Player Matchup

Thor
Thor
INSPEKTOR_DINO
Thor
Level 26
God Stats
32W - 28L
1,493 SR
Queue Stats
195W - 283L
1,336 Elo+
Party 1
Anubis
Anubis
Lex_Gecko
Anubis
Level 15
God Stats
4W - 14L
1,250 SR
Queue Stats
140W - 252L
1,222 Elo+
Party 1
Ares
Ares
Luwaxx05
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Yatso06
Danzaburou
Level 9
God Stats
11W - 5L
1,697 SR
Queue Stats
13W - 17L
1,171 Elo+
Party 2
Fenrir
Fenrir
mikerooij
Fenrir
Level 29
God Stats
27W - 33L
1,392 SR
Queue Stats
54W - 76L
1,332 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,312 Elo+

VS

Team Averages
Level 18
1,360 SR
1,243 Elo+
Cabrakan
Cabrakan
Average Swingle
Cabrakan
Level 15
God Stats
10W - 13L
1,349 SR
Queue Stats
20W - 31L
1,244 Elo+
Solo
Set
Set
ChocSwifter
Set
Level 26
God Stats
17W - 20L
1,422 SR
Queue Stats
197W - 252L
1,312 Elo+
Solo
Izanami
Izanami
Nadass24
Izanami
Level 27
God Stats
50W - 67L
1,433 SR
Queue Stats
353W - 444L
1,228 Elo+
Solo
Sun Wukong
Sun Wukong
NanaKyuu
Sun Wukong
Level 21
God Stats
10W - 23L
1,322 SR
Queue Stats
86W - 132L
1,265 Elo+
Solo
Ra
Ra
PogFrog51
Ra
Level 3
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,770
514
7,058
15,028
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Lex_Gecko
Anubis
14
1 / 5 / 1
8,464
445
4,900
12,951
6,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
0 / 6 / 5
7,422
391
3,927
13,304
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Yatso06
Danzaburou
13
2 / 7 / 2
8,218
433
5,211
12,646
5,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
mikerooij
Fenrir
11
4 / 4 / 1
8,168
430
5,765
9,896
3,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
5 / 5 / 4
9,118
480
6,849
10,464
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 1 / 6
11,460
603
15,262
12,220
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Nadass24
Izanami
17
3 / 2 / 4
10,633
560
5,028
7,568
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
NanaKyuu
Sun Wukong
15
7 / 1 / 6
9,824
517
8,356
9,662
6,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 4
9,833
518
12,177
8,441
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
27
27
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
5
4
1.4
W
7
1
6
10
L
4
5
4
1.2
L
Anubis
Lex_Gecko
Anubis
1
5
1
0.3
L
Ares
0
6
5
0.42
W
Izanami
Nadass24
Izanami
3
2
4
2.5
W
Sun Wukong
NanaKyuu
Sun Wukong
7
1
6
10
W
5
2
4
3.5
L
Danzaburou
Yatso06
Danzaburou
2
7
2
0.43
L
Fenrir
mikerooij
Fenrir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
47,672
63,825
Taken
48,355
32,557
Mitigated
25,806
11,814
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,849
455
0
1,097
10,464
8,033
792
2,489
7,975
27,560
0
W
15,262
7,976
0
4,923
12,220
5,170
186
1,921
10,299
0
86,944
L
7,058
1,056
0
3,003
15,028
6,326
0
4,177
10,851
0
47,472
L
Anubis
Lex_Gecko
Anubis
4,900
298
0
3,992
12,951
6,921
460
6,599
6,352
49,918
0
L
Ares
3,927
462
0
556
13,304
10,043
132
6,151
7,153
8,374
0
W
Izanami
Nadass24
Izanami
5,028
2,395
0
3,740
7,568
2,913
4,520
214
7,354
0
65,945
W
Sun Wukong
NanaKyuu
Sun Wukong
8,356
1,006
0
1,221
9,662
6,605
1,284
1,519
8,143
0
35,663
W
12,177
897
1,865
2,584
8,441
3,085
288
2,684
5,757
58,664
0
L
Danzaburou
Yatso06
Danzaburou
5,211
2,669
0
2,989
12,646
5,372
1,657
1,931
10,715
0
39,888
L
Fenrir
mikerooij
Fenrir
5,765
912
0
1,274
9,896
3,895
80
168
9,728
0
38,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
50,868
338
Minions Killed
462
0
Camps Cleared
0
1,600,148
Distance Traveled
1,794,699
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,118
480
30
2
0
340,902
1
W
Set
11,460
603
130
7
0
406,886
0
L
Thor
9,770
514
80
4
0
371,664
0
L
Anubis
8,464
445
106
6
0
290,610
0
L
Ares
7,422
391
11
1
0
359,983
0
W
Izanami
10,633
560
145
8
0
333,580
8
W
Sun Wukong
9,824
517
40
2
0
383,730
0
W
Ra
9,833
518
117
6
0
329,601
1
L
Danzaburou
8,218
433
66
3
0
282,485
0
L
Fenrir
8,168
430
75
4
0
295,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role