Player Matchup

Artemis
Artemis
Divion_
Artemis
Level 85
God Stats
1W - 2L
1,597 SR
Queue Stats
158W - 147L
1,509 Elo+
Party 1
Ares
Ares
Hells_Grunt11B
Ares
Level 22
God Stats
29W - 21L
1,677 SR
Queue Stats
56W - 60L
1,451 Elo+
Party 1
Sol
Sol
Jxonathan27
Sol
Level 18
God Stats
21W - 20L
1,479 SR
Queue Stats
46W - 44L
1,378 Elo+
Solo
Team Averages
Level 42
1,585 SR
1,446 Elo+

VS

Team Averages
Level 25
1,525 SR
1,250 Elo+
Ares
Ares
Psychedelics905
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,087 Elo+
Party 2
Medusa
Medusa
TheRealChad96
Medusa
Level 26
God Stats
122W - 98L
1,575 SR
Queue Stats
174W - 170L
1,402 Elo+
Solo
Mercury
Mercury
cRAzdDraGN8965
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Divion_
Artemis
10
4 / 0 / 6
6,975
872
4,580
4,360
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 1 / 6
7,045
881
3,149
5,001
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 0 / 7
7,372
922
6,313
4,259
1,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,376
672
2,190
8,526
5,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 2 / 0
4,933
617
1,523
2,928
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 6 / 1
5,180
648
1,771
8,070
2,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Divion_
Artemis
4
0
6
7
W
3
1
6
6
W
5
0
7
8.5
L
1
4
0
0.25
L
0
2
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
5,484
13,620
Taken
19,524
5,865
Mitigated
9,702
5,698
Healing
479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Divion_
Artemis
4,580
2,256
0
1,769
4,360
1,468
649
877
3,483
0
31,156
W
3,149
0
0
2,203
5,001
2,923
128
780
4,221
10,415
0
W
6,313
2,062
0
1,726
4,259
1,474
1,471
613
3,646
25,174
0
L
2,190
0
0
159
8,526
5,996
0
4,285
4,241
8,262
0
L
1,523
596
0
0
2,928
815
0
826
2,102
0
7,624
L
1,771
458
0
320
8,070
2,891
0
4,351
3,719
0
6,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,392
Gold Earned
15,489
94
Minions Killed
32
0
Camps Cleared
0
440,342
Distance Traveled
351,576
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,975
872
49
6
0
138,195
1
W
Ares
7,045
881
10
1
0
163,504
1
W
Sol
7,372
922
35
4
0
138,643
0
L
Ares
5,376
672
7
1
0
123,869
1
L
Medusa
4,933
617
12
2
0
84,565
0
L
Mercury
5,180
648
13
2
0
143,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role