Player Matchup

Zeus
Zeus
GirlsII
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
XMombertX
Apollo
Level 7
God Stats
4W - 6L
1,348 SR
Queue Stats
34W - 39L
1,206 Elo+
Party 1
Sobek
Sobek
prim3ap3
Sobek
Level 125
God Stats
4W - 6L
1,373 SR
Queue Stats
97W - 110L
1,423 Elo+
Party 1
Team Averages
Level 53
1,407 SR
1,376 Elo+

VS

Team Averages
Level 37
1,585 SR
1,464 Elo+
Ymir
Ymir
Furyous20
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
RickMecohen
Discordia
Level 17
God Stats
3W - 1L
1,754 SR
Queue Stats
39W - 32L
1,476 Elo+
Party 2
King Arthur
King Arthur
XCESAR42
King Arthur
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 26L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GirlsII
Zeus
14
8 / 0 / 7
10,232
853
19,461
4,688
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
XMombertX
Apollo
12
5 / 2 / 8
9,168
764
7,658
7,165
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sobek
prim3ap3
Sobek
12
2 / 2 / 12
9,514
793
3,836
13,837
13,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 0
8,083
674
4,615
15,258
12,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
RickMecohen
Discordia
10
2 / 4 / 1
7,711
643
10,771
7,748
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
XCESAR42
King Arthur
10
0 / 7 / 2
7,236
603
2,200
12,915
7,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
0
0.25
W
Zeus
GirlsII
Zeus
8
0
7
11.5
L
Discordia
RickMecohen
Discordia
2
4
1
0.63
L
King Arthur
XCESAR42
King Arthur
0
7
2
0.14
W
Apollo
XMombertX
Apollo
5
2
8
4.5
W
Sobek
prim3ap3
Sobek
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,955
Damage
17,586
25,690
Taken
35,921
18,352
Mitigated
22,256
7,615
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,615
586
692
568
15,258
12,220
64
8,783
6,475
15,531
0
W
Zeus
GirlsII
Zeus
19,461
1,303
424
1,885
4,688
2,032
1,118
3,268
1,420
62,385
0
L
Discordia
RickMecohen
Discordia
10,771
897
600
546
7,748
2,754
0
5,869
1,879
37,487
0
L
King Arthur
XCESAR42
King Arthur
2,200
391
0
1,646
12,915
7,282
0
8,669
4,246
0
8,127
W
Apollo
XMombertX
Apollo
7,658
3,406
0
1,306
7,165
2,916
1,783
5,003
2,162
0
34,070
W
Sobek
prim3ap3
Sobek
3,836
188
0
4,000
13,837
13,404
0
7,136
6,701
17,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
23,030
162
Minions Killed
100
0
Camps Cleared
0
639,225
Distance Traveled
626,882
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,083
674
25
2
0
224,074
3
W
Zeus
10,232
853
88
7
0
205,076
3
L
Discordia
7,711
643
56
5
0
202,530
3
L
King Arthur
7,236
603
19
2
0
200,278
1
W
Apollo
9,168
764
63
5
0
197,391
0
W
Sobek
9,514
793
11
1
0
236,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role