Player Matchup

Bellona
Bellona
Ahillea_Lilith
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 433L
1,136 Elo+
Party 1
Kuzenbo
Kuzenbo
DeadKingAnubis
Kuzenbo
Level 109
God Stats
4W - 2L
1,581 SR
Queue Stats
212W - 384L
1,593 Elo+
Party 1
Anubis
Anubis
cristhianYT_28
Anubis
Level 27
God Stats
21W - 61L
1,245 SR
Queue Stats
64W - 133L
1,288 Elo+
Solo
Team Averages
Level 54
1,442 SR
1,339 Elo+

VS

Team Averages
Level 35
1,284 SR
1,312 Elo+
Merlin
Merlin
BiGRoSter7597
Merlin
Level 25
God Stats
17W - 19L
1,169 SR
Queue Stats
214W - 176L
1,571 Elo+
Solo
Ares
Ares
HolyBlobMan
Ares
Level 50
God Stats
1W - 2L
1,168 SR
Queue Stats
11W - 17L
1,182 Elo+
Party 2
Mercury
Mercury
Mr-Sabon
Mercury
Level 29
God Stats
9W - 7L
1,515 SR
Queue Stats
11W - 17L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,932
638
3,622
16,069
8,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 3
9,355
668
7,463
17,196
21,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 8 / 2
7,785
556
1,701
9,002
3,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 8
11,669
834
17,019
5,438
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 14
10,067
719
8,199
9,119
7,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
Mr-Sabon
Mercury
13
7 / 4 / 8
10,437
746
7,798
9,899
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
11
0
8
15
L
1
5
3
0.5
W
2
1
14
9
W
Mercury
Mr-Sabon
Mercury
7
4
8
2.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,786
Damage
33,016
42,267
Taken
24,456
33,585
Mitigated
14,425
3,406
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,622
1,583
370
1,411
16,069
8,542
426
9,505
6,564
0
30,803
W
17,019
1,973
0
2,630
5,438
2,217
910
1,977
3,461
78,316
0
L
7,463
1,855
0
789
17,196
21,255
180
9,933
7,263
30,677
0
W
8,199
242
0
0
9,119
7,947
277
3,491
5,628
29,188
0
W
Mercury
Mr-Sabon
Mercury
7,798
4,460
0
0
9,899
4,261
1,293
3,827
6,072
0
29,148
L
1,701
216
0
836
9,002
3,788
315
5,841
3,161
18,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
32,173
129
Minions Killed
196
0
Camps Cleared
0
676,456
Distance Traveled
770,958
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,932
638
52
4
0
252,241
0
W
Merlin
11,669
834
125
9
0
224,936
3
L
Kuzenbo
9,355
668
42
3
0
265,388
0
W
Ares
10,067
719
36
3
0
278,621
0
W
Mercury
10,437
746
35
3
0
267,401
0
L
Anubis
7,785
556
35
3
0
158,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role