Player Matchup

Hachiman
Hachiman
Ch3rn0bylChild
Hachiman
Level 26
God Stats
4W - 6L
1,087 SR
Queue Stats
262W - 330L
1,246 Elo+
Party 2
Yemoja
Yemoja
TruGummibearKing
Yemoja
Level 6
God Stats
2W - 0L
1,204 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
irado76
Vulcan
Level 7
God Stats
1W - 0L
1,717 SR
Queue Stats
36W - 48L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
morenojc144
Nu Wa
Level 63
God Stats
6W - 12L
1,558 SR
Queue Stats
17W - 28L
1,325 Elo+
Party 3
Cthulhu
Cthulhu
whuchee
Cthulhu
Level 15
God Stats
16W - 9L
1,243 SR
Queue Stats
92W - 98L
1,500 Elo+
Party 2
Team Averages
Level 23
1,362 SR
1,414 Elo+

VS

Team Averages
Level 6
1,495 SR
1,210 Elo+
Kukulkan
Kukulkan
CJBaller06
Kukulkan
Level 8
God Stats
2W - 3L
1,170 SR
Queue Stats
17W - 23L
1,268 Elo+
Solo
Ne Zha
Ne Zha
COCAETILENE
Ne Zha
Level 7
God Stats
3W - 2L
1,719 SR
Queue Stats
18W - 27L
1,183 Elo+
Party 1
Ra
Ra
Sb_Giooo
Ra
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 21L
1,195 Elo+
Party 1
Guan Yu
Guan Yu
dreamkiller3435
Guan Yu
Level 5
God Stats
7W - 2L
1,807 SR
Queue Stats
15W - 13L
1,387 Elo+
Solo
Artemis
Artemis
soundtube
Artemis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
11 / 3 / 13
13,148
487
13,217
21,766
9,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 21
13,185
488
4,623
13,641
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
irado76
Vulcan
17
3 / 4 / 8
11,917
441
9,348
12,104
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 2 / 11
15,166
562
31,940
14,693
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
whuchee
Cthulhu
19
16 / 3 / 8
14,258
528
20,950
23,233
36,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CJBaller06
Kukulkan
18
2 / 9 / 1
11,687
433
19,717
21,827
6,392
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
19
7 / 8 / 1
12,579
466
12,610
23,846
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 9 / 1
10,184
377
1,918
17,380
5,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 14 / 0
10,167
377
16,878
28,854
17,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
soundtube
Artemis
6
0 / 4 / 0
7,298
270
1,590
7,560
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
15
44
Kills
12
13
Deaths
44
61
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CJBaller06
Kukulkan
2
9
1
0.28
L
Ne Zha
7
8
1
0.94
W
Hachiman
11
3
13
5.83
L
0
9
1
0.06
W
2
1
21
12.5
L
3
14
0
0.21
W
Vulcan
irado76
Vulcan
3
4
8
1.75
W
12
2
11
8.75
L
Artemis
soundtube
Artemis
0
4
0
0
W
Cthulhu
whuchee
Cthulhu
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,078
Damage
52,713
85,437
Taken
99,467
68,196
Mitigated
39,770
31,426
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CJBaller06
Kukulkan
19,717
2,253
0
5,382
21,827
6,392
616
15,812
5,670
105,158
0
L
Ne Zha
12,610
4,014
0
6,339
23,846
8,749
0
12,652
10,841
256
92,998
W
Hachiman
13,217
8,503
0
6,090
21,766
9,619
3,857
6,826
14,749
0
74,769
L
1,918
310
37
2,360
17,380
5,838
438
14,357
2,625
38,831
0
W
4,623
2,496
12,934
4,328
13,641
11,732
1,019
3,475
9,966
19,603
0
L
16,878
3,278
938
3,674
28,854
17,435
0
17,028
11,580
0
54,635
W
Vulcan
irado76
Vulcan
9,348
4,071
0
290
12,104
4,218
222
2,174
9,930
74,226
0
W
31,940
9,486
312
2,356
14,693
5,985
8,201
4,882
9,711
116,765
0
L
Artemis
soundtube
Artemis
1,590
480
0
0
7,560
1,356
0
5,645
1,890
0
9,101
W
Cthulhu
whuchee
Cthulhu
20,950
2,493
1,031
4,085
23,233
36,642
1,071
4,470
18,528
69,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,674
Gold Earned
51,915
491
Minions Killed
448
0
Camps Cleared
0
2,448,421
Distance Traveled
1,686,003
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,687
433
173
6
0
360,357
6
L
Ne Zha
12,579
466
132
5
0
446,800
0
W
Hachiman
13,148
487
104
4
0
435,521
1
L
Ra
10,184
377
62
2
0
343,948
1
W
Yemoja
13,185
488
30
1
0
497,958
3
L
Guan Yu
10,167
377
64
2
0
431,493
0
W
Vulcan
11,917
441
85
3
0
524,192
0
W
Nu Wa
15,166
562
172
6
0
464,111
3
L
Artemis
7,298
270
17
1
0
103,405
0
W
Cthulhu
14,258
528
100
4
0
526,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role