Player Matchup

Athena
Athena
Diamond IV
Aiko
Athena
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
CamazotzMX
Sun Wukong
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Heimdalleezy
Anhur
Platinum V
Level 48
God Stats
8W - 2L
2,037 SR
Queue Stats
115W - 80L
1,929 MMR
Solo
Serqet
Serqet
Platinum V
ImHuung
Serqet
Platinum V
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,831 MMR
Solo
Ra
Ra
Diamond V
Yerkóxmaul
Ra
Diamond V
Level 123
God Stats
1W - 1L
1,725 SR
Queue Stats
454W - 451L
1,905 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,652 SR
1,733 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,704 SR
1,889 MMR
Cu Chulainn
Cu Chulainn
Gold I
BubbyMain
Cu Chulainn
Gold I
Level 152
God Stats
2W - 5L
1,667 SR
Queue Stats
90W - 74L
1,808 MMR
Solo
Izanami
Izanami
Platinum I
FluffyCakeBall
Izanami
Platinum I
Level 149
God Stats
153W - 130L
1,629 SR
Queue Stats
463W - 437L
2,002 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
PurpleGalaxy
Erlang Shen
Platinum II
Level 129
God Stats
35W - 16L
1,780 SR
Queue Stats
607W - 509L
1,860 MMR
Solo
Janus
Janus
Platinum III
ShockOz
Janus
Platinum III
Level 160
God Stats
2W - 2L
1,788 SR
Queue Stats
13W - 11L
1,940 MMR
Solo
Geb
Geb
Platinum V
Vynniv
Geb
Platinum V
Level 160
God Stats
9W - 10L
1,654 SR
Queue Stats
312W - 302L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aiko
Athena
16
3 / 4 / 6
10,863
517
10,565
22,674
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
CamazotzMX
Sun Wukong
20
6 / 2 / 5
12,404
591
8,518
15,100
10,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 4 / 7
12,333
587
12,886
15,423
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
ImHuung
Serqet
17
3 / 2 / 9
10,783
513
10,471
18,277
10,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 2 / 6
11,540
550
12,110
12,717
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ApolloDanzaburouGuan YuSetScylla

VS

Bans
TiamatTsukuyomiSobekNemesisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BubbyMain
Cu Chulainn
17
2 / 3 / 5
11,096
528
12,829
17,771
10,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 2 / 7
10,918
520
10,366
12,925
5,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
PurpleGalaxy
Erlang Shen
17
4 / 4 / 7
10,470
499
11,589
16,791
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ShockOz
Janus
17
7 / 4 / 2
11,141
531
15,757
12,946
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Vynniv
Geb
13
0 / 5 / 9
9,189
438
3,307
17,784
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
18
Kills
14
14
Deaths
18
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
Aiko
Athena
3
4
6
1.5
L
Cu Chulainn
BubbyMain
Cu Chulainn
2
3
5
1.5
W
Sun Wukong
CamazotzMX
Sun Wukong
6
2
5
4.25
L
1
2
7
2.25
W
3
4
7
1.63
W
Serqet
ImHuung
Serqet
3
2
9
3.75
L
Erlang Shen
PurpleGalaxy
Erlang Shen
4
4
7
1.88
L
Janus
ShockOz
Janus
7
4
2
2
L
Geb
Vynniv
Geb
0
5
9
0.9
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,550
Damage
53,848
84,191
Taken
78,217
51,253
Mitigated
42,698
28,219
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aiko
Athena
10,565
3,567
0
4,165
22,674
19,257
0
7,235
15,127
36,557
0
L
Cu Chulainn
BubbyMain
Cu Chulainn
12,829
2,031
0
4,915
17,771
10,019
0
2,328
14,747
0
74,851
W
Sun Wukong
CamazotzMX
Sun Wukong
8,518
2,252
0
2,303
15,100
10,336
1,661
2,581
12,465
492
76,736
L
10,366
7,192
0
2,518
12,925
5,434
1,164
1,807
10,962
0
105,263
W
12,886
7,231
0
7,014
15,423
5,117
3,099
3,232
12,123
0
108,124
W
Serqet
ImHuung
Serqet
10,471
3,133
0
5,893
18,277
10,860
964
2,984
15,178
0
76,556
L
Erlang Shen
PurpleGalaxy
Erlang Shen
11,589
6,568
0
1,827
16,791
7,678
0
6,141
10,057
0
87,801
L
Janus
ShockOz
Janus
15,757
916
158
1,860
12,946
4,794
0
6,459
6,433
86,027
0
L
Geb
Vynniv
Geb
3,307
702
0
2,202
17,784
14,773
0
6,050
11,416
13,565
0
W
12,110
581
3,372
5,472
12,717
5,683
1,368
7,406
5,018
96,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
52,814
660
Minions Killed
640
0
Camps Cleared
0
2,111,266
Distance Traveled
2,040,287
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,863
517
42
2
0
431,264
6
L
Cu Chulainn
11,096
528
151
7
0
368,071
2
W
Sun Wukong
12,404
591
148
7
0
440,934
5
L
Izanami
10,918
520
178
8
0
372,960
12
W
Anhur
12,333
587
185
9
0
342,408
8
W
Serqet
10,783
513
111
5
0
467,826
4
L
Erlang Shen
10,470
499
128
6
0
452,587
7
L
Janus
11,141
531
160
8
0
417,167
7
L
Geb
9,189
438
23
1
0
429,502
6
W
Ra
11,540
550
174
8
0
428,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role