Player Matchup

Hercules
Hercules
Achillesg18
Hercules
Level 40
God Stats
4W - 5L
1,642 SR
Queue Stats
97W - 132L
1,349 Elo+
Party 1
Ao Kuang
Ao Kuang
GoatBandit
Ao Kuang
Level 29
God Stats
3W - 5L
1,399 SR
Queue Stats
73W - 95L
1,409 Elo+
Party 1
Artemis
Artemis
HoaxV2
Artemis
Level 18
God Stats
15W - 16L
1,516 SR
Queue Stats
45W - 65L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
RedDeath1804
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 157L
1,364 Elo+
Party 1
Ganesha
Ganesha
eddrocks21
Ganesha
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 292L
1,377 Elo+
Party 1
Team Averages
Level 43
1,511 SR
1,385 Elo+

VS

Team Averages
Level 94
1,534 SR
1,530 Elo+
Apollo
Apollo
B1teK
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DecrepitFlares
Nox
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 128L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
MrFurbyAsesino
Kuzenbo
Level 95
God Stats
2W - 0L
1,670 SR
Queue Stats
7W - 4L
1,525 Elo+
Party 2
Thor
Thor
luisjimen8
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
pablocore9
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Achillesg18
Hercules
12
0 / 3 / 2
6,220
518
2,265
8,121
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
GoatBandit
Ao Kuang
11
2 / 1 / 0
6,163
514
2,550
8,068
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
HoaxV2
Artemis
10
2 / 4 / 0
5,691
474
6,622
7,346
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
RedDeath1804
Zhong Kui
11
3 / 7 / 0
6,282
524
3,194
8,932
5,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
eddrocks21
Ganesha
9
0 / 4 / 2
5,640
470
4,774
10,373
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B1teK
Apollo
13
8 / 0 / 1
7,874
656
12,205
9,528
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 2
7,665
639
4,660
4,776
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 4
5,799
483
1,925
7,109
5,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 5
7,248
604
4,229
9,505
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
pablocore9
Ah Puch
13
4 / 2 / 3
7,404
617
6,505
5,360
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
19
19
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Achillesg18
Hercules
0
3
2
0.33
W
Apollo
B1teK
Apollo
8
0
1
8.5
W
3
1
2
4
L
Ao Kuang
GoatBandit
Ao Kuang
2
1
0
2
L
Artemis
HoaxV2
Artemis
2
4
0
0.5
W
1
1
4
3
L
Zhong Kui
RedDeath1804
Zhong Kui
3
7
0
0.43
L
Ganesha
eddrocks21
Ganesha
0
4
2
0.25
W
3
3
5
1.83
W
Ah Puch
pablocore9
Ah Puch
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
29,524
42,840
Taken
36,278
20,289
Mitigated
15,491
10,037
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Achillesg18
Hercules
2,265
618
0
2,332
8,121
5,357
129
3,736
4,385
0
25,878
W
Apollo
B1teK
Apollo
12,205
9,643
0
6,369
9,528
2,955
664
3,869
5,659
0
47,395
W
4,660
945
0
555
4,776
1,979
514
490
4,086
39,952
0
L
Ao Kuang
GoatBandit
Ao Kuang
2,550
950
0
2,284
8,068
2,733
0
1,546
6,456
34,485
0
L
Artemis
HoaxV2
Artemis
6,622
3,122
0
1,706
7,346
2,253
0
488
6,858
0
30,396
W
1,925
1,304
306
559
7,109
5,281
0
1,992
5,117
19,551
0
L
Zhong Kui
RedDeath1804
Zhong Kui
3,194
797
0
1,528
8,932
5,303
0
5,436
3,094
22,534
0
L
Ganesha
eddrocks21
Ganesha
4,774
445
0
2,187
10,373
4,643
0
1,416
8,957
19,469
0
W
4,229
1,143
0
3,806
9,505
3,535
0
1,410
8,070
0
44,072
W
Ah Puch
pablocore9
Ah Puch
6,505
357
0
1,018
5,360
1,741
16
2,757
2,603
39,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
35,990
311
Minions Killed
380
0
Camps Cleared
0
1,045,269
Distance Traveled
1,094,646
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,220
518
75
6
0
215,165
4
W
Apollo
7,874
656
100
8
0
203,732
3
W
Nox
7,665
639
96
8
0
232,092
5
L
Ao Kuang
6,163
514
67
6
0
245,572
4
L
Artemis
5,691
474
95
8
0
192,911
5
W
Kuzenbo
5,799
483
16
1
0
232,443
0
L
Zhong Kui
6,282
524
68
6
0
170,952
5
L
Ganesha
5,640
470
6
1
0
220,669
4
W
Thor
7,248
604
78
7
0
222,260
6
W
Ah Puch
7,404
617
90
8
0
204,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role