Player Matchup

King Arthur
King Arthur
Aziz_95K
King Arthur
Level 15
God Stats
4W - 8L
1,647 SR
Queue Stats
445W - 428L
1,660 Elo+
Party 3
Janus
Janus
Hemo821
Janus
Level 112
God Stats
15W - 24L
1,471 SR
Queue Stats
600W - 657L
1,511 Elo+
Party 3
Neith
Neith
YousefZH
Neith
Level 64
God Stats
58W - 64L
1,585 SR
Queue Stats
72W - 85L
1,515 Elo+
Party 3
Arachne
Arachne
lxFR0l
Arachne
Level 117
God Stats
20W - 8L
1,703 SR
Queue Stats
654W - 683L
1,527 Elo+
Party 3
Kuzenbo
Kuzenbo
wleedw77
Kuzenbo
Level 67
God Stats
17W - 18L
1,727 SR
Queue Stats
158W - 197L
1,468 Elo+
Party 3
Team Averages
Level 75
1,627 SR
1,536 Elo+

VS

Team Averages
Level 55
1,624 SR
1,567 Elo+
Cabrakan
Cabrakan
ALEXBRONCO777
Cabrakan
Level 30
God Stats
8W - 6L
1,712 SR
Queue Stats
205W - 153L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
DoggyKing0
Heimdallr
Level 75
God Stats
6W - 11L
1,420 SR
Queue Stats
463W - 433L
1,578 Elo+
Party 2
Bakasura
Bakasura
InitialDad
Bakasura
Level 86
God Stats
10W - 6L
1,420 SR
Queue Stats
427W - 345L
1,636 Elo+
Party 2
Anubis
Anubis
irma07
Anubis
Level 16
God Stats
7W - 3L
1,874 SR
Queue Stats
14W - 13L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
xXCaraAnchoaXx
Amaterasu
Level 69
God Stats
5W - 1L
1,696 SR
Queue Stats
65W - 62L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aziz_95K
King Arthur
16
4 / 10 / 0
10,583
460
12,685
27,662
21,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Hemo821
Janus
18
3 / 3 / 3
11,757
511
13,316
10,214
4,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
YousefZH
Neith
16
0 / 4 / 2
9,777
425
8,131
15,756
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lxFR0l
Arachne
16
4 / 6 / 2
11,025
479
8,561
19,069
8,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
wleedw77
Kuzenbo
14
0 / 6 / 2
9,093
395
6,197
18,414
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ALEXBRONCO777
Cabrakan
17
8 / 1 / 13
12,832
558
11,546
17,503
25,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
DoggyKing0
Heimdallr
19
1 / 1 / 12
12,297
535
15,523
12,981
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
InitialDad
Bakasura
20
7 / 2 / 9
14,606
635
18,956
16,760
10,376
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
irma07
Anubis
19
2 / 5 / 4
12,400
539
7,804
17,576
9,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
xXCaraAnchoaXx
Amaterasu
20
11 / 2 / 7
14,536
632
16,232
23,615
19,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
11
Kills
29
29
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ALEXBRONCO777
Cabrakan
8
1
13
14.5
L
King Arthur
Aziz_95K
King Arthur
4
10
0
0.4
W
Heimdallr
DoggyKing0
Heimdallr
1
1
12
7
L
Janus
Hemo821
Janus
3
3
3
1.5
W
Bakasura
InitialDad
Bakasura
7
2
9
5.75
L
Neith
YousefZH
Neith
0
4
2
0.25
W
Anubis
irma07
Anubis
2
5
4
0.8
L
Arachne
lxFR0l
Arachne
4
6
2
0.83
L
Kuzenbo
wleedw77
Kuzenbo
0
6
2
0.17
W
Amaterasu
xXCaraAnchoaXx
Amaterasu
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,890
Damage
70,061
91,115
Taken
88,435
57,274
Mitigated
72,653
18,638
Healing
36,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ALEXBRONCO777
Cabrakan
11,546
1,603
0
4,579
17,503
25,264
1,009
6,328
11,175
31,345
0
L
King Arthur
Aziz_95K
King Arthur
12,685
2,385
0
3,706
27,662
21,626
42
5,045
20,797
0
69,837
W
Heimdallr
DoggyKing0
Heimdallr
15,523
6,969
0
4,164
12,981
7,552
1,775
3,210
9,771
0
102,375
L
Janus
Hemo821
Janus
13,316
669
0
1,677
10,214
4,771
0
3,638
6,131
88,954
0
W
Bakasura
InitialDad
Bakasura
18,956
12,231
0
7,699
16,760
10,376
2,011
3,319
13,441
0
136,910
L
Neith
YousefZH
Neith
8,131
4,473
0
5,039
15,756
5,340
754
2,470
13,176
0
88,882
W
Anubis
irma07
Anubis
7,804
1,080
0
9,033
17,576
9,689
1,703
6,507
11,069
78,205
0
L
Arachne
lxFR0l
Arachne
8,561
5,197
0
6,216
19,069
8,769
0
3,489
14,782
0
76,952
L
Kuzenbo
wleedw77
Kuzenbo
6,197
1,837
0
2,000
18,414
16,768
416
4,708
13,113
29,224
0
W
Amaterasu
xXCaraAnchoaXx
Amaterasu
16,232
6,261
0
11,288
23,615
19,772
2,845
4,196
19,419
0
98,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
66,671
616
Minions Killed
696
0
Camps Cleared
0
2,249,883
Distance Traveled
2,220,800
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,832
558
35
2
0
446,761
6
L
King Arthur
10,583
460
131
6
0
412,378
1
W
Heimdallr
12,297
535
154
7
0
421,831
4
L
Janus
11,757
511
175
8
0
437,641
3
W
Bakasura
14,606
635
209
9
0
541,715
7
L
Neith
9,777
425
150
7
0
427,777
6
W
Anubis
12,400
539
125
5
0
321,161
1
L
Arachne
11,025
479
114
5
0
464,020
5
L
Kuzenbo
9,093
395
46
2
0
508,067
6
W
Amaterasu
14,536
632
173
8
0
489,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role