Player Matchup

Cerberus
Cerberus
DJgenti
Cerberus
Level 24
God Stats
2W - 5L
1,243 SR
Queue Stats
65W - 59L
1,275 Elo+
Solo
Scylla
Scylla
Diila
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
DrewTheEmperor
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wewe23
Ah Muzen Cab
Level 16
God Stats
39W - 20L
1,325 SR
Queue Stats
98W - 84L
1,375 Elo+
Solo
Ares
Ares
ΛSSΛSSIN
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,414 SR
1,430 Elo+

VS

Team Averages
Level 26
1,511 SR
1,372 Elo+
Yemoja
Yemoja
Erthos
Yemoja
Level 25
God Stats
10W - 5L
1,637 SR
Queue Stats
44W - 49L
1,442 Elo+
Party 1
Chaac
Chaac
Nelreel
Chaac
Level 25
God Stats
9W - 5L
1,550 SR
Queue Stats
104W - 83L
1,407 Elo+
Solo
Ra
Ra
Putomi
Ra
Level 27
God Stats
3W - 3L
1,396 SR
Queue Stats
111W - 139L
1,361 Elo+
Solo
Skadi
Skadi
kevinsong
Skadi
Level 35
God Stats
4W - 2L
1,700 SR
Queue Stats
31W - 35L
1,413 Elo+
Party 1
Bakasura
Bakasura
mawashii
Bakasura
Level 17
God Stats
11W - 11L
1,270 SR
Queue Stats
140W - 140L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJgenti
Cerberus
8
0 / 5 / 2
5,066
422
4,542
12,600
5,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Diila
Scylla
5
0 / 7 / 0
3,990
333
923
5,026
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 0
5,789
482
3,577
7,070
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
wewe23
Ah Muzen Cab
8
0 / 3 / 0
4,764
397
2,004
5,183
1,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 8 / 0
5,514
460
2,057
10,570
4,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erthos
Yemoja
11
2 / 0 / 9
6,851
571
3,269
2,905
1,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Nelreel
Chaac
12
0 / 1 / 0
6,816
568
3,397
6,599
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
12
11 / 2 / 2
8,093
674
13,371
7,466
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
kevinsong
Skadi
11
8 / 0 / 2
7,071
589
5,781
4,867
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
mawashii
Bakasura
12
2 / 0 / 3
7,149
596
1,962
5,904
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
23
23
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DJgenti
Cerberus
0
5
2
0.2
L
Scylla
Diila
Scylla
0
7
0
0
L
1
0
0
1
W
Yemoja
Erthos
Yemoja
2
0
9
6.5
W
Chaac
Nelreel
Chaac
0
1
0
0
W
Ra
11
2
2
6
W
Skadi
kevinsong
Skadi
8
0
2
9
W
Bakasura
mawashii
Bakasura
2
0
3
3.5
L
Ah Muzen Cab
wewe23
Ah Muzen Cab
0
3
0
0
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
27,780
40,449
Taken
27,741
16,356
Mitigated
12,500
8,586
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DJgenti
Cerberus
4,542
249
246
4,931
12,600
5,670
0
6,135
6,051
26,448
0
L
Scylla
Diila
Scylla
923
269
0
690
5,026
946
0
1,897
3,129
3,079
0
L
3,577
867
0
1,487
7,070
4,113
0
0
6,720
0
20,852
W
Yemoja
Erthos
Yemoja
3,269
333
2,142
1,682
2,905
1,457
580
563
2,240
18,353
0
W
Chaac
Nelreel
Chaac
3,397
1,105
0
3,189
6,599
4,716
0
0
6,599
0
35,040
W
Ra
13,371
2,673
151
3,058
7,466
2,266
769
5,947
1,519
44,824
0
W
Skadi
kevinsong
Skadi
5,781
1,977
0
803
4,867
1,814
1,702
289
4,498
0
29,830
W
Bakasura
mawashii
Bakasura
1,962
1,667
0
1,923
5,904
2,247
0
541
5,363
0
40,474
L
Ah Muzen Cab
wewe23
Ah Muzen Cab
2,004
882
0
872
5,183
1,337
0
1,397
3,762
0
19,160
L
2,057
221
150
210
10,570
4,290
0
6,369
3,797
10,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
35,980
172
Minions Killed
346
0
Camps Cleared
0
962,061
Distance Traveled
1,028,893
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,066
422
55
5
0
225,163
0
L
Scylla
3,990
333
4
0
0
132,016
1
L
Bellona
5,789
482
58
5
0
208,057
0
W
Yemoja
6,851
571
24
2
0
178,275
0
W
Chaac
6,816
568
85
7
0
180,271
1
W
Ra
8,093
674
74
6
0
214,488
1
W
Skadi
7,071
589
62
5
0
196,930
1
W
Bakasura
7,149
596
101
8
0
258,929
0
L
Ah Muzen Cab
4,764
397
35
3
0
208,016
3
L
Ares
5,514
460
20
2
0
188,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role