Player Matchup

Fenrir
Fenrir
CharlyBucket547
Fenrir
Level 28
God Stats
10W - 5L
1,804 SR
Queue Stats
137W - 139L
1,429 Elo+
Solo
Cupid
Cupid
Maithew1292
Cupid
Level 25
God Stats
21W - 13L
1,649 SR
Queue Stats
77W - 84L
1,381 Elo+
Solo
Merlin
Merlin
Rigcakes
Merlin
Level 29
God Stats
7W - 8L
1,318 SR
Queue Stats
45W - 64L
1,241 Elo+
Solo
Yemoja
Yemoja
Tabry504
Yemoja
Level 26
God Stats
49W - 39L
1,537 SR
Queue Stats
105W - 109L
1,428 Elo+
Solo
Thoth
Thoth
Verclour
Thoth
Level 25
God Stats
4W - 10L
1,534 SR
Queue Stats
239W - 252L
1,423 Elo+
Solo
Team Averages
Level 27
1,568 SR
1,380 Elo+

VS

Team Averages
Level 20
1,441 SR
1,373 Elo+
Cerberus
Cerberus
BlondeOwl3
Cerberus
Level 21
God Stats
3W - 8L
1,454 SR
Queue Stats
94W - 113L
1,365 Elo+
Party 1
Bellona
Bellona
FreshSwagTea
Bellona
Level 28
God Stats
4W - 10L
1,756 SR
Queue Stats
55W - 71L
1,291 Elo+
Solo
Olorun
Olorun
Sn0wcx
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
StrawAlarm19202
Cernunnos
Level 24
God Stats
2W - 6L
1,120 SR
Queue Stats
89W - 132L
1,376 Elo+
Party 1
Thanatos
Thanatos
Tswag908
Thanatos
Level 25
God Stats
14W - 21L
1,376 SR
Queue Stats
146W - 173L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 1
9,867
658
7,920
11,650
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
10 / 1 / 3
8,723
582
12,160
9,788
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Rigcakes
Merlin
14
3 / 1 / 2
8,390
559
6,355
7,074
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Tabry504
Yemoja
13
6 / 2 / 7
8,969
598
4,761
9,965
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Verclour
Thoth
13
0 / 3 / 5
7,664
511
3,461
5,501
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlondeOwl3
Cerberus
10
1 / 2 / 1
6,099
407
1,444
7,833
3,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
FreshSwagTea
Bellona
8
1 / 5 / 0
5,951
397
5,241
8,767
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Sn0wcx
Olorun
9
2 / 9 / 1
6,357
424
4,546
9,775
3,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
StrawAlarm19202
Cernunnos
9
0 / 9 / 1
5,402
360
4,160
9,211
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Tswag908
Thanatos
14
4 / 4 / 1
8,519
568
6,112
13,741
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
28
Kills
8
8
Deaths
29
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlondeOwl3
Cerberus
1
2
1
0.75
W
9
1
1
9.5
L
Bellona
FreshSwagTea
Bellona
1
5
0
0.2
W
10
1
3
11.5
W
Merlin
Rigcakes
Merlin
3
1
2
4
L
Olorun
Sn0wcx
Olorun
2
9
1
0.28
L
Cernunnos
StrawAlarm19202
Cernunnos
0
9
1
0.06
W
Yemoja
Tabry504
Yemoja
6
2
7
4.75
L
Thanatos
Tswag908
Thanatos
4
4
1
1.13
W
Thoth
Verclour
Thoth
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,657
Damage
21,503
43,978
Taken
49,327
20,554
Mitigated
21,243
15,578
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlondeOwl3
Cerberus
1,444
89
0
1,477
7,833
3,569
0
1,750
6,039
26,025
0
W
7,920
2,228
0
5,424
11,650
4,759
650
945
10,705
0
56,910
L
Bellona
FreshSwagTea
Bellona
5,241
970
0
442
8,767
6,051
250
4,495
3,670
0
19,067
W
12,160
7,417
0
5,179
9,788
3,367
566
655
9,133
0
43,985
W
Merlin
Rigcakes
Merlin
6,355
215
0
1,680
7,074
2,248
2,018
455
6,619
40,322
0
L
Olorun
Sn0wcx
Olorun
4,546
1,782
0
924
9,775
3,226
963
2,821
6,814
23,845
0
L
Cernunnos
StrawAlarm19202
Cernunnos
4,160
1,492
0
110
9,211
3,151
0
3,089
6,032
0
17,072
W
Yemoja
Tabry504
Yemoja
4,761
790
512
2,783
9,965
7,133
1,279
2,566
7,399
28,969
0
L
Thanatos
Tswag908
Thanatos
6,112
2,414
0
10,609
13,741
5,246
0
1,432
12,195
0
50,924
W
Thoth
Verclour
Thoth
3,461
553
0
0
5,501
3,047
761
1,369
4,132
33,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
32,328
345
Minions Killed
255
0
Camps Cleared
0
1,407,187
Distance Traveled
1,259,646
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,099
407
58
4
0
275,297
3
W
Fenrir
9,867
658
106
7
0
319,944
3
L
Bellona
5,951
397
25
2
0
211,215
1
W
Cupid
8,723
582
62
4
0
258,939
1
W
Merlin
8,390
559
77
5
0
287,544
0
L
Olorun
6,357
424
37
2
0
207,391
1
L
Cernunnos
5,402
360
30
2
0
255,581
1
W
Yemoja
8,969
598
41
3
0
275,662
1
L
Thanatos
8,519
568
105
7
0
310,162
1
W
Thoth
7,664
511
59
4
0
265,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role