Player Matchup

Athena
Athena
Ash_Wolf18
Athena
Level 99
God Stats
26W - 18L
1,897 SR
Queue Stats
135W - 143L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
Suwutu
Amaterasu
Level 120
God Stats
33W - 29L
1,644 SR
Queue Stats
180W - 188L
1,544 Elo+
Party 2
Sol
Sol
ToMB cReEP
Sol
Level 157
God Stats
8W - 21L
1,276 SR
Queue Stats
494W - 479L
1,529 Elo+
Solo
Danzaburou
Danzaburou
xx Bubba92 xx
Danzaburou
Level 147
God Stats
11W - 10L
1,547 SR
Queue Stats
289W - 300L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
youngboyEli_2
Baron Samedi
Level 88
God Stats
9W - 3L
1,920 SR
Queue Stats
201W - 177L
1,574 Elo+
Solo
Team Averages
Level 122
1,657 SR
1,532 Elo+

VS

Team Averages
Level 103
1,482 SR
1,438 Elo+
Medusa
Medusa
Bejeebers5533
Medusa
Level 129
God Stats
1W - 2L
1,235 SR
Queue Stats
3W - 4L
1,414 Elo+
Solo
Merlin
Merlin
GTR Brave
Merlin
Level 18
God Stats
3W - 5L
1,644 SR
Queue Stats
9W - 22L
1,329 Elo+
Party 1
Fenrir
Fenrir
LilChungus
Fenrir
Level 125
God Stats
8W - 6L
1,542 SR
Queue Stats
183W - 203L
1,440 Elo+
Party 1
Osiris
Osiris
Quese_D_Champ
Osiris
Level 102
God Stats
10W - 4L
1,709 SR
Queue Stats
563W - 506L
1,485 Elo+
Solo
Athena
Athena
knownastyy
Athena
Level 141
God Stats
0W - 5L
1,281 SR
Queue Stats
158W - 163L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ash_Wolf18
Athena
9
0 / 4 / 4
5,906
492
4,275
7,970
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Suwutu
Amaterasu
12
4 / 3 / 2
7,163
597
4,551
8,100
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 3 / 0
5,993
499
3,444
5,977
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xx Bubba92 xx
Danzaburou
12
5 / 2 / 5
7,913
659
7,855
6,052
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
youngboyEli_2
Baron Samedi
13
2 / 0 / 2
7,189
599
4,490
6,746
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,677
556
5,937
7,885
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
GTR Brave
Merlin
10
0 / 5 / 2
5,816
485
1,367
5,246
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
LilChungus
Fenrir
12
6 / 1 / 1
7,148
596
6,735
8,969
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,907
492
5,125
8,926
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
knownastyy
Athena
10
2 / 2 / 8
6,382
532
3,444
8,082
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
12
12
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Ash_Wolf18
Athena
0
4
4
0.5
L
4
2
5
3.25
L
Merlin
GTR Brave
Merlin
0
5
2
0.2
L
Fenrir
LilChungus
Fenrir
6
1
1
6.5
L
0
3
0
0
W
Amaterasu
Suwutu
Amaterasu
4
3
2
1.67
W
2
3
0
0.67
L
Athena
knownastyy
Athena
2
2
8
3
W
Danzaburou
xx Bubba92 xx
Danzaburou
5
2
5
3.75
W
Baron Samedi
youngboyEli_2
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,615
Damage
22,608
34,845
Taken
39,108
12,980
Mitigated
17,465
11,766
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ash_Wolf18
Athena
4,275
1,262
0
1,450
7,970
3,083
0
1,589
6,381
15,572
0
L
5,937
1,842
0
2,047
7,885
2,660
147
2,573
5,312
0
35,836
L
Merlin
GTR Brave
Merlin
1,367
359
0
0
5,246
1,384
630
378
4,868
23,397
0
L
Fenrir
LilChungus
Fenrir
6,735
1,605
0
3,794
8,969
3,303
208
2,036
6,857
0
34,978
L
5,125
803
0
2,795
8,926
6,334
0
3,109
5,354
0
30,972
W
Amaterasu
Suwutu
Amaterasu
4,551
2,486
0
1,869
8,100
3,935
0
1,279
6,821
0
32,588
W
3,444
1,249
0
2,359
5,977
1,364
692
1,016
4,961
26,222
0
L
Athena
knownastyy
Athena
3,444
1,318
0
1,298
8,082
3,784
0
3,572
4,508
14,217
0
W
Danzaburou
xx Bubba92 xx
Danzaburou
7,855
3,646
0
1,685
6,052
1,788
62
687
5,365
0
45,247
W
Baron Samedi
youngboyEli_2
Baron Samedi
4,490
504
366
4,037
6,746
2,810
0
240
6,506
37,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
31,930
305
Minions Killed
281
0
Camps Cleared
0
1,107,454
Distance Traveled
1,027,370
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,906
492
27
2
0
241,039
2
L
Medusa
6,677
556
68
6
0
200,713
0
L
Merlin
5,816
485
55
5
0
190,974
0
L
Fenrir
7,148
596
68
6
0
227,820
0
L
Osiris
5,907
492
61
5
0
190,808
4
W
Amaterasu
7,163
597
56
5
0
252,089
1
W
Sol
5,993
499
53
4
0
212,777
3
L
Athena
6,382
532
29
2
0
217,055
1
W
Danzaburou
7,913
659
85
7
0
212,022
3
W
Baron Samedi
7,189
599
84
7
0
189,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role