Player Matchup

Izanami
Izanami
JarkkoL4
Izanami
Level 56
God Stats
22W - 22L
1,556 SR
Queue Stats
79W - 92L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
bartax98
Kukulkan
Level 85
God Stats
3W - 3L
1,541 SR
Queue Stats
191W - 202L
1,402 Elo+
Party 2
Cerberus
Cerberus
dark16craft09
Cerberus
Level 61
God Stats
10W - 6L
1,702 SR
Queue Stats
319W - 287L
1,437 Elo+
Solo
Guan Yu
Guan Yu
o---Meliodas---o
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,344 Elo+
Solo
Thanatos
Thanatos
o0_SH4RCK0_0o
Thanatos
Level 107
God Stats
3W - 2L
1,413 SR
Queue Stats
182W - 192L
1,405 Elo+
Party 2
Team Averages
Level 79
1,542 SR
1,397 Elo+

VS

Team Averages
Level 99
1,513 SR
1,402 Elo+
Set
Set
Apofius
Set
Level 66
God Stats
6W - 11L
1,426 SR
Queue Stats
822W - 861L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Note To vLam
Sun Wukong
Level 57
God Stats
6W - 9L
1,648 SR
Queue Stats
250W - 283L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stygian_666
Kumbhakarna
Level 146
God Stats
14W - 18L
1,472 SR
Queue Stats
672W - 721L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
TheMathiasSB
Nu Wa
Level 65
God Stats
24W - 25L
1,509 SR
Queue Stats
63W - 78L
1,401 Elo+
Solo
Neith
Neith
bluestorm666
Neith
Level 159
God Stats
70W - 64L
1,508 SR
Queue Stats
984W - 1,038L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JarkkoL4
Izanami
17
8 / 2 / 6
11,188
486
14,012
11,300
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
bartax98
Kukulkan
20
8 / 2 / 5
12,485
543
13,470
10,257
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
dark16craft09
Cerberus
18
6 / 2 / 13
11,881
517
14,627
20,755
22,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 2 / 1
11,798
513
4,839
11,605
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
o0_SH4RCK0_0o
Thanatos
19
5 / 7 / 9
12,037
523
11,868
19,884
7,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
2 / 8 / 5
10,146
441
6,990
20,312
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Note To vLam
Sun Wukong
19
6 / 0 / 1
11,944
519
9,662
12,570
11,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Stygian_666
Kumbhakarna
15
3 / 5 / 2
10,193
443
6,123
16,031
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 8 / 4
10,113
440
8,932
15,299
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 3
10,061
437
12,750
13,807
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
28
Kills
15
15
Deaths
29
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
2
8
5
0.56
W
Izanami
JarkkoL4
Izanami
8
2
6
5.5
L
Sun Wukong
Note To vLam
Sun Wukong
6
0
1
6.5
L
Kumbhakarna
Stygian_666
Kumbhakarna
3
5
2
0.8
L
2
8
4
0.5
W
Kukulkan
bartax98
Kukulkan
8
2
5
5.25
L
2
8
3
0.44
W
Cerberus
dark16craft09
Cerberus
6
2
13
6.25
W
1
2
1
0.75
W
Thanatos
o0_SH4RCK0_0o
Thanatos
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,816
Damage
44,457
73,801
Taken
78,019
51,879
Mitigated
36,714
29,942
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
6,990
2,713
0
5,087
20,312
6,707
0
4,548
15,604
0
69,316
W
Izanami
JarkkoL4
Izanami
14,012
9,587
1,134
4,625
11,300
4,601
1,873
2,761
8,435
0
77,418
L
Sun Wukong
Note To vLam
Sun Wukong
9,662
2,302
0
2,469
12,570
11,058
370
3,008
9,152
0
71,688
L
Kumbhakarna
Stygian_666
Kumbhakarna
6,123
184
0
1,763
16,031
10,784
0
7,660
8,321
37,139
0
L
8,932
2,002
211
1,308
15,299
4,602
1,197
7,652
7,374
59,164
0
W
Kukulkan
bartax98
Kukulkan
13,470
346
462
1,352
10,257
4,560
626
2,968
7,091
89,883
0
L
12,750
5,359
0
2,646
13,807
3,563
702
4,461
9,146
0
63,401
W
Cerberus
dark16craft09
Cerberus
14,627
928
0
6,545
20,755
22,123
522
4,521
16,015
58,258
0
W
4,839
1,494
88
2,328
11,605
12,809
1,417
1,067
10,422
0
74,530
W
Thanatos
o0_SH4RCK0_0o
Thanatos
11,868
1,856
0
13,408
19,884
7,786
0
2,855
16,783
0
101,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,389
Gold Earned
52,457
700
Minions Killed
537
0
Camps Cleared
0
2,094,089
Distance Traveled
1,984,430
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,146
441
116
5
0
398,025
3
W
Izanami
11,188
486
141
6
0
373,966
0
L
Sun Wukong
11,944
519
149
6
0
497,903
8
L
Kumbhakarna
10,193
443
46
2
0
391,840
5
L
Nu Wa
10,113
440
114
5
0
389,177
10
W
Kukulkan
12,485
543
159
7
0
450,713
4
L
Neith
10,061
437
112
5
0
307,485
4
W
Cerberus
11,881
517
112
5
0
410,248
0
W
Guan Yu
11,798
513
163
7
0
422,619
0
W
Thanatos
12,037
523
125
5
0
436,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role