei
NotVeryCool2886
Jing Wei
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
mctrojan2025
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 12 / 4
8,113
477
7,257
14,422
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
2 / 8 / 2
7,903
465
5,995
14,679
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 12 / 3
7,162
421
6,111
13,836
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 9 / 4
7,508
442
3,712
16,387
5,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 8 / 0
7,402
435
4,872
10,522
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 3 / 13
9,358
550
10,003
10,926
7,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

17
14 / 3 / 9
11,025
649
22,300
10,354
4,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
CrusadeWard
Poseidon
15
11 / 2 / 9
10,231
602
7,524
8,751
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
15
12 / 2 / 4
10,433
614
9,911
11,947
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
mctrojan2025
Cthulhu
13
3 / 2 / 15
8,359
492
4,383
7,875
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
11
Kills
48
49
Deaths
12
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
13
4.83
W
14
3
9
6.17
W
Poseidon
CrusadeWard
Poseidon
11
2
9
7.75
L
4
12
4
0.5
L
2
8
2
0.38
W
Jing Wei
12
2
4
7
L
2
12
3
0.29
L
1
9
4
0.33
W
Cthulhu
mctrojan2025
Cthulhu
3
2
15
5.25
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
54,121
69,846
Taken
49,853
23,293
Mitigated
25,367
5,799
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,003
3,637
0
4,842
10,926
7,708
1,752
1,155
9,771
0
47,561
W
22,300
11,423
0
1,063
10,354
4,256
2,098
3,041
6,988
70,730
0
W
Poseidon
CrusadeWard
Poseidon
7,524
2,549
0
1,850
8,751
2,741
1,446
1,587
7,114
51,633
0
L
7,257
1,064
0
411
14,422
3,962
174
7,844
6,522
0
24,407
L
5,995
658
0
2,029
14,679
5,640
210
6,700
7,745
20,726
0
W
Jing Wei
9,911
8,193
0
6,340
11,947
4,335
3,019
4,482
7,415
0
47,351
L
6,111
2,278
0
0
13,836
4,815
95
5,643
8,147
0
11,070
L
3,712
828
0
540
16,387
5,116
0
5,915
10,429
0
27,974
W
Cthulhu
mctrojan2025
Cthulhu
4,383
334
62
999
7,875
6,327
766
177
7,698
15,052
0
L
4,872
1,237
0
2,819
10,522
3,760
68
7,602
2,796
29,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
49,406
164
Minions Killed
370
0
Camps Cleared
0
1,326,124
Distance Traveled
1,559,207
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,358
550
71
4
0
309,784
4
W
Vulcan
11,025
649
104
6
0
329,888
0
W
Poseidon
10,231
602
85
5
0
322,288
0
L
Pele
8,113
477
28
2
0
285,029
1
L
Ares
7,903
465
31
2
0
255,288
1
W
Jing Wei
10,433
614
76
4
0
296,236
0
L
Loki
7,162
421
5
0
0
303,433
0
L
Thor
7,508
442
52
3
0
212,747
4
W
Cthulhu
8,359
492
34
2
0
301,011
0
L
Hera
7,402
435
48
3
0
269,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role