Player Matchup

Vamana
Vamana
KwaiChangCaine1
Vamana
Level 26
God Stats
274W - 316L
1,525 SR
Queue Stats
402W - 500L
1,389 Elo+
Party 2
Ymir
Ymir
YXMEthan
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
aizaku1
Neith
Level 5
God Stats
2W - 1L
1,138 SR
Queue Stats
13W - 27L
1,196 Elo+
Solo
Bellona
Bellona
kwantinkus2
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,330 Elo+
Party 2
Skadi
Skadi
scalpinskin
Skadi
Level 17
God Stats
28W - 25L
1,577 SR
Queue Stats
328W - 434L
1,385 Elo+
Party 2
Team Averages
Level 11
1,448 SR
1,360 Elo+

VS

Team Averages
Level 24
1,455 SR
1,400 Elo+
Skadi
Skadi
AsuraNidhogg
Skadi
Level 28
God Stats
27W - 19L
1,628 SR
Queue Stats
71W - 110L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
BloodDemonio
Sun Wukong
Level 17
God Stats
6W - 12L
1,246 SR
Queue Stats
6W - 16L
1,230 Elo+
Solo
Hachiman
Hachiman
Enducias
Hachiman
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LeAkiro
Merlin
Level 20
God Stats
106W - 115L
1,400 SR
Queue Stats
167W - 180L
1,292 Elo+
Solo
The Morrigan
The Morrigan
VANDERGOODSEN
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 9
16,572
1,184
25,966
39,705
45,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
0 / 1 / 0
10,550
754
457
1,093
399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
aizaku1
Neith
20
4 / 10 / 13
14,204
1,015
19,273
24,748
11,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
kwantinkus2
Bellona
19
0 / 13 / 10
12,403
886
10,994
33,835
26,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 10 / 9
15,464
1,105
24,963
30,589
13,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 14
17,143
1,225
38,022
19,798
9,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
BloodDemonio
Sun Wukong
20
4 / 3 / 29
15,134
1,081
13,963
22,228
26,521
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Enducias
Hachiman
20
7 / 3 / 24
14,389
1,028
24,315
13,053
5,920
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LeAkiro
Merlin
20
1 / 9 / 27
14,027
1,002
18,699
18,907
8,851
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
VANDERGOODSEN
The Morrigan
20
10 / 4 / 22
15,461
1,104
26,175
13,594
6,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
158
24
Kills
42
42
Deaths
24
41
Assists
116
Player
Kills
Deaths
Assists
KDA
W
20
5
14
5.4
W
Sun Wukong
BloodDemonio
Sun Wukong
4
3
29
6.17
W
Hachiman
Enducias
Hachiman
7
3
24
6.33
L
11
8
9
1.94
W
Merlin
LeAkiro
Merlin
1
9
27
1.61
W
The Morrigan
VANDERGOODSEN
The Morrigan
10
4
22
5.25
L
Ymir
0
1
0
0
L
Neith
aizaku1
Neith
4
10
13
1.05
L
Bellona
kwantinkus2
Bellona
0
13
10
0.38
L
9
10
9
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,653
Damage
121,174
129,970
Taken
87,580
97,715
Mitigated
57,491
18,072
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,022
28,321
489
1,514
19,798
9,312
0
45
19,753
0
73,451
W
Sun Wukong
BloodDemonio
Sun Wukong
13,963
3,207
0
1,797
22,228
26,521
0
0
22,228
0
27,347
W
Hachiman
Enducias
Hachiman
24,315
18,031
0
0
13,053
5,920
0
165
12,888
0
51,796
L
25,966
12,828
0
7,017
39,705
45,415
0
10,102
29,603
0
57,825
W
Merlin
LeAkiro
Merlin
18,699
1,116
0
920
18,907
8,851
0
117
18,790
38,154
0
W
The Morrigan
VANDERGOODSEN
The Morrigan
26,175
5,004
0
296
13,594
6,887
0
130
13,464
39,261
3,343
L
Ymir
457
108
0
0
1,093
399
0
295
798
744
0
L
Neith
aizaku1
Neith
19,273
10,475
0
3,766
24,748
11,767
0
9,390
15,358
0
55,001
L
Bellona
kwantinkus2
Bellona
10,994
3,235
0
954
33,835
26,719
0
10,611
23,224
0
26,387
L
24,963
15,854
0
6,335
30,589
13,415
0
11,294
19,295
0
70,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,193
Gold Earned
76,154
255
Minions Killed
257
3
Camps Cleared
9
1,064,761
Distance Traveled
1,202,187
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,143
1,225
61
4
7
253,777
0
W
Sun Wukong
15,134
1,081
46
3
0
254,482
0
W
Hachiman
14,389
1,028
77
6
2
198,002
1
L
Vamana
16,572
1,184
64
5
1
318,808
0
W
Merlin
14,027
1,002
35
3
0
247,017
4
W
The Morrigan
15,461
1,104
38
3
0
248,909
0
L
Ymir
10,550
754
0
0
0
42,068
0
L
Neith
14,204
1,015
67
5
0
224,691
0
L
Bellona
12,403
886
39
3
0
240,410
0
L
Skadi
15,464
1,105
85
6
2
238,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role